Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
OrderedDawn4276
Lancelot
Level 108
God Stats
2W - 1L
1,209 SR
Queue Stats
173W - 163L
1,494 Elo+
Solo
Charon
Charon
alex723
Charon
Level 204
God Stats
34W - 25L
1,534 SR
Queue Stats
830W - 781L
1,517 Elo+
Solo
Nike
Nike
kevko286
Nike
Level 66
God Stats
2W - 1L
1,317 SR
Queue Stats
41W - 23L
1,609 Elo+
Party 1
Team Averages
Level 131
1,412 SR
1,524 Elo+

VS

Team Averages
Level 137
1,575 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CPT_manering2003
Arachne
Level 119
God Stats
45W - 22L
1,669 SR
Queue Stats
167W - 162L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
Ice_cube_tickler
Xbalanque
Level 107
God Stats
7W - 4L
1,670 SR
Queue Stats
154W - 144L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Piero100
Kukulkan
Level 144
God Stats
3W - 2L
1,768 SR
Queue Stats
252W - 235L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfie_Szy
Baron Samedi
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
137W - 115L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 0 / 1
7,744
774
4,667
7,018
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
 
Hera
11
3 / 1 / 5
6,340
634
5,828
4,263
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
11
2 / 1 / 3
5,919
592
4,808
7,247
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
alex723
Charon
11
0 / 1 / 1
6,517
652
5,264
7,052
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
10
5 / 0 / 3
6,507
651
4,720
8,932
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 0
4,878
488
5,056
7,676
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 4 / 0
5,483
548
3,760
9,589
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
10
1 / 2 / 0
5,258
526
2,509
5,549
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Piero100
Kukulkan
11
0 / 0 / 1
5,794
579
3,432
5,605
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Wolfie_Szy
Baron Samedi
9
0 / 5 / 1
4,762
476
3,512
7,461
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
1
6.5
W
Hera
 
Hera
3
1
5
5.5
L
Geb
 
Geb
0
5
0
0
L
2
4
0
0.5
L
Xbalanque
1
2
0
0.5
W
Lancelot
2
1
3
3.5
L
Kukulkan
Piero100
Kukulkan
0
0
1
0.5
L
Baron Samedi
Wolfie_Szy
Baron Samedi
0
5
1
0.1
W
Charon
alex723
Charon
0
1
1
0.5
W
Nike
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
18,269
34,512
Taken
35,880
14,967
Mitigated
11,817
10,755
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,667
1,506
0
488
7,018
3,591
0
2,699
4,319
0
51,316
W
Hera
 
Hera
5,828
1,331
0
1,000
4,263
1,235
382
1,673
2,590
37,270
0
L
Geb
 
Geb
5,056
559
0
1,215
7,676
2,604
0
630
6,940
26,724
0
L
3,760
2,759
0
3,345
9,589
2,724
0
1,581
7,882
0
32,357
L
Xbalanque
2,509
748
0
1,661
5,549
1,497
0
1,073
4,310
0
34,762
W
Lancelot
4,808
779
0
3,763
7,247
2,493
0
1,448
5,799
0
46,223
L
Kukulkan
Piero100
Kukulkan
3,432
356
0
1,260
5,605
1,750
0
3,101
2,036
42,192
0
L
Baron Samedi
Wolfie_Szy
Baron Samedi
3,512
248
132
1,464
7,461
3,242
0
3,358
3,829
17,359
673
W
Charon
alex723
Charon
5,264
324
0
2,667
7,052
2,492
164
3,883
3,169
38,460
1,907
W
Nike
4,720
169
0
2,837
8,932
5,156
116
2,024
6,908
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
26,175
384
Minions Killed
260
0
Camps Cleared
0
1,137,482
Distance Traveled
1,018,572
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,744
774
107
11
0
227,722
0
W
Hera
6,340
634
80
8
0
197,322
0
L
Geb
4,878
488
38
4
0
211,637
0
L
Arachne
5,483
548
49
5
0
256,313
0
L
Xbalanque
5,258
526
52
5
0
171,318
0
W
Lancelot
5,919
592
80
8
0
264,408
0
L
Kukulkan
5,794
579
84
8
0
198,001
0
L
Baron Samedi
4,762
476
37
4
0
181,303
6
W
Charon
6,517
652
77
8
0
237,791
4
W
Nike
6,507
651
40
4
0
210,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role