Player Matchup

Medusa
Medusa
BoochieBandit
Medusa
Level 86
God Stats
2W - 3L
1,486 SR
Queue Stats
169W - 132L
1,597 Elo+
Party 2
Ix Chel
Ix Chel
Cryptikality
Ix Chel
Level 153
God Stats
32W - 9L
1,786 SR
Queue Stats
515W - 489L
1,559 Elo+
Solo
Cthulhu
Cthulhu
MaxosGojira
Cthulhu
Level 113
God Stats
4W - 2L
1,694 SR
Queue Stats
156W - 180L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
MegamanPrime522
Jormungandr
Level 141
God Stats
4W - 7L
1,340 SR
Queue Stats
78W - 93L
1,455 Elo+
Party 2
Ravana
Ravana
Yóshi
Ravana
Level 82
God Stats
1W - 0L
1,320 SR
Queue Stats
49W - 36L
1,586 Elo+
Party 2
Team Averages
Level 115
1,525 SR
1,548 Elo+

VS

Team Averages
Level 149
1,545 SR
1,555 Elo+
Heimdallr
Heimdallr
Bound_LPG
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,488 Elo+
Party 1
Janus
Janus
BrendoDeanso123
Janus
Level 156
God Stats
5W - 9L
1,474 SR
Queue Stats
121W - 125L
1,535 Elo+
Solo
Bellona
Bellona
Herodelol
Bellona
Level 141
God Stats
2W - 2L
1,547 SR
Queue Stats
54W - 58L
1,542 Elo+
Solo
Nu Wa
Nu Wa
TwilightSteel
Nu Wa
Level 170
God Stats
133W - 94L
1,734 SR
Queue Stats
222W - 197L
1,644 Elo+
Solo
Geb
Geb
thebobbylobby
Geb
Level 149
God Stats
3W - 7L
1,470 SR
Queue Stats
285W - 276L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,702
740
3,050
2,456
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
Cryptikality
Ix Chel
8
3 / 0 / 0
4,191
838
1,579
2,448
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
MaxosGojira
Cthulhu
6
0 / 0 / 1
3,907
781
1,077
3,449
1,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
MegamanPrime522
Jormungandr
6
0 / 1 / 0
3,754
751
953
2,891
1,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
Yóshi
Ravana
7
1 / 0 / 1
3,877
775
1,333
2,550
794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bound_LPG
Heimdallr
6
1 / 1 / 0
3,414
683
2,373
3,406
942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,193
639
575
2,698
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Herodelol
Bellona
4
1 / 0 / 0
3,004
601
741
1,720
926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 0
3,386
677
1,971
2,435
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,266
653
1,285
3,069
1,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Heimdallr
Bound_LPG
Heimdallr
1
1
0
1
L
0
2
0
0
W
Ix Chel
Cryptikality
Ix Chel
3
0
0
3
L
Bellona
Herodelol
Bellona
1
0
0
1
W
Cthulhu
MaxosGojira
Cthulhu
0
0
1
0.5
W
Jormungandr
MegamanPrime522
Jormungandr
0
1
0
0
L
0
2
0
0
W
Ravana
Yóshi
Ravana
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
6,945
13,794
Taken
13,328
5,270
Mitigated
4,021
5,737
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,050
1,531
0
824
2,456
703
165
470
1,970
0
22,950
L
Heimdallr
Bound_LPG
Heimdallr
2,373
1,254
0
965
3,406
942
0
633
2,773
0
14,523
L
575
0
0
1,101
2,698
586
0
707
1,991
14,307
321
W
Ix Chel
Cryptikality
Ix Chel
1,579
231
197
1,568
2,448
606
0
1,465
896
25,060
0
L
Bellona
Herodelol
Bellona
741
408
0
78
1,720
926
0
825
848
0
5,892
W
Cthulhu
MaxosGojira
Cthulhu
1,077
178
25
1,496
3,449
1,757
0
462
2,971
11,921
0
W
Jormungandr
MegamanPrime522
Jormungandr
953
501
0
995
2,891
1,410
0
84
2,734
16,563
1,045
L
1,971
654
0
817
2,435
459
0
541
1,894
17,079
0
W
Ravana
Yóshi
Ravana
1,333
297
0
632
2,550
794
0
1,089
1,364
0
20,796
L
1,285
108
0
582
3,069
1,108
0
775
2,294
7,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
16,263
184
Minions Killed
109
0
Camps Cleared
0
597,540
Distance Traveled
485,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,702
740
45
9
0
110,316
0
L
Heimdallr
3,414
683
30
6
0
103,587
0
L
Janus
3,193
639
35
7
0
112,723
0
W
Ix Chel
4,191
838
53
11
0
121,336
1
L
Bellona
3,004
601
9
2
0
41,140
0
W
Cthulhu
3,907
781
16
3
0
139,150
2
W
Jormungandr
3,754
751
29
6
0
85,770
0
L
Nu Wa
3,386
677
31
6
0
105,879
0
W
Ravana
3,877
775
41
8
0
140,968
0
L
Geb
3,266
653
4
1
0
121,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role