Player Matchup

Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aragon20
Nox
Level 119
God Stats
1W - 3L
1,267 SR
Queue Stats
14W - 18L
1,456 Elo+
Solo
Geb
Geb
Glozlemo
Geb
Level 122
God Stats
11W - 15L
1,483 SR
Queue Stats
451W - 478L
1,440 Elo+
Solo
Shiva
Shiva
SuperCesar3431
Shiva
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 48L
1,372 Elo+
Solo
Hun Batz
Hun Batz
ninjacowz3
Hun Batz
Level 159
God Stats
2W - 0L
1,492 SR
Queue Stats
54W - 40L
1,581 Elo+
Solo
Team Averages
Level 103
1,448 SR
1,470 Elo+

VS

Team Averages
Level 85
1,399 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
Fireforcegod21
Tsukuyomi
Level 24
God Stats
0W - 3L
1,122 SR
Queue Stats
16W - 31L
1,320 Elo+
Party 1
Zeus
Zeus
LOMBRIGO
Zeus
Level 64
God Stats
33W - 40L
1,487 SR
Queue Stats
280W - 310L
1,438 Elo+
Solo
Ganesha
Ganesha
Levferno
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 92L
1,382 Elo+
Party 1
Artemis
Artemis
MRSjorge
Artemis
Level 125
God Stats
70W - 59L
1,544 SR
Queue Stats
190W - 187L
1,540 Elo+
Solo
He Bo
He Bo
centenza
He Bo
Level 149
God Stats
6W - 10L
1,344 SR
Queue Stats
361W - 332L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 2 / 13
8,831
1,262
8,020
5,918
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 2 / 14
7,502
1,072
4,326
6,119
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 13
8,159
1,166
6,034
6,198
2,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
4 / 1 / 16
8,978
1,283
10,034
7,873
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ninjacowz3
Hun Batz
14
12 / 2 / 10
10,185
1,455
12,914
5,157
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

335

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fireforcegod21
Tsukuyomi
12
1 / 4 / 2
7,049
1,007
3,546
8,279
2,391
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
12
1 / 3 / 3
7,193
1,028
3,528
3,809
1,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Levferno
Ganesha
13
0 / 6 / 4
7,186
1,027
3,569
11,979
11,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
MRSjorge
Artemis
13
3 / 4 / 4
8,493
1,213
7,747
9,268
2,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
centenza
He Bo
12
3 / 7 / 1
7,832
1,119
5,662
11,149
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
24
Kills
8
8
Deaths
24
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
13
5.75
W
1
2
14
4
L
Tsukuyomi
Fireforcegod21
Tsukuyomi
1
4
2
0.5
W
2
1
13
8.5
L
Zeus
1
3
3
0.83
L
Ganesha
Levferno
Ganesha
0
6
4
0.33
L
Artemis
MRSjorge
Artemis
3
4
4
1.25
W
4
1
16
12
L
He Bo
centenza
He Bo
3
7
1
0.5
W
Hun Batz
ninjacowz3
Hun Batz
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
24,052
31,265
Taken
44,484
16,501
Mitigated
21,279
2,438
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,020
2,045
0
267
5,918
2,490
0
2,860
2,907
21,203
0
W
4,326
461
0
0
6,119
2,012
0
3,438
2,627
8,128
0
L
Tsukuyomi
Fireforcegod21
Tsukuyomi
3,546
611
0
0
8,279
2,391
0
2,695
5,416
0
4,405
W
6,034
336
0
96
6,198
2,495
0
2,022
4,122
16,257
0
L
Zeus
3,528
98
0
0
3,809
1,001
0
1,677
2,038
19,650
0
L
Ganesha
Levferno
Ganesha
3,569
328
93
332
11,979
11,796
0
5,193
6,076
10,321
0
L
Artemis
MRSjorge
Artemis
7,747
2,670
0
347
9,268
2,887
0
2,594
6,572
0
21,856
W
10,034
611
0
2,075
7,873
7,044
0
2,146
5,556
59
26,028
L
He Bo
centenza
He Bo
5,662
853
0
997
11,149
3,204
0
4,828
5,943
16,956
597
W
Hun Batz
ninjacowz3
Hun Batz
12,914
2,154
0
0
5,157
2,460
0
1,515
3,560
0
22,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
37,753
127
Minions Killed
106
8
Camps Cleared
4
665,599
Distance Traveled
585,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,831
1,262
38
5
0
127,455
0
W
Nox
7,502
1,072
2
0
0
122,502
0
L
Tsukuyomi
7,049
1,007
7
1
0
110,276
0
W
Geb
8,159
1,166
18
3
2
145,663
0
L
Zeus
7,193
1,028
26
4
1
85,614
0
L
Ganesha
7,186
1,027
0
0
0
133,677
0
L
Artemis
8,493
1,213
35
5
2
135,973
0
W
Shiva
8,978
1,283
41
6
3
128,297
0
L
He Bo
7,832
1,119
38
5
1
120,423
0
W
Hun Batz
10,185
1,455
28
4
3
141,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role