Player Matchup

Chronos
Chronos
Diamond II
Argál
Chronos
Diamond II
Level 157
God Stats
6W - 4L
1,763 SR
Queue Stats
248W - 202L
2,172 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
DemonTirel
Erlang Shen
Gold IV
Level 148
God Stats
1W - 2L
1,169 SR
Queue Stats
223W - 237L
1,333 MMR
Solo
Fafnir
Fafnir
Platinum IV
THESOSA
Fafnir
Platinum IV
Level 303
God Stats
7W - 3L
1,678 SR
Queue Stats
204W - 194L
1,559 MMR
Solo
Neith
Neith
Silver II
YouMakeMeFood
Neith
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,489 MMR
Solo
Arachne
Arachne
Gold II
lClhino_antrax
Arachne
Gold II
Level 185
God Stats
16W - 11L
1,583 SR
Queue Stats
284W - 295L
1,626 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 184
1,539 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,581 SR
1,588 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
GRYMRPR
Agni
Platinum III
Level 157
God Stats
3W - 3L
1,929 SR
Queue Stats
114W - 113L
1,925 MMR
Solo
Mulan
Mulan
Gold V
Gr8RiverL10N
Mulan
Gold V
Level 155
God Stats
99W - 105L
1,486 SR
Queue Stats
419W - 441L
1,304 MMR
Solo
Sylvanus
Sylvanus
Gold II
Pain Astro
Sylvanus
Gold II
Level 198
God Stats
10W - 12L
1,508 SR
Queue Stats
388W - 392L
1,603 MMR
Solo
Poseidon
Poseidon
Gold II
relieved-scar9
Poseidon
Gold II
Level 104
God Stats
3W - 4L
1,480 SR
Queue Stats
470W - 479L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Argál
Chronos
12
0 / 2 / 1
6,331
703
2,019
5,491
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DemonTirel
Erlang Shen
10
2 / 0 / 2
6,729
748
1,988
5,828
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
THESOSA
Fafnir
9
2 / 2 / 1
5,418
602
3,588
7,888
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
5,613
624
3,127
4,677
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 1
5,098
566
1,238
4,716
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
BacchusThanatosCabrakanKumbhakarna

VS

Bans
SusanoAthenaAo KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 1
4,532
504
4,178
4,781
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
GRYMRPR
Agni
12
2 / 1 / 0
5,983
665
3,261
4,653
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 0
3,608
401
508
1,806
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Pain Astro
Sylvanus
9
0 / 0 / 0
4,692
521
2,182
5,894
2,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
10
1 / 1 / 0
5,214
579
2,522
4,544
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
3
4
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Chronos
Argál
Chronos
0
2
1
0.25
W
Erlang Shen
DemonTirel
Erlang Shen
2
0
2
3
L
Agni
GRYMRPR
Agni
2
1
0
2
L
0
2
0
0
L
Sylvanus
Pain Astro
Sylvanus
0
0
0
0
W
Fafnir
THESOSA
Fafnir
2
2
1
1.25
W
0
0
2
1
W
1
0
1
1.5
L
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
12,651
28,600
Taken
21,678
11,906
Mitigated
6,683
11,581
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,178
1,666
0
1,065
4,781
1,514
0
1,003
3,657
0
25,353
W
Chronos
Argál
Chronos
2,019
447
0
1,747
5,491
1,479
1,084
2,193
3,004
45,721
1,170
W
Erlang Shen
DemonTirel
Erlang Shen
1,988
892
0
3,150
5,828
2,285
787
948
4,840
0
42,431
L
Agni
GRYMRPR
Agni
3,261
163
0
1,056
4,653
1,289
0
1,882
2,486
36,885
0
L
508
226
0
210
1,806
417
0
0
1,806
0
4,488
L
Sylvanus
Pain Astro
Sylvanus
2,182
912
1,962
2,578
5,894
2,340
0
1,044
4,657
15,698
1,230
W
Fafnir
THESOSA
Fafnir
3,588
783
0
2,358
7,888
5,233
0
3,254
4,628
10,515
444
W
3,127
775
0
2,073
4,677
1,309
0
804
3,873
0
43,896
W
1,238
904
0
2,253
4,716
1,600
0
972
3,694
0
24,451
L
Poseidon
2,522
369
0
842
4,544
1,123
0
871
3,518
37,876
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
24,029
331
Minions Killed
252
0
Camps Cleared
0
872,135
Distance Traveled
819,374
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,532
504
49
5
0
177,098
0
W
Chronos
6,331
703
103
11
0
181,824
0
W
Erlang Shen
6,729
748
81
9
0
150,309
0
L
Agni
5,983
665
93
10
0
206,216
0
L
Mulan
3,608
401
11
1
0
27,870
1
L
Sylvanus
4,692
521
25
3
0
190,540
3
W
Fafnir
5,418
602
23
3
0
190,885
2
W
Neith
5,613
624
85
9
0
194,481
0
W
Arachne
5,098
566
39
4
0
154,636
0
L
Poseidon
5,214
579
74
8
0
217,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role