Player Matchup

Olorun
Olorun
ALxDOTY 25
Olorun
Level 149
God Stats
1W - 2L
1,215 SR
Queue Stats
262W - 258L
1,486 Elo+
Party 2
Poseidon
Poseidon
BROTHERPOOK3
Poseidon
Level 128
God Stats
2W - 6L
1,157 SR
Queue Stats
326W - 339L
1,468 Elo+
Party 2
Horus
Horus
Corrupt xChris
Horus
Level 171
God Stats
7W - 7L
1,555 SR
Queue Stats
366W - 372L
1,490 Elo+
Solo
Geb
Geb
Dink Dink D0nk
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,511 Elo+
Solo
Tiamat
Tiamat
Drimell
Tiamat
Level 153
God Stats
60W - 64L
1,483 SR
Queue Stats
374W - 345L
1,498 Elo+
Solo
Team Averages
Level 142
1,382 SR
1,491 Elo+

VS

Team Averages
Level 101
1,556 SR
1,532 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
StygianOrchid
Ares
Level 154
God Stats
2W - 3L
1,611 SR
Queue Stats
165W - 153L
1,524 Elo+
Party 1
Athena
Athena
Time 4 Tyler
Athena
Level 158
God Stats
2W - 2L
1,685 SR
Queue Stats
340W - 336L
1,499 Elo+
Solo
Achilles
Achilles
UntiedMarnie
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 1
Cupid
Cupid
xnKE7
Cupid
Level 89
God Stats
1W - 3L
1,482 SR
Queue Stats
118W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALxDOTY 25
Olorun
11
2 / 1 / 4
6,423
584
6,563
7,110
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
BROTHERPOOK3
Poseidon
11
6 / 1 / 4
6,726
611
5,989
6,819
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,708
610
4,460
10,200
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 0 / 5
6,300
573
5,522
5,635
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Drimell
Tiamat
11
3 / 0 / 4
6,507
592
2,576
4,013
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 2
5,244
477
1,755
6,767
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 1
5,153
468
6,090
8,948
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
9
0 / 1 / 0
5,235
476
3,329
5,297
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
UntiedMarnie
Achilles
10
1 / 3 / 2
5,277
480
4,737
8,601
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
xnKE7
Cupid
10
2 / 3 / 0
5,929
539
4,613
7,999
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
2
0.5
W
Olorun
ALxDOTY 25
Olorun
2
1
4
4
W
Poseidon
BROTHERPOOK3
Poseidon
6
1
4
8
W
1
2
2
1
W
1
0
5
3.5
W
Tiamat
Drimell
Tiamat
3
0
4
5
L
1
4
1
0.38
L
Athena
0
1
0
0
L
Achilles
UntiedMarnie
Achilles
1
3
2
0.67
L
Cupid
xnKE7
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
20,524
33,777
Taken
37,612
17,046
Mitigated
17,778
15,814
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,755
127
2,661
3,480
6,767
3,831
0
4,278
2,467
14,557
0
W
Olorun
ALxDOTY 25
Olorun
6,563
2,460
270
3,770
7,110
2,327
561
1,081
6,029
45,824
3,841
W
Poseidon
BROTHERPOOK3
Poseidon
5,989
1,254
0
1,422
6,819
2,255
0
1,438
5,309
53,058
0
W
4,460
1,962
40
3,188
10,200
7,179
0
5,055
4,385
0
42,656
W
5,522
706
2,222
2,498
5,635
3,401
104
1,596
4,039
14,863
0
W
Tiamat
Drimell
Tiamat
2,576
316
0
2,404
4,013
1,884
170
838
3,134
31,186
852
L
6,090
841
0
2,084
8,948
5,943
0
1,878
6,466
22,039
0
L
Athena
3,329
769
0
1,497
5,297
2,421
0
2,515
2,639
25,805
2,974
L
Achilles
UntiedMarnie
Achilles
4,737
1,298
0
3,294
8,601
2,781
0
4,625
3,726
0
30,611
L
Cupid
xnKE7
Cupid
4,613
2,992
139
2,920
7,999
2,802
0
6,574
1,425
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
26,838
332
Minions Killed
246
0
Camps Cleared
0
1,163,025
Distance Traveled
1,099,080
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,244
477
22
2
0
227,573
4
W
Olorun
6,423
584
93
8
0
211,160
1
W
Poseidon
6,726
611
77
7
0
259,394
0
W
Horus
6,708
610
72
7
0
205,545
2
W
Geb
6,300
573
9
1
0
248,225
1
W
Tiamat
6,507
592
81
7
0
238,701
0
L
Ares
5,153
468
33
3
0
205,840
1
L
Athena
5,235
476
60
5
0
211,505
0
L
Achilles
5,277
480
59
5
0
240,000
1
L
Cupid
5,929
539
72
7
0
214,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role