Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NeroEden
Nu Wa
Level 63
God Stats
3W - 2L
1,405 SR
Queue Stats
167W - 178L
1,451 Elo+
Party 1
Izanami
Izanami
Ophar14
Izanami
Level 121
God Stats
9W - 5L
1,571 SR
Queue Stats
170W - 162L
1,496 Elo+
Party 1
Ymir
Ymir
WhatThaHhell
Ymir
Level 69
God Stats
73W - 49L
1,551 SR
Queue Stats
173W - 178L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
vikall
Aphrodite
Level 145
God Stats
157W - 107L
1,640 SR
Queue Stats
241W - 221L
1,467 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,476 Elo+

VS

Team Averages
Level 119
1,424 SR
1,559 Elo+
Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BulkCoyote59820
Cerberus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 138L
1,491 Elo+
Solo
Hel
Hel
StiffyWitDaBliky
Hel
Level 157
God Stats
0W - 1L
1,213 SR
Queue Stats
60W - 61L
1,490 Elo+
Solo
Sol
Sol
silvermax69
Sol
Level 160
God Stats
10W - 15L
1,406 SR
Queue Stats
495W - 479L
1,512 Elo+
Solo
Xbalanque
Xbalanque
wazagamer9
Xbalanque
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 1 / 0
6,487
590
7,154
9,895
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
NeroEden
Nu Wa
10
0 / 2 / 1
5,991
545
2,356
4,723
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Ophar14
Izanami
10
3 / 2 / 1
5,697
518
6,302
6,302
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,818
529
3,281
9,940
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
vikall
Aphrodite
12
5 / 1 / 1
7,237
658
7,978
8,717
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 2
5,457
496
5,858
9,002
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
9
2 / 1 / 1
5,598
509
5,795
9,160
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 6 / 0
5,809
528
5,034
10,288
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 1
6,440
585
4,328
6,693
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
wazagamer9
Xbalanque
9
1 / 4 / 0
5,026
457
4,703
6,686
2,021
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
14
Kills
7
7
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
0
5
L
Tyr
 
Tyr
1
2
2
1
L
Cerberus
2
1
1
2.5
W
Nu Wa
NeroEden
Nu Wa
0
2
1
0.25
W
Izanami
Ophar14
Izanami
3
2
1
1.75
L
2
6
0
0.33
W
1
1
3
2.5
L
1
1
1
1.5
W
Aphrodite
vikall
Aphrodite
5
1
1
5.5
L
Xbalanque
wazagamer9
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
25,718
39,577
Taken
41,829
15,065
Mitigated
18,077
16,854
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,154
3,021
0
5,541
9,895
2,802
0
1,149
8,746
0
40,275
L
Tyr
 
Tyr
5,858
1,538
0
1,894
9,002
4,462
0
1,509
7,203
0
33,543
L
Cerberus
5,795
891
68
3,536
9,160
5,528
0
2,284
6,802
24,169
0
W
Nu Wa
NeroEden
Nu Wa
2,356
646
0
1,250
4,723
1,388
82
3,441
1,282
35,005
357
W
Izanami
Ophar14
Izanami
6,302
3,688
0
1,336
6,302
1,788
0
1,747
4,555
0
38,912
L
5,034
598
593
4,214
10,288
4,372
0
5,891
3,647
32,339
0
W
3,281
921
0
2,597
9,940
6,574
0
4,048
5,892
19,278
0
L
4,328
1,131
0
4,527
6,693
1,694
0
1,169
5,288
59,085
0
W
Aphrodite
vikall
Aphrodite
7,978
466
164
5,966
8,717
2,513
0
4,772
3,945
40,775
2,470
L
Xbalanque
wazagamer9
Xbalanque
4,703
2,068
59
1,382
6,686
2,021
0
1,263
5,387
0
28,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
28,330
336
Minions Killed
335
0
Camps Cleared
0
1,031,970
Distance Traveled
1,041,304
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,487
590
70
6
0
249,074
2
L
Tyr
5,457
496
56
5
0
259,228
3
L
Cerberus
5,598
509
57
5
0
212,021
0
W
Nu Wa
5,991
545
71
6
0
188,347
0
W
Izanami
5,697
518
79
7
0
183,376
2
L
Hel
5,809
528
57
5
0
187,576
2
W
Ymir
5,818
529
29
3
0
217,407
0
L
Sol
6,440
585
119
11
0
191,121
0
W
Aphrodite
7,237
658
87
8
0
193,766
4
L
Xbalanque
5,026
457
46
4
0
191,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role