Player Matchup

Khepri
Khepri
BadMotherFoca
Khepri
Level 68
God Stats
1W - 1L
1,241 SR
Queue Stats
253W - 259L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Djaidi_91540
Cu Chulainn
Level 39
God Stats
8W - 7L
1,615 SR
Queue Stats
116W - 114L
1,466 Elo+
Solo
Medusa
Medusa
FURQANN
Medusa
Level 69
God Stats
87W - 70L
1,491 SR
Queue Stats
111W - 102L
1,453 Elo+
Solo
Bastet
Bastet
Spartack44
Bastet
Level 195
God Stats
2W - 1L
1,478 SR
Queue Stats
7W - 10L
1,424 Elo+
Solo
Merlin
Merlin
esmeraldina
Merlin
Level 67
God Stats
1W - 2L
1,169 SR
Queue Stats
234W - 259L
1,414 Elo+
Party 1
Team Averages
Level 88
1,399 SR
1,448 Elo+

VS

Team Averages
Level 100
1,524 SR
1,448 Elo+
Nox
Nox
DaRkNiGhTmArE166
Nox
Level 153
God Stats
3W - 8L
1,377 SR
Queue Stats
206W - 205L
1,432 Elo+
Solo
Ra
Ra
HeadBreaker LV
Ra
Level 31
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Rama
Rama
Lallamaquellamap
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,588 Elo+
Solo
Cliodhna
Cliodhna
Lyzz-02
Cliodhna
Level 49
God Stats
2W - 4L
1,406 SR
Queue Stats
64W - 74L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
hyperwolf14
Kumbhakarna
Level 147
God Stats
81W - 58L
1,637 SR
Queue Stats
265W - 251L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
8,302
519
5,453
11,972
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Djaidi_91540
Cu Chulainn
17
4 / 1 / 2
10,606
663
6,764
11,590
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
FURQANN
Medusa
16
6 / 2 / 2
9,477
592
12,657
12,860
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Spartack44
Bastet
12
3 / 4 / 6
7,853
491
9,700
13,292
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
13
5 / 1 / 6
8,351
522
10,690
7,961
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,368
398
7,400
10,129
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,538
471
4,630
8,285
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,032
440
5,444
13,502
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Lyzz-02
Cliodhna
11
5 / 5 / 2
7,286
455
11,493
14,096
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
hyperwolf14
Kumbhakarna
10
0 / 3 / 2
6,591
412
4,511
15,411
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
8
8
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
2
6
1
0.42
W
Cu Chulainn
Djaidi_91540
Cu Chulainn
4
1
2
5
W
Medusa
FURQANN
Medusa
6
2
2
3.5
L
0
2
0
0
L
1
5
0
0.2
L
Cliodhna
Lyzz-02
Cliodhna
5
5
2
1.2
W
Bastet
Spartack44
Bastet
3
4
6
1.5
W
Merlin
5
1
6
8
L
Kumbhakarna
hyperwolf14
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
33,478
57,675
Taken
61,423
36,324
Mitigated
28,252
19,845
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,453
1,067
0
3,642
11,972
14,368
297
4,213
7,759
20,038
0
L
7,400
116
0
2,385
10,129
3,696
0
2,498
7,506
36,043
0
W
Cu Chulainn
Djaidi_91540
Cu Chulainn
6,764
525
0
2,323
11,590
7,416
48
4,310
7,139
0
81,478
W
Medusa
FURQANN
Medusa
12,657
6,321
0
7,561
12,860
5,309
3,712
1,320
11,540
0
72,725
L
4,630
712
0
5,270
8,285
3,102
0
0
8,285
49,634
1,010
L
5,444
4,035
0
4,152
13,502
4,286
159
1,504
11,786
0
49,740
L
Cliodhna
Lyzz-02
Cliodhna
11,493
1,433
0
5,553
14,096
4,974
0
4,180
9,656
0
45,922
W
Bastet
Spartack44
Bastet
9,700
2,906
0
3,569
13,292
5,860
659
3,240
10,052
0
43,582
W
Merlin
10,690
833
0
2,750
7,961
3,371
352
2,998
4,963
44,642
0
L
Kumbhakarna
hyperwolf14
Kumbhakarna
4,511
498
0
1,939
15,411
12,194
0
6,519
8,047
18,603
2,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
34,815
410
Minions Killed
331
0
Camps Cleared
0
1,522,476
Distance Traveled
1,534,862
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,302
519
20
1
0
293,057
3
L
Nox
6,368
398
61
4
0
322,925
2
W
Cu Chulainn
10,606
663
142
9
0
279,635
2
W
Medusa
9,477
592
100
6
0
309,682
0
L
Ra
7,538
471
108
7
0
293,108
0
L
Rama
7,032
440
78
5
0
278,951
1
L
Cliodhna
7,286
455
61
4
0
325,652
0
W
Bastet
7,853
491
67
4
0
334,348
0
W
Merlin
8,351
522
81
5
0
305,754
0
L
Kumbhakarna
6,591
412
23
1
0
314,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role