Player Matchup

Bastet
Bastet
Diamond I
Elijah3Tears
Bastet
Diamond I
Level 148
God Stats
2W - 1L
1,956 SR
Queue Stats
32W - 20L
2,555 MMR
Party 1
Ix Chel
Ix Chel
Masters
Izamiiiii
Ix Chel
Masters
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 30L
2,619 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
іKill
Tsukuyomi
Diamond III
Level 158
God Stats
0W - 2L
1,447 SR
Queue Stats
29W - 17L
2,408 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,634 SR
2,527 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,678 SR
2,364 MMR
Discordia
Discordia
Masters
ForbiddenTX
Discordia
Masters
Level 190
God Stats
4W - 2L
1,499 SR
Queue Stats
144W - 110L
2,464 MMR
Solo
Bacchus
Bacchus
Diamond III
TheHippie
Bacchus
Diamond III
Level 117
God Stats
2W - 1L
1,752 SR
Queue Stats
140W - 135L
2,238 MMR
Solo
Artemis
Artemis
Diamond II
Tibault
Artemis
Diamond II
Level 246
God Stats
7W - 3L
1,781 SR
Queue Stats
426W - 450L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 9 / 4
13,870
816
14,386
23,574
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Izamiiiii
Ix Chel
17
1 / 8 / 8
11,863
698
13,560
23,653
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
іKill
Tsukuyomi
19
5 / 8 / 3
13,072
769
13,951
21,447
9,306
Bans
CabrakanSerqetFafnirCthulhuXing Tian

VS

Bans
CerberusYmirGebSobekAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForbiddenTX
Discordia
20
14 / 0 / 10
17,104
1,006
25,297
11,902
8,504
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
TheHippie
Bacchus
19
4 / 5 / 16
14,082
828
15,758
23,368
33,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
Tibault
Artemis
20
6 / 6 / 9
14,593
858
20,454
21,013
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
10
Kills
24
25
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
9
4
0.67
W
Discordia
ForbiddenTX
Discordia
14
0
10
19
L
Ix Chel
Izamiiiii
Ix Chel
1
8
8
0.63
W
Bacchus
TheHippie
Bacchus
4
5
16
2.4
W
Artemis
Tibault
Artemis
6
6
9
1.75
L
Tsukuyomi
іKill
Tsukuyomi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,897
Damage
61,509
68,674
Taken
56,283
24,006
Mitigated
52,178
14,251
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,386
2,694
0
2,836
23,574
7,221
0
13,743
8,464
0
37,144
W
Discordia
ForbiddenTX
Discordia
25,297
1,737
0
4,808
11,902
8,504
1,109
2,719
8,820
87,171
0
L
Ix Chel
Izamiiiii
Ix Chel
13,560
1,407
2,258
6,320
23,653
7,479
0
14,232
8,531
37,883
0
W
Bacchus
TheHippie
Bacchus
15,758
1,152
0
5,739
23,368
33,929
219
5,895
16,765
26,342
2,734
W
Artemis
Tibault
Artemis
20,454
5,946
0
4,188
21,013
9,745
2,308
3,708
17,053
553
61,918
L
Tsukuyomi
іKill
Tsukuyomi
13,951
3,624
0
2,837
21,447
9,306
0
10,449
10,063
0
66,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
45,779
191
Minions Killed
228
0
Camps Cleared
0
913,318
Distance Traveled
970,635
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,870
816
54
3
0
315,782
7
W
Discordia
17,104
1,006
123
7
0
359,928
2
L
Ix Chel
11,863
698
56
3
0
277,771
1
W
Bacchus
14,082
828
33
2
0
321,725
2
W
Artemis
14,593
858
72
4
0
288,982
1
L
Tsukuyomi
13,072
769
81
5
0
319,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role