Player Matchup

Cthulhu
Cthulhu
DarkZenithx
Cthulhu
Level 155
God Stats
1W - 3L
1,513 SR
Queue Stats
125W - 125L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Marcin330d
Xbalanque
Level 25
God Stats
1W - 1L
1,250 SR
Queue Stats
58W - 75L
1,437 Elo+
Solo
Discordia
Discordia
SchlingelGaming
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 1
Surtr
Surtr
VladdXD
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
Arachne
Arachne
xXJake77
Arachne
Level 100
God Stats
4W - 2L
1,622 SR
Queue Stats
109W - 102L
1,511 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,486 Elo+

VS

Team Averages
Level 122
1,518 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dance4Hatch
King Arthur
Level 122
God Stats
2W - 2L
1,719 SR
Queue Stats
140W - 137L
1,503 Elo+
Party 2
Bastet
Bastet
Evlap
Bastet
Level 135
God Stats
2W - 5L
1,505 SR
Queue Stats
362W - 376L
1,468 Elo+
Solo
Jormungandr
Jormungandr
kinkaku3237
Jormungandr
Level 114
God Stats
1W - 1L
1,735 SR
Queue Stats
92W - 86L
1,540 Elo+
Party 2
Chernobog
Chernobog
pelli08dfs
Chernobog
Level 108
God Stats
0W - 1L
1,133 SR
Queue Stats
48W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkZenithx
Cthulhu
16
3 / 1 / 13
9,355
936
13,285
13,795
14,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Marcin330d
Xbalanque
15
3 / 2 / 15
8,571
857
14,984
7,319
5,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
SchlingelGaming
Discordia
14
3 / 4 / 12
8,313
831
5,691
6,113
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
VladdXD
Surtr
15
5 / 4 / 10
8,736
874
11,093
18,295
17,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xXJake77
Arachne
16
9 / 3 / 11
9,376
938
10,889
10,819
10,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 5 / 7
8,479
848
11,718
16,013
16,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Dance4Hatch
King Arthur
14
3 / 4 / 8
8,157
816
6,390
12,245
13,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Evlap
Bastet
15
7 / 3 / 3
9,075
908
10,023
9,935
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
kinkaku3237
Jormungandr
13
1 / 6 / 8
7,437
744
8,206
12,256
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
pelli08dfs
Chernobog
14
0 / 5 / 11
8,014
801
5,720
11,097
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
23
Kills
14
14
Deaths
23
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
5
7
1.3
L
King Arthur
Dance4Hatch
King Arthur
3
4
8
1.75
W
Cthulhu
DarkZenithx
Cthulhu
3
1
13
9.5
L
Bastet
Evlap
Bastet
7
3
3
2.83
W
Xbalanque
Marcin330d
Xbalanque
3
2
15
5.25
W
Discordia
SchlingelGaming
Discordia
3
4
12
2.25
W
Surtr
VladdXD
Surtr
5
4
10
2.5
L
Jormungandr
kinkaku3237
Jormungandr
1
6
8
0.83
L
Chernobog
pelli08dfs
Chernobog
0
5
11
1.1
W
Arachne
xXJake77
Arachne
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,942
Damage
42,057
56,341
Taken
61,546
50,916
Mitigated
47,689
18,417
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,718
1,355
301
2,748
16,013
16,391
0
5,431
10,206
5,219
17,097
L
King Arthur
Dance4Hatch
King Arthur
6,390
399
1,710
2,333
12,245
13,788
0
3,417
8,598
0
17,167
W
Cthulhu
DarkZenithx
Cthulhu
13,285
825
1,077
3,654
13,795
14,944
198
2,951
10,143
33,464
0
L
Bastet
Evlap
Bastet
10,023
2,072
1,311
2,635
9,935
4,129
0
2,294
7,552
0
20,009
W
Xbalanque
Marcin330d
Xbalanque
14,984
1,345
1,444
849
7,319
5,704
432
2,210
5,075
0
26,868
W
Discordia
SchlingelGaming
Discordia
5,691
345
498
224
6,113
2,149
866
842
5,044
10,907
0
W
Surtr
VladdXD
Surtr
11,093
2,862
918
6,094
18,295
17,981
294
2,665
14,877
803
18,202
L
Jormungandr
kinkaku3237
Jormungandr
8,206
1,358
740
1,084
12,256
8,458
0
3,367
8,779
21,043
687
L
Chernobog
pelli08dfs
Chernobog
5,720
2,369
727
2,763
11,097
4,923
0
4,160
6,662
0
21,074
W
Arachne
xXJake77
Arachne
10,889
6,269
1,068
2,591
10,819
10,138
771
1,961
8,656
0
13,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
41,162
115
Minions Killed
149
0
Camps Cleared
0
974,585
Distance Traveled
997,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,479
848
41
4
0
188,045
0
L
King Arthur
8,157
816
20
2
0
194,657
0
W
Cthulhu
9,355
936
37
4
0
210,876
0
L
Bastet
9,075
908
16
2
0
237,069
0
W
Xbalanque
8,571
857
28
3
0
196,116
0
W
Discordia
8,313
831
19
2
0
180,792
0
W
Surtr
8,736
874
16
2
0
199,269
0
L
Jormungandr
7,437
744
27
3
0
184,484
0
L
Chernobog
8,014
801
45
5
0
193,402
0
W
Arachne
9,376
938
15
2
0
187,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role