Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
BuzzyJr89
Discordia
Silver I
Level 83
God Stats
9W - 9L
1,546 SR
Queue Stats
95W - 105L
1,019 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
JettBlac
Cu Chulainn
Silver III
Level 128
God Stats
5W - 3L
1,513 SR
Queue Stats
111W - 147L
878 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,520 SR
1,132 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 152
1,542 SR
861 MMR
Danzaburou
Danzaburou
Bronze I
Brick_Bazooka_69
Danzaburou
Bronze I
Level 169
God Stats
4W - 5L
1,579 SR
Queue Stats
33W - 68L
779 MMR
Party 1
Janus
Janus
Bronze I
KingReaper3590
Janus
Bronze I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,081 MMR
Party 1
Odin
Odin
Bronze II
imortalwambat
Odin
Bronze II
Level 143
God Stats
6W - 7L
1,547 SR
Queue Stats
26W - 64L
722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 1 / 6
12,130
933
6,880
7,357
2,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
BuzzyJr89
Discordia
16
4 / 3 / 9
10,891
838
14,689
8,712
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
JettBlac
Cu Chulainn
17
4 / 2 / 10
11,551
889
9,812
15,137
16,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
CthulhuBacchusNe ZhaHadesHorus

VS

Bans
ChaacCerberusGebKumbhakarnaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brick_Bazooka_69
Danzaburou
16
1 / 5 / 5
9,875
760
9,780
14,284
6,047
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 7 / 0
10,190
784
8,010
10,700
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
8,915
686
3,717
12,128
10,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
L
Danzaburou
Brick_Bazooka_69
Danzaburou
1
5
5
0.7
W
Discordia
BuzzyJr89
Discordia
4
3
9
2.83
W
Cu Chulainn
JettBlac
Cu Chulainn
4
2
10
4.5
L
4
7
0
0.57
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
21,507
31,206
Taken
37,112
21,711
Mitigated
20,762
6,209
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,880
2,681
364
1,013
7,357
2,379
2,791
2,067
5,278
0
46,719
L
Danzaburou
Brick_Bazooka_69
Danzaburou
9,780
3,372
0
921
14,284
6,047
60
6,049
8,149
0
32,908
W
Discordia
BuzzyJr89
Discordia
14,689
904
0
1,661
8,712
2,460
631
1,688
7,012
41,089
0
W
Cu Chulainn
JettBlac
Cu Chulainn
9,812
782
0
3,171
15,137
16,872
669
4,287
10,829
683
29,892
L
8,010
155
339
528
10,700
3,959
90
5,197
5,481
39,760
0
L
3,717
796
244
820
12,128
10,756
143
3,711
8,406
0
15,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
28,980
167
Minions Killed
143
0
Camps Cleared
0
690,950
Distance Traveled
670,262
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,130
933
66
5
0
250,264
2
L
Danzaburou
9,875
760
41
3
0
220,632
0
W
Discordia
10,891
838
49
4
0
223,294
0
W
Cu Chulainn
11,551
889
52
4
0
217,392
0
L
Janus
10,190
784
81
6
0
222,309
0
L
Odin
8,915
686
21
2
0
227,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role