Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RealSteele4266
Cerberus
Level 126
God Stats
10W - 7L
1,688 SR
Queue Stats
256W - 271L
1,436 Elo+
Party 1
Medusa
Medusa
maruxx33
Medusa
Level 159
God Stats
16W - 11L
1,581 SR
Queue Stats
497W - 504L
1,448 Elo+
Party 1
Chiron
Chiron
thumper618
Chiron
Level 159
God Stats
4W - 6L
1,383 SR
Queue Stats
507W - 512L
1,450 Elo+
Party 1
Team Averages
Level 144
1,531 SR
1,467 Elo+

VS

Team Averages
Level 117
1,669 SR
1,510 Elo+
Anhur
Anhur
Orenjiv
Anhur
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
148W - 150L
1,566 Elo+
Solo
Anubis
Anubis
Schneids17
Anubis
Level 104
God Stats
2W - 2L
1,638 SR
Queue Stats
41W - 33L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTKD KING
Cu Chulainn
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
159W - 137L
1,522 Elo+
Solo
Ullr
Ullr
encahergold
Ullr
Level 141
God Stats
1W - 1L
1,766 SR
Queue Stats
47W - 51L
1,497 Elo+
Solo
Thoth
Thoth
xxxLEV1ATHANxxx
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 190L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 4 / 15
9,320
932
9,611
14,865
12,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
 
Hercules
15
3 / 0 / 14
8,944
894
7,576
13,625
8,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
14
5 / 2 / 14
8,835
884
6,118
9,519
8,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
maruxx33
Medusa
16
10 / 2 / 9
10,629
1,063
10,738
8,119
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
thumper618
Chiron
17
6 / 0 / 14
10,069
1,007
9,259
7,383
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Orenjiv
Anhur
10
0 / 6 / 3
6,397
640
2,761
7,475
2,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Schneids17
Anubis
15
3 / 6 / 3
8,204
820
9,970
8,377
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
TTKD KING
Cu Chulainn
14
1 / 6 / 3
6,903
690
12,553
16,644
15,254
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,506
751
4,480
8,294
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 4 / 3
7,599
760
5,971
5,678
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
27
Kills
7
8
Deaths
27
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
15
2.63
W
Hercules
 
Hercules
3
0
14
10
L
Anhur
Orenjiv
Anhur
0
6
3
0.25
W
Cerberus
5
2
14
6
L
Anubis
Schneids17
Anubis
3
6
3
0.75
L
Cu Chulainn
TTKD KING
Cu Chulainn
1
6
3
0.42
L
1
5
2
0.4
W
Medusa
maruxx33
Medusa
10
2
9
7.25
W
Chiron
thumper618
Chiron
6
0
14
13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,302
Damage
35,735
53,511
Taken
46,468
34,634
Mitigated
25,872
21,174
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,611
1,571
42
4,595
14,865
12,199
432
3,955
10,624
13,452
1,754
W
Hercules
 
Hercules
7,576
1,164
1,097
7,474
13,625
8,051
1,134
5,532
7,834
0
10,399
L
Anhur
Orenjiv
Anhur
2,761
971
49
300
7,475
2,059
0
2,765
4,710
0
4,946
W
Cerberus
6,118
40
755
1,756
9,519
8,802
430
2,871
6,531
11,692
0
L
Anubis
Schneids17
Anubis
9,970
292
74
761
8,377
3,558
0
3,273
5,104
25,055
0
L
Cu Chulainn
TTKD KING
Cu Chulainn
12,553
1,325
247
2,575
16,644
15,254
0
3,807
12,837
4,805
13,989
L
4,480
1,736
0
273
8,294
3,108
0
2,487
5,807
0
11,492
W
Medusa
maruxx33
Medusa
10,738
5,035
250
1,352
8,119
2,858
3,559
3,691
4,268
0
28,391
W
Chiron
thumper618
Chiron
9,259
1,906
1,972
1,881
7,383
2,724
2,370
2,772
4,455
0
29,634
L
5,971
166
87
329
5,678
1,893
0
2,284
3,394
12,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
36,609
125
Minions Killed
74
0
Camps Cleared
0
1,036,345
Distance Traveled
800,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,320
932
13
1
0
208,164
0
W
Hercules
8,944
894
11
1
0
240,316
0
L
Anhur
6,397
640
5
1
0
161,027
0
W
Cerberus
8,835
884
15
2
0
170,732
0
L
Anubis
8,204
820
29
3
0
162,135
0
L
Cu Chulainn
6,903
690
4
0
0
195,883
0
L
Ullr
7,506
751
23
2
0
168,469
0
W
Medusa
10,629
1,063
41
4
0
197,704
0
W
Chiron
10,069
1,007
45
5
0
219,429
0
L
Thoth
7,599
760
13
1
0
112,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role