Player Matchup

Artio
Artio
 
Artio
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aaziel
Anhur
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,502 Elo+
Solo
Amaterasu
Amaterasu
BigBossFETTER
Amaterasu
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
110W - 101L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Smiten1
Kumbhakarna
Level 119
God Stats
12W - 9L
1,569 SR
Queue Stats
689W - 723L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
Squezoooo
Baba Yaga
Level 109
God Stats
3W - 1L
1,474 SR
Queue Stats
64W - 75L
1,397 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,480 Elo+

VS

Team Averages
Level 121
1,458 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DraKeN9nE
Cabrakan
Level 119
God Stats
1W - 3L
1,431 SR
Queue Stats
47W - 46L
1,460 Elo+
Solo
Artio
Artio
LaFlair45
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,415 Elo+
Solo
Hun Batz
Hun Batz
LordShiga
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo
Thoth
Thoth
mkwolf69
Thoth
Level 142
God Stats
3W - 5L
1,359 SR
Queue Stats
374W - 170L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 1 / 6
10,341
646
2,204
10,696
4,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Aaziel
Anhur
20
8 / 6 / 6
13,060
816
15,315
14,936
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BigBossFETTER
Amaterasu
20
4 / 2 / 9
11,926
745
13,169
20,226
16,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Smiten1
Kumbhakarna
20
3 / 1 / 9
12,311
769
14,503
20,580
16,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
Squezoooo
Baba Yaga
20
4 / 4 / 11
12,615
788
17,719
18,288
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 1 / 0
6,937
434
0
746
73
Cabrakan
DraKeN9nE
Cabrakan
20
5 / 5 / 7
11,376
711
17,601
23,812
34,149
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artio
LaFlair45
Artio
19
4 / 6 / 2
10,617
664
14,715
31,096
33,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
LordShiga
Hun Batz
7
0 / 1 / 1
7,364
460
0
840
240
Thoth
mkwolf69
Thoth
20
2 / 6 / 6
10,971
686
25,071
13,517
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
19
Kills
11
14
Deaths
19
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
6
3
L
Merlin
 
Merlin
0
1
0
0
W
Anhur
Aaziel
Anhur
8
6
6
1.83
W
Amaterasu
BigBossFETTER
Amaterasu
4
2
9
4.25
L
Cabrakan
DraKeN9nE
Cabrakan
5
5
7
1.7
L
Artio
LaFlair45
Artio
4
6
2
0.83
L
Hun Batz
LordShiga
Hun Batz
0
1
1
0.5
W
Kumbhakarna
Smiten1
Kumbhakarna
3
1
9
7.5
W
Baba Yaga
Squezoooo
Baba Yaga
4
4
11
2.38
L
Thoth
mkwolf69
Thoth
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,910
Damage
57,387
84,726
Taken
70,011
52,626
Mitigated
72,902
41,147
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,204
121
4,087
5,230
10,696
4,336
0
7,425
2,837
10,547
217
L
Merlin
 
Merlin
0
0
0
0
746
73
0
0
746
0
0
W
Anhur
Aaziel
Anhur
15,315
8,794
507
3,794
14,936
5,620
3,602
11,088
3,536
0
33,230
W
Amaterasu
BigBossFETTER
Amaterasu
13,169
6,961
2,560
10,853
20,226
16,974
2,260
10,872
8,800
0
22,684
L
Cabrakan
DraKeN9nE
Cabrakan
17,601
2,054
705
2,574
23,812
34,149
0
11,071
11,715
35,516
1,329
L
Artio
LaFlair45
Artio
14,715
1,239
4,555
10,104
31,096
33,173
0
11,431
18,093
27,818
0
L
Hun Batz
LordShiga
Hun Batz
0
0
0
0
840
240
0
0
840
0
0
W
Kumbhakarna
Smiten1
Kumbhakarna
14,503
387
1,111
6,329
20,580
16,900
58
10,588
9,318
34,775
4,297
W
Baba Yaga
Squezoooo
Baba Yaga
17,719
2,134
1,220
5,456
18,288
8,796
2,343
13,352
4,408
41,191
0
L
Thoth
mkwolf69
Thoth
25,071
909
965
1,024
13,517
5,267
0
8,914
3,805
44,807
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
47,265
207
Minions Killed
104
0
Camps Cleared
0
1,493,291
Distance Traveled
806,666
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,341
646
21
1
0
295,827
0
L
Merlin
6,937
434
0
0
0
0
0
W
Anhur
13,060
816
61
4
0
244,771
0
W
Amaterasu
11,926
745
21
1
0
351,380
4
L
Cabrakan
11,376
711
24
2
0
274,636
3
L
Artio
10,617
664
18
1
0
284,907
0
L
Hun Batz
7,364
460
0
0
0
0
0
W
Kumbhakarna
12,311
769
44
3
0
310,372
0
W
Baba Yaga
12,615
788
60
4
0
290,941
0
L
Thoth
10,971
686
62
4
0
247,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role