Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
AUPOLO12
Athena
Gold V
Level 68
God Stats
1W - 3L
1,397 SR
Queue Stats
37W - 41L
1,471 MMR
Solo
Achilles
Achilles
Gold III
Abmolchen
Achilles
Gold III
Level 177
God Stats
8W - 7L
1,658 SR
Queue Stats
108W - 104L
1,505 MMR
Party 2
Jing Wei
Jing Wei
Gold III
FinalSpecc
Jing Wei
Gold III
Level 156
God Stats
8W - 8L
1,665 SR
Queue Stats
564W - 573L
1,553 MMR
Party 2
Janus
Janus
Gold V
cibuX11X
Janus
Gold V
Level 153
God Stats
2W - 6L
1,369 SR
Queue Stats
207W - 223L
1,335 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,518 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,552 SR
1,494 MMR
Anhur
Anhur
Gold IV
ByRyzek
Anhur
Gold IV
Level 158
God Stats
12W - 13L
1,537 SR
Queue Stats
78W - 73L
1,472 MMR
Solo
Camazotz
Camazotz
Platinum II
Celisgus
Camazotz
Platinum II
Level 109
God Stats
1W - 0L
1,505 SR
Queue Stats
65W - 57L
1,559 MMR
Solo
Amaterasu
Amaterasu
Gold II
Eef-Hoos-
Amaterasu
Gold II
Level 151
God Stats
177W - 128L
1,593 SR
Queue Stats
382W - 378L
1,567 MMR
Solo
Ah Puch
Ah Puch
Gold V
Mérnökúr
Ah Puch
Gold V
Level 126
God Stats
27W - 21L
1,583 SR
Queue Stats
227W - 232L
1,436 MMR
Solo
Ymir
Ymir
Silver II
VentilateurLent
Ymir
Silver II
Level 132
God Stats
16W - 17L
1,544 SR
Queue Stats
23W - 26L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 6 / 1
6,349
423
3,641
10,964
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
AUPOLO12
Athena
9
0 / 7 / 0
6,251
417
4,341
15,464
10,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Abmolchen
Achilles
14
2 / 0 / 0
8,701
580
7,678
7,848
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
FinalSpecc
Jing Wei
15
0 / 2 / 1
7,998
533
3,161
5,343
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
cibuX11X
Janus
14
0 / 2 / 0
7,639
509
5,016
5,717
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ChironAphroditeCabrakanKing Arthur

VS

Bans
ChronosNu WaNoxThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByRyzek
Anhur
17
5 / 1 / 9
10,196
680
9,839
9,838
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Celisgus
Camazotz
14
4 / 0 / 4
8,534
569
6,383
9,778
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
Eef-Hoos-
Amaterasu
16
0 / 2 / 0
9,588
639
4,190
15,444
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Mérnökúr
Ah Puch
16
2 / 0 / 2
9,844
656
4,234
2,461
887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 7
8,877
592
7,304
11,030
8,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
1
0.25
L
Athena
AUPOLO12
Athena
0
7
0
0
L
Achilles
Abmolchen
Achilles
2
0
0
2
W
Anhur
ByRyzek
Anhur
5
1
9
9.5
W
Camazotz
Celisgus
Camazotz
4
0
4
6
W
Amaterasu
Eef-Hoos-
Amaterasu
0
2
0
0
L
Jing Wei
FinalSpecc
Jing Wei
0
2
1
0.25
W
Ah Puch
Mérnökúr
Ah Puch
2
0
2
3
W
6
0
7
9.5
L
Janus
cibuX11X
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
31,950
45,336
Taken
48,551
21,910
Mitigated
28,523
7,542
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,641
599
0
305
10,964
3,470
0
1,659
9,038
0
38,313
L
Athena
AUPOLO12
Athena
4,341
1,470
0
1,381
15,464
10,291
0
5,554
9,382
18,241
0
L
Achilles
Abmolchen
Achilles
7,678
2,723
0
2,868
7,848
4,873
0
0
7,456
285
68,413
W
Anhur
ByRyzek
Anhur
9,839
5,223
0
3,987
9,838
3,129
2,436
4,597
5,139
0
70,722
W
Camazotz
Celisgus
Camazotz
6,383
2,307
0
3,685
9,778
3,505
0
1,130
8,626
0
65,878
W
Amaterasu
Eef-Hoos-
Amaterasu
4,190
1,613
0
7,442
15,444
12,211
90
1,265
14,177
0
76,728
L
Jing Wei
FinalSpecc
Jing Wei
3,161
2,228
0
2,321
5,343
1,637
0
1,637
3,542
0
78,579
W
Ah Puch
Mérnökúr
Ah Puch
4,234
248
0
677
2,461
887
0
91
2,356
73,058
396
W
7,304
1,442
0
1,000
11,030
8,791
598
3,289
7,635
41,300
0
L
Janus
cibuX11X
Janus
5,016
57
0
667
5,717
1,639
0
1,724
3,973
71,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
47,039
486
Minions Killed
574
0
Camps Cleared
0
1,616,803
Distance Traveled
1,590,441
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,349
423
66
4
0
330,166
0
L
Athena
6,251
417
29
2
0
309,142
2
L
Achilles
8,701
580
121
8
0
311,045
4
W
Anhur
10,196
680
120
8
0
299,397
0
W
Camazotz
8,534
569
97
6
0
352,992
1
W
Amaterasu
9,588
639
146
10
0
312,653
12
L
Jing Wei
7,998
533
138
9
0
339,277
0
W
Ah Puch
9,844
656
150
10
0
305,706
0
W
Ymir
8,877
592
61
4
0
319,693
6
L
Janus
7,639
509
132
9
0
327,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role