Player Matchup

Ra
Ra
Felix474274
Ra
Level 125
God Stats
1W - 2L
1,217 SR
Queue Stats
113W - 106L
1,440 Elo+
Solo
Neith
Neith
KS_NicolasR
Neith
Level 115
God Stats
8W - 13L
1,376 SR
Queue Stats
82W - 91L
1,481 Elo+
Solo
Thanatos
Thanatos
Leatherneck7687
Thanatos
Level 52
God Stats
1W - 1L
1,342 SR
Queue Stats
30W - 17L
1,576 Elo+
Solo
Tyr
Tyr
Trust_G_3lectr0
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,436 Elo+
Solo
Charon
Charon
tyreek1130
Charon
Level 100
God Stats
14W - 8L
1,607 SR
Queue Stats
56W - 61L
1,484 Elo+
Solo
Team Averages
Level 98
1,408 SR
1,483 Elo+

VS

Team Averages
Level 112
1,493 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BilledHarp46153
Sylvanus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 51L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
MENDOZA8907
Baron Samedi
Level 135
God Stats
4W - 2L
1,585 SR
Queue Stats
11W - 11L
1,507 Elo+
Solo
Surtr
Surtr
Mudd_Butt11
Surtr
Level 128
God Stats
6W - 8L
1,380 SR
Queue Stats
402W - 385L
1,445 Elo+
Solo
Skadi
Skadi
Nymphish
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,532
533
7,955
13,038
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 2
9,219
576
7,475
10,173
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
13
2 / 6 / 4
8,328
521
6,142
15,075
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 6 / 3
8,285
518
7,506
12,403
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
tyreek1130
Charon
14
4 / 0 / 2
7,815
488
5,982
7,978
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
14 / 2 / 3
9,342
584
10,367
11,910
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
13
3 / 3 / 3
7,897
494
5,668
17,907
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MENDOZA8907
Baron Samedi
16
4 / 2 / 6
8,971
561
7,638
8,342
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 3 / 4
8,224
514
8,533
10,732
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Nymphish
Skadi
7
0 / 4 / 1
5,663
354
3,239
5,119
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
26
26
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
14
2
3
7.75
L
Sylvanus
3
3
3
1.5
W
2
8
4
0.5
W
4
6
2
0.83
W
Thanatos
2
6
4
0.67
L
Baron Samedi
MENDOZA8907
Baron Samedi
4
2
6
3.5
L
5
3
4
2.33
L
Skadi
Nymphish
Skadi
0
4
1
0.13
W
2
6
3
0.58
W
Charon
tyreek1130
Charon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
35,445
58,667
Taken
54,010
23,668
Mitigated
31,323
17,964
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,367
3,170
0
1,720
11,910
5,137
0
1,970
9,940
0
42,134
L
Sylvanus
5,668
1,986
348
6,097
17,907
14,705
13
4,887
13,020
33,581
269
W
7,955
1,230
540
4,329
13,038
4,816
201
4,655
8,311
67,094
206
W
7,475
3,453
0
1,748
10,173
3,293
1
2,093
8,080
0
62,366
W
Thanatos
6,142
1,789
132
6,398
15,075
6,421
648
3,314
11,528
0
60,038
L
Baron Samedi
MENDOZA8907
Baron Samedi
7,638
119
0
2,194
8,342
4,529
0
5,308
2,797
56,187
741
L
8,533
3,553
0
4,166
10,732
5,567
0
739
9,993
1,434
43,731
L
Skadi
Nymphish
Skadi
3,239
971
0
602
5,119
1,385
0
762
4,357
0
23,528
W
7,506
701
0
2,216
12,403
6,234
475
1,457
10,435
0
41,576
W
Charon
tyreek1130
Charon
5,982
1,104
90
2,511
7,978
2,904
484
2,012
5,966
35,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
40,097
419
Minions Killed
319
0
Camps Cleared
0
1,525,692
Distance Traveled
1,263,440
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,342
584
44
3
0
335,362
0
L
Sylvanus
7,897
494
51
3
0
252,993
0
W
Ra
8,532
533
95
6
0
305,584
7
W
Neith
9,219
576
105
7
0
276,894
0
W
Thanatos
8,328
521
97
6
0
326,402
0
L
Baron Samedi
8,971
561
116
7
0
309,298
2
L
Surtr
8,224
514
67
4
0
234,744
0
L
Skadi
5,663
354
41
3
0
131,043
1
W
Tyr
8,285
518
81
5
0
312,842
4
W
Charon
7,815
488
41
3
0
303,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role