Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AlexMc19
Awilix
Level 158
God Stats
1W - 1L
1,786 SR
Queue Stats
53W - 33L
1,617 Elo+
Solo
Hel
Hel
Gasmark05
Hel
Level 164
God Stats
1W - 1L
1,788 SR
Queue Stats
115W - 105L
1,603 Elo+
Party 2
Athena
Athena
LumiAphrodite
Athena
Level 160
God Stats
0W - 1L
1,387 SR
Queue Stats
17W - 22L
1,495 Elo+
Party 2
Neith
Neith
YahelXY89
Neith
Level 107
God Stats
18W - 12L
1,590 SR
Queue Stats
343W - 308L
1,513 Elo+
Solo
Team Averages
Level 153
1,610 SR
1,546 Elo+

VS

Team Averages
Level 149
1,492 SR
1,572 Elo+
Horus
Horus
Babayagahitch
Horus
Level 159
God Stats
6W - 6L
1,598 SR
Queue Stats
406W - 362L
1,608 Elo+
Party 1
Anubis
Anubis
FireTemple
Anubis
Level 158
God Stats
2W - 4L
1,322 SR
Queue Stats
131W - 100L
1,631 Elo+
Solo
Bacchus
Bacchus
cHiKo-Mob_52
Bacchus
Level 121
God Stats
40W - 45L
1,506 SR
Queue Stats
144W - 142L
1,556 Elo+
Solo
Odin
Odin
gethuge05
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 184L
1,566 Elo+
Party 1
Hachiman
Hachiman
jay7375
Hachiman
Level 149
God Stats
11W - 9L
1,532 SR
Queue Stats
253W - 230L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
0 / 2 / 0
3,260
652
1,917
4,532
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
AlexMc19
Awilix
6
0 / 1 / 0
3,163
633
1,796
3,264
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
0 / 3 / 0
3,349
670
1,239
3,293
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,089
618
218
1,911
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
YahelXY89
Neith
3
0 / 0 / 0
2,616
523
532
1,243
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,778
756
2,432
3,650
1,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
FireTemple
Anubis
7
4 / 0 / 0
4,214
843
2,455
2,251
764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
cHiKo-Mob_52
Bacchus
6
0 / 0 / 0
3,462
692
674
1,927
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
6
1 / 0 / 2
3,652
730
1,154
2,619
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
jay7375
Hachiman
6
0 / 0 / 0
3,339
668
826
824
174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
Awilix
AlexMc19
Awilix
0
1
0
0
W
1
0
1
1.5
W
Anubis
FireTemple
Anubis
4
0
0
4
L
0
3
0
0
L
0
0
0
0
L
Neith
YahelXY89
Neith
0
0
0
0
W
Bacchus
cHiKo-Mob_52
Bacchus
0
0
0
0
W
Odin
1
0
2
2
W
Hachiman
jay7375
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,702
Damage
7,541
14,243
Taken
11,271
3,825
Mitigated
4,386
4,087
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,917
96
0
1,194
4,532
1,066
0
0
4,532
0
14,147
L
Awilix
AlexMc19
Awilix
1,796
956
0
1,179
3,264
674
0
785
2,479
0
12,766
W
2,432
1,249
0
2,321
3,650
1,725
0
0
3,650
0
17,152
W
Anubis
FireTemple
Anubis
2,455
110
0
1,730
2,251
764
0
937
1,314
20,278
454
L
1,239
0
195
851
3,293
543
0
1,826
1,467
16,608
0
L
218
106
0
238
1,911
1,283
0
154
1,757
7,817
0
L
Neith
YahelXY89
Neith
532
316
0
430
1,243
259
0
343
900
0
3,809
W
Bacchus
cHiKo-Mob_52
Bacchus
674
233
0
994
1,927
1,018
0
231
1,696
7,409
2,571
W
Odin
1,154
484
0
1,939
2,619
705
0
132
2,487
0
15,734
W
Hachiman
jay7375
Hachiman
826
519
0
468
824
174
0
157
667
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,477
Gold Earned
18,445
113
Minions Killed
164
0
Camps Cleared
0
487,516
Distance Traveled
498,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,260
652
22
4
0
86,862
1
L
Awilix
3,163
633
32
6
0
136,811
0
W
Horus
3,778
756
35
7
0
101,414
0
W
Anubis
4,214
843
43
9
0
89,103
0
L
Hel
3,349
670
34
7
0
105,216
0
L
Athena
3,089
618
12
2
0
115,622
2
L
Neith
2,616
523
13
3
0
43,005
0
W
Bacchus
3,462
692
16
3
0
105,309
0
W
Odin
3,652
730
37
7
0
114,127
0
W
Hachiman
3,339
668
33
7
0
88,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role