Player Matchup

Baron Samedi
Baron Samedi
Silver II
jnbvnvb54644
Baron Samedi
Silver II
Level 143
God Stats
65W - 92L
1,429 SR
Queue Stats
175W - 229L
1,191 MMR
Solo
Cupid
Cupid
Silver IV
petplay971
Cupid
Silver IV
Level 147
God Stats
5W - 3L
1,675 SR
Queue Stats
340W - 579L
884 MMR
Solo
Bacchus
Bacchus
Silver II
s0ruz
Bacchus
Silver II
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 93L
1,040 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,535 SR
1,038 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,314 SR
1,227 MMR
Cerberus
Cerberus
Silver III
LCM Premiome
Cerberus
Silver III
Level 84
God Stats
1W - 0L
1,314 SR
Queue Stats
19W - 44L
1,300 MMR
Party 1
Martichoras
Martichoras
Silver IV
Trace2Frein5076
Martichoras
Silver IV
Level 82
God Stats
9W - 8L
1,563 SR
Queue Stats
30W - 49L
993 MMR
Party 1
Merlin
Merlin
Gold III
rometar1
Merlin
Gold III
Level 158
God Stats
1W - 4L
1,065 SR
Queue Stats
61W - 73L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jnbvnvb54644
Baron Samedi
14
1 / 6 / 2
8,840
737
10,509
11,184
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
15
0 / 3 / 2
9,088
757
3,558
11,175
5,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
s0ruz
Bacchus
15
3 / 5 / 1
9,861
822
8,866
11,950
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SerqetAo KuangKuzenboNe ZhaDiscordia

VS

Bans
CthulhuXbalanqueHou YiChironAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LCM Premiome
Cerberus
16
4 / 2 / 8
10,447
871
5,364
14,210
12,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Martichoras
Trace2Frein5076
Martichoras
18
3 / 0 / 10
11,168
931
9,576
7,318
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
rometar1
Merlin
18
7 / 2 / 6
11,712
976
14,768
10,180
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
LCM Premiome
Cerberus
4
2
8
4
W
Martichoras
Trace2Frein5076
Martichoras
3
0
10
8
L
Baron Samedi
jnbvnvb54644
Baron Samedi
1
6
2
0.33
L
Cupid
0
3
2
0.33
W
Merlin
rometar1
Merlin
7
2
6
5
L
Bacchus
s0ruz
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
29,708
34,309
Taken
31,708
23,602
Mitigated
19,381
6,909
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
LCM Premiome
Cerberus
5,364
359
0
3,911
14,210
12,923
68
6,128
7,137
20,828
164
W
Martichoras
Trace2Frein5076
Martichoras
9,576
2,423
0
3,072
7,318
3,080
2,111
4,753
2,192
0
52,763
L
Baron Samedi
jnbvnvb54644
Baron Samedi
10,509
173
638
1,410
11,184
4,865
0
7,970
2,715
22,636
0
L
Cupid
3,558
598
894
2,967
11,175
5,384
0
7,080
3,673
0
36,531
W
Merlin
rometar1
Merlin
14,768
474
343
3,330
10,180
3,378
1,179
6,564
3,069
43,757
743
L
Bacchus
s0ruz
Bacchus
8,866
797
73
927
11,950
13,353
0
3,439
8,083
19,992
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
33,327
124
Minions Killed
186
0
Camps Cleared
0
648,229
Distance Traveled
670,161
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,447
871
32
3
0
224,401
1
W
Martichoras
11,168
931
94
8
0
234,483
2
L
Baron Samedi
8,840
737
30
3
0
204,163
1
L
Cupid
9,088
757
64
5
0
223,536
0
W
Merlin
11,712
976
60
5
0
211,277
0
L
Bacchus
9,861
822
30
3
0
220,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role