Player Matchup

Anubis
Anubis
BadMotherFoca
Anubis
Level 68
God Stats
13W - 13L
1,463 SR
Queue Stats
253W - 259L
1,489 Elo+
Party 1
Medusa
Medusa
DerEine92
Medusa
Level 85
God Stats
19W - 16L
1,528 SR
Queue Stats
354W - 364L
1,456 Elo+
Party 2
Artemis
Artemis
Nils5818
Artemis
Level 171
God Stats
7W - 2L
1,593 SR
Queue Stats
138W - 130L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
esmeraldina
Aphrodite
Level 67
God Stats
14W - 13L
1,536 SR
Queue Stats
234W - 259L
1,426 Elo+
Party 1
Surtr
Surtr
itsover4unow
Surtr
Level 129
God Stats
9W - 9L
1,512 SR
Queue Stats
726W - 696L
1,493 Elo+
Party 2
Team Averages
Level 104
1,526 SR
1,478 Elo+

VS

Team Averages
Level 120
1,542 SR
1,467 Elo+
Heimdallr
Heimdallr
BlxckScythe
Heimdallr
Level 127
God Stats
5W - 5L
1,557 SR
Queue Stats
194W - 184L
1,526 Elo+
Solo
Nu Wa
Nu Wa
pablo_04_pb
Nu Wa
Level 90
God Stats
9W - 6L
1,565 SR
Queue Stats
313W - 288L
1,403 Elo+
Solo
Odin
Odin
rQuex
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Jormungandr
Jormungandr
wesluux
Jormungandr
Level 126
God Stats
4W - 5L
1,517 SR
Queue Stats
207W - 191L
1,458 Elo+
Solo
Ymir
Ymir
xdz26gbw
Ymir
Level 146
God Stats
5W - 4L
1,569 SR
Queue Stats
122W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,060
543
5,461
7,693
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
DerEine92
Medusa
12
5 / 3 / 2
7,331
564
7,959
10,937
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Nils5818
Artemis
16
8 / 0 / 3
9,853
758
9,163
6,720
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
esmeraldina
Aphrodite
12
0 / 2 / 6
6,607
508
3,393
10,111
3,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 2 / 1
7,952
612
7,365
12,170
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlxckScythe
Heimdallr
10
2 / 3 / 2
6,122
471
7,938
6,104
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 0
6,854
527
6,397
8,165
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
rQuex
Odin
7
0 / 4 / 1
5,029
387
2,863
7,949
4,759
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
wesluux
Jormungandr
11
2 / 4 / 2
6,840
526
8,611
11,412
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
10
2 / 2 / 2
6,632
510
4,050
10,195
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
8
8
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Heimdallr
BlxckScythe
Heimdallr
2
3
2
1
W
Medusa
DerEine92
Medusa
5
3
2
2
W
Artemis
Nils5818
Artemis
8
0
3
9.5
W
Aphrodite
esmeraldina
Aphrodite
0
2
6
1.5
W
3
2
1
1.75
L
2
5
0
0.4
L
Odin
rQuex
Odin
0
4
1
0.13
L
Jormungandr
wesluux
Jormungandr
2
4
2
0.75
L
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
29,859
47,631
Taken
43,825
18,580
Mitigated
19,099
24,253
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,461
595
0
5,109
7,693
2,835
693
3,142
4,304
48,507
1,170
L
Heimdallr
BlxckScythe
Heimdallr
7,938
4,161
0
1,528
6,104
2,231
0
1,585
4,519
0
36,914
W
Medusa
DerEine92
Medusa
7,959
3,162
0
2,577
10,937
3,800
344
3,392
7,420
0
47,031
W
Artemis
Nils5818
Artemis
9,163
5,273
0
3,199
6,720
2,260
38
3,481
2,885
0
77,576
W
Aphrodite
esmeraldina
Aphrodite
3,393
834
2,244
6,819
10,111
3,703
232
2,098
7,830
24,232
1,545
W
7,365
2,774
0
4,305
12,170
5,982
300
5,600
6,459
1,916
58,012
L
6,397
897
0
1,000
8,165
1,809
0
886
7,279
45,733
0
L
Odin
rQuex
Odin
2,863
443
0
156
7,949
4,759
0
2,111
5,838
0
12,093
L
Jormungandr
wesluux
Jormungandr
8,611
2,122
0
2,723
11,412
4,638
0
1,933
9,479
47,437
5,828
L
Ymir
4,050
559
1,514
1,658
10,195
5,662
0
2,739
7,456
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
31,477
441
Minions Killed
307
0
Camps Cleared
0
1,326,293
Distance Traveled
1,217,419
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,060
543
83
6
0
255,700
0
L
Heimdallr
6,122
471
49
4
0
244,825
2
W
Medusa
7,331
564
77
6
0
287,391
0
W
Artemis
9,853
758
133
10
0
227,170
0
W
Aphrodite
6,607
508
48
4
0
301,130
0
W
Surtr
7,952
612
100
8
0
254,902
4
L
Nu Wa
6,854
527
106
8
0
231,212
0
L
Odin
5,029
387
21
2
0
242,807
0
L
Jormungandr
6,840
526
99
8
0
232,121
0
L
Ymir
6,632
510
32
2
0
266,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role