Player Matchup

Hel
Hel
Centercookie
Hel
Level 69
God Stats
5W - 4L
1,300 SR
Queue Stats
118W - 100L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DTYLER2005
Tsukuyomi
Level 96
God Stats
22W - 8L
1,713 SR
Queue Stats
71W - 67L
1,459 Elo+
Solo
Bastet
Bastet
Odingod89
Bastet
Level 64
God Stats
4W - 5L
1,327 SR
Queue Stats
136W - 159L
1,369 Elo+
Solo
Ra
Ra
XxYunoozCaosxX
Ra
Level 42
God Stats
9W - 9L
1,524 SR
Queue Stats
60W - 76L
1,383 Elo+
Solo
Guan Yu
Guan Yu
jamire246
Guan Yu
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 101L
1,434 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,417 Elo+

VS

Team Averages
Level 82
1,595 SR
1,428 Elo+
Achilles
Achilles
Astro2337
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,309 Elo+
Solo
Vulcan
Vulcan
ElFizzyLokot
Vulcan
Level 123
God Stats
22W - 19L
1,592 SR
Queue Stats
176W - 172L
1,484 Elo+
Solo
Sol
Sol
Ninja_23D
Sol
Level 49
God Stats
1W - 1L
1,846 SR
Queue Stats
72W - 90L
1,420 Elo+
Solo
Sylvanus
Sylvanus
X0XAprylX0X
Sylvanus
Level 62
God Stats
10W - 8L
1,509 SR
Queue Stats
116W - 122L
1,423 Elo+
Solo
Hun Batz
Hun Batz
ronardj
Hun Batz
Level 107
God Stats
26W - 19L
1,528 SR
Queue Stats
54W - 40L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,123
510
8,777
6,347
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
DTYLER2005
Tsukuyomi
12
2 / 0 / 0
7,048
587
6,011
8,414
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Odingod89
Bastet
10
1 / 1 / 1
6,013
501
2,565
8,983
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 1
8,063
672
4,234
6,377
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
jamire246
Guan Yu
11
2 / 1 / 1
5,865
489
3,836
8,666
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astro2337
Achilles
12
0 / 2 / 0
5,956
496
2,923
9,357
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
12
0 / 2 / 0
6,570
548
4,905
4,662
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,928
411
3,248
5,281
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Sylvanus
X0XAprylX0X
Sylvanus
10
0 / 1 / 1
5,806
484
3,197
8,281
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ronardj
Hun Batz
13
2 / 1 / 0
6,459
538
3,862
10,608
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Astro2337
Achilles
0
2
0
0
W
1
0
2
2
W
Tsukuyomi
DTYLER2005
Tsukuyomi
2
0
0
2
L
Vulcan
0
2
0
0
L
0
2
1
0.25
W
Bastet
Odingod89
Bastet
1
1
1
1.5
L
Sylvanus
X0XAprylX0X
Sylvanus
0
1
1
0.5
W
2
0
1
2.5
W
Guan Yu
jamire246
Guan Yu
2
1
1
2.5
L
Hun Batz
ronardj
Hun Batz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
18,135
38,787
Taken
38,189
19,505
Mitigated
15,527
19,459
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Astro2337
Achilles
2,923
360
0
3,912
9,357
4,284
0
0
8,644
0
30,816
W
8,777
258
1,982
4,124
6,347
1,948
746
2,522
3,825
48,956
0
W
Tsukuyomi
DTYLER2005
Tsukuyomi
6,011
1,338
0
3,652
8,414
6,435
0
0
7,971
0
36,221
L
Vulcan
4,905
0
0
1,084
4,662
1,437
0
2,919
1,495
45,252
1,018
L
3,248
1,286
0
1,828
5,281
1,294
0
2,989
2,155
20,419
1,777
W
Bastet
Odingod89
Bastet
2,565
223
0
2,069
8,983
3,334
0
1,095
7,728
0
32,911
L
Sylvanus
X0XAprylX0X
Sylvanus
3,197
1,049
380
2,688
8,281
4,467
0
4,531
3,502
19,929
0
W
4,234
645
156
3,936
6,377
2,075
0
3,366
2,676
63,710
810
W
Guan Yu
jamire246
Guan Yu
3,836
271
772
2,768
8,666
5,713
349
3,843
4,823
0
21,745
L
Hun Batz
ronardj
Hun Batz
3,862
406
0
3,079
10,608
4,045
0
2,224
8,234
0
54,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
29,719
387
Minions Killed
322
0
Camps Cleared
0
1,271,344
Distance Traveled
1,111,293
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,956
496
59
5
0
212,912
0
W
Hel
6,123
510
83
7
0
234,193
4
W
Tsukuyomi
7,048
587
64
5
0
261,681
0
L
Vulcan
6,570
548
98
8
0
255,485
1
L
Sol
4,928
411
44
4
0
164,768
0
W
Bastet
6,013
501
55
5
0
237,613
0
L
Sylvanus
5,806
484
27
2
0
199,605
0
W
Ra
8,063
672
139
12
0
268,230
0
W
Guan Yu
5,865
489
46
4
0
269,627
2
L
Hun Batz
6,459
538
94
8
0
278,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role