Player Matchup

Ix Chel
Ix Chel
Diamond I
Draymond4MVP
Ix Chel
Diamond I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 26L
2,192 MMR
Party 2
Xbalanque
Xbalanque
Grandmaster
JamesءMoriarty
Xbalanque
Grandmaster
Level 159
God Stats
191W - 137L
1,771 SR
Queue Stats
655W - 445L
3,306 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Naionku
Cabrakan
Diamond II
Level 158
God Stats
51W - 19L
1,858 SR
Queue Stats
644W - 362L
2,555 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,710 SR
2,685 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,699 SR
2,407 MMR
Kuzenbo
Kuzenbo
Diamond III
CaptainMootez
Kuzenbo
Diamond III
Level 104
God Stats
12W - 20L
1,615 SR
Queue Stats
107W - 105L
2,240 MMR
Solo
Amaterasu
Amaterasu
Diamond II
GOÐMODE
Amaterasu
Diamond II
Level 235
God Stats
57W - 46L
1,686 SR
Queue Stats
185W - 191L
2,522 MMR
Party 1
Hera
Hera
Diamond II
SatansThumbs
Hera
Diamond II
Level 100
God Stats
13W - 6L
1,796 SR
Queue Stats
104W - 87L
2,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Draymond4MVP
Ix Chel
17
7 / 1 / 5
10,998
1,000
12,911
9,777
3,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
JamesءMoriarty
Xbalanque
17
3 / 0 / 8
10,021
911
11,767
11,053
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
Naionku
Cabrakan
16
2 / 0 / 9
9,597
872
4,362
9,397
12,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CerberusKumbhakarnaFafnirCthulhuSerqet

VS

Bans
Ne ZhaVulcanDiscordiaAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 2 / 0
8,273
752
7,114
12,845
14,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
GOÐMODE
Amaterasu
14
0 / 5 / 1
8,055
732
5,720
12,234
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 1
8,253
750
9,793
7,385
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
2
0
0.5
W
Ix Chel
Draymond4MVP
Ix Chel
7
1
5
9.5
L
Amaterasu
GOÐMODE
Amaterasu
0
5
1
0.1
W
Xbalanque
JamesءMoriarty
Xbalanque
3
0
8
7
W
Cabrakan
Naionku
Cabrakan
2
0
9
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
22,627
30,227
Taken
32,464
20,475
Mitigated
25,419
17,516
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,114
2,112
0
500
12,845
14,993
0
6,378
6,188
23,019
483
W
Ix Chel
Draymond4MVP
Ix Chel
12,911
2,223
3,257
4,571
9,777
3,552
850
6,677
2,970
50,307
377
L
Amaterasu
GOÐMODE
Amaterasu
5,720
910
0
2,988
12,234
8,172
0
5,746
6,160
378
17,710
W
Xbalanque
JamesءMoriarty
Xbalanque
11,767
6,321
0
6,414
11,053
4,200
2,740
6,387
4,472
0
60,082
W
Cabrakan
Naionku
Cabrakan
4,362
442
0
3,274
9,397
12,723
544
3,897
5,323
13,679
0
L
9,793
1,717
0
1,077
7,385
2,254
0
4,304
2,937
46,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
24,581
192
Minions Killed
149
0
Camps Cleared
0
672,053
Distance Traveled
660,434
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,273
752
35
3
0
222,596
4
W
Ix Chel
10,998
1,000
81
7
0
227,156
0
L
Amaterasu
8,055
732
30
3
0
240,903
2
W
Xbalanque
10,021
911
92
8
0
232,603
0
W
Cabrakan
9,597
872
19
2
0
212,294
0
L
Hera
8,253
750
84
8
0
196,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role