Player Matchup

Agni
Agni
Junkmanjoe12
Agni
Level 135
God Stats
4W - 3L
1,608 SR
Queue Stats
106W - 90L
1,598 Elo+
Party 1
Janus
Janus
MidMeteor Ace
Janus
Level 158
God Stats
14W - 20L
1,445 SR
Queue Stats
232W - 241L
1,457 Elo+
Solo
Achilles
Achilles
Rotcer
Achilles
Level 241
God Stats
13W - 13L
1,456 SR
Queue Stats
733W - 794L
1,440 Elo+
Solo
Fafnir
Fafnir
TeeWrex24
Fafnir
Level 65
God Stats
6W - 4L
1,591 SR
Queue Stats
68W - 58L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
TrybaL
Ratatoskr
Level 158
God Stats
5W - 3L
1,578 SR
Queue Stats
219W - 173L
1,619 Elo+
Party 1
Team Averages
Level 151
1,536 SR
1,512 Elo+

VS

Team Averages
Level 122
1,501 SR
1,515 Elo+
Kali
Kali
Gliscor97
Kali
Level 140
God Stats
24W - 32L
1,515 SR
Queue Stats
357W - 389L
1,468 Elo+
Solo
Ganesha
Ganesha
LEGIØN666
Ganesha
Level 152
God Stats
2W - 8L
1,302 SR
Queue Stats
280W - 254L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Surphee
Danzaburou
Level 98
God Stats
3W - 3L
1,548 SR
Queue Stats
79W - 77L
1,513 Elo+
Solo
Persephone
Persephone
TechyLobster870
Persephone
Level 147
God Stats
256W - 242L
1,564 SR
Queue Stats
904W - 875L
1,538 Elo+
Solo
Scylla
Scylla
Treeason
Scylla
Level 74
God Stats
28W - 22L
1,577 SR
Queue Stats
45W - 38L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 13
12,658
974
12,709
9,749
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 2 / 9
14,128
1,087
14,766
6,294
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Rotcer
Achilles
19
4 / 0 / 6
13,271
1,021
6,831
9,383
11,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
TeeWrex24
Fafnir
20
2 / 1 / 17
15,208
1,170
8,344
16,721
28,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ratatoskr
TrybaL
Ratatoskr
19
5 / 2 / 9
14,238
1,095
15,340
12,065
5,922
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 0 / 0
9,110
701
0
0
0
Ganesha
LEGIØN666
Ganesha
15
0 / 0 / 0
9,208
708
0
0
0
Danzaburou
Surphee
Danzaburou
20
4 / 13 / 3
14,982
1,152
25,302
37,622
10,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
TechyLobster870
Persephone
19
3 / 7 / 3
14,612
1,124
18,955
23,124
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Treeason
Scylla
15
0 / 0 / 0
9,110
701
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
20
Kills
7
7
Deaths
20
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
W
2
2
13
4.25
L
Ganesha
LEGIØN666
Ganesha
0
0
0
0
W
7
2
9
5.75
W
Achilles
Rotcer
Achilles
4
0
6
7
L
Danzaburou
Surphee
Danzaburou
4
13
3
0.42
L
Persephone
TechyLobster870
Persephone
3
7
3
0.64
W
Fafnir
TeeWrex24
Fafnir
2
1
17
10.5
L
Scylla
Treeason
Scylla
0
0
0
0
W
Ratatoskr
TrybaL
Ratatoskr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
44,257
54,212
Taken
60,746
54,583
Mitigated
17,518
6,935
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
12,709
426
0
0
9,749
4,701
0
4,659
5,090
23,821
884
L
Ganesha
LEGIØN666
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
14,766
563
105
1,400
6,294
3,056
0
2,595
3,699
55,568
0
W
Achilles
Rotcer
Achilles
6,831
2,709
406
767
9,383
11,997
0
2,931
6,452
0
19,167
L
Danzaburou
Surphee
Danzaburou
25,302
10,489
0
5,030
37,622
10,928
0
24,531
12,526
0
59,152
L
Persephone
TechyLobster870
Persephone
18,955
465
63
1,178
23,124
6,590
0
9,943
12,954
56,774
0
W
Fafnir
TeeWrex24
Fafnir
8,344
2,131
190
3,370
16,721
28,907
0
5,732
10,989
24,524
1,223
L
Scylla
Treeason
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
TrybaL
Ratatoskr
15,340
2,134
0
697
12,065
5,922
0
3,038
8,754
0
54,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,503
Gold Earned
57,022
307
Minions Killed
179
17
Camps Cleared
2
1,337,614
Distance Traveled
449,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,110
701
0
0
0
0
0
W
Agni
12,658
974
38
3
2
253,551
0
L
Ganesha
9,208
708
0
0
0
0
0
W
Janus
14,128
1,087
119
9
2
288,578
0
W
Achilles
13,271
1,021
16
1
4
306,739
0
L
Danzaburou
14,982
1,152
68
5
1
209,052
0
L
Persephone
14,612
1,124
111
9
1
240,050
0
W
Fafnir
15,208
1,170
43
3
1
248,006
0
L
Scylla
9,110
701
0
0
0
0
0
W
Ratatoskr
14,238
1,095
91
7
8
240,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role