Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
vrgamerSE
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,556 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,511 Elo+

VS

Team Averages
Level 139
1,577 SR
1,498 Elo+
Maman Brigitte
Maman Brigitte
Ionknowfr-
Maman Brigitte
Level 118
God Stats
18W - 9L
1,674 SR
Queue Stats
163W - 206L
1,452 Elo+
Party 2
Persephone
Persephone
Joana_darky
Persephone
Level 154
God Stats
36W - 43L
1,469 SR
Queue Stats
174W - 188L
1,437 Elo+
Solo
Chang'e
Chang'e
MrBig-Back
Chang'e
Level 107
God Stats
13W - 18L
1,515 SR
Queue Stats
89W - 118L
1,481 Elo+
Party 2
Chernobog
Chernobog
SimpATron9000
Chernobog
Level 159
God Stats
6W - 0L
1,759 SR
Queue Stats
109W - 52L
1,648 Elo+
Solo
Cthulhu
Cthulhu
WilliamRXN
Cthulhu
Level 157
God Stats
6W - 6L
1,469 SR
Queue Stats
69W - 78L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 3
7,460
533
5,794
18,865
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
 
Aphrodite
12
1 / 2 / 2
6,783
485
2,390
9,854
4,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
12
1 / 2 / 0
6,697
478
1,895
6,994
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
 
Scylla
10
2 / 3 / 1
6,232
445
4,194
5,737
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
vrgamerSE
Fenrir
13
4 / 3 / 0
7,353
525
6,163
12,869
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Ionknowfr-
Maman Brigitte
13
4 / 4 / 4
7,676
548
5,142
10,394
3,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
Joana_darky
Persephone
12
0 / 0 / 6
7,543
539
3,264
5,680
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MrBig-Back
Chang'e
13
2 / 0 / 4
7,848
561
5,972
6,079
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
SimpATron9000
Chernobog
17
4 / 1 / 0
10,147
725
5,250
2,495
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
WilliamRXN
Cthulhu
13
3 / 4 / 1
8,355
597
12,831
11,129
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
13
13
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
3
0.83
L
Aphrodite
 
Aphrodite
1
2
2
1
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Scylla
 
Scylla
2
3
1
0.83
W
Maman Brigitte
Ionknowfr-
Maman Brigitte
4
4
4
1.5
W
Persephone
Joana_darky
Persephone
0
0
6
3
W
Chang'e
MrBig-Back
Chang'e
2
0
4
4
W
Chernobog
SimpATron9000
Chernobog
4
1
0
4
W
Cthulhu
WilliamRXN
Cthulhu
3
4
1
0.88
L
Fenrir
vrgamerSE
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
32,459
54,319
Taken
35,777
23,486
Mitigated
15,674
23,354
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,794
4,411
0
8,385
18,865
8,911
0
9,870
7,963
0
45,858
L
Aphrodite
 
Aphrodite
2,390
409
1,337
5,833
9,854
4,329
0
4,418
5,218
34,127
0
L
Hachiman
 
Hachiman
1,895
1,523
0
1,534
6,994
2,069
0
696
6,298
0
45,601
L
Scylla
 
Scylla
4,194
515
0
500
5,737
1,775
0
4,148
1,223
29,798
841
W
Maman Brigitte
Ionknowfr-
Maman Brigitte
5,142
453
0
4,760
10,394
3,186
0
2,491
7,793
50,213
747
W
Persephone
Joana_darky
Persephone
3,264
148
0
2,853
5,680
3,281
178
2,259
3,295
20,880
0
W
Chang'e
MrBig-Back
Chang'e
5,972
178
582
3,104
6,079
1,748
296
1,012
4,999
43,378
0
W
Chernobog
SimpATron9000
Chernobog
5,250
3,270
0
890
2,495
751
2,528
230
2,265
0
92,956
W
Cthulhu
WilliamRXN
Cthulhu
12,831
1,626
0
3,446
11,129
6,708
0
0
11,129
53,922
4,125
L
Fenrir
vrgamerSE
Fenrir
6,163
794
0
5,765
12,869
6,402
0
5,067
7,564
0
52,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
41,569
364
Minions Killed
500
0
Camps Cleared
0
1,207,650
Distance Traveled
1,381,216
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,460
533
86
6
0
262,062
0
L
Aphrodite
6,783
485
49
4
0
268,148
0
L
Hachiman
6,697
478
87
6
0
227,608
0
L
Scylla
6,232
445
61
4
0
176,713
0
W
Maman Brigitte
7,676
548
77
6
0
293,918
4
W
Persephone
7,543
539
30
2
0
262,848
7
W
Chang'e
7,848
561
89
6
0
269,096
0
W
Chernobog
10,147
725
185
13
0
302,482
6
W
Cthulhu
8,355
597
119
9
0
252,872
3
L
Fenrir
7,353
525
81
6
0
273,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role