Player Matchup

Hun Batz
Hun Batz
Gold III
SubtleCalamity42
Hun Batz
Gold III
Level 146
God Stats
8W - 8L
1,793 SR
Queue Stats
62W - 66L
1,530 MMR
Solo
Agni
Agni
Silver II
ThatWRBSti
Agni
Silver II
Level 109
God Stats
2W - 3L
1,534 SR
Queue Stats
17W - 32L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum I
WheelbarrowNick
Xing Tian
Platinum I
Level 151
God Stats
23W - 23L
1,585 SR
Queue Stats
438W - 472L
1,856 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,637 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 175
1,402 SR
1,609 MMR
Hou Yi
Hou Yi
Gold V
PrinceT2P
Hou Yi
Gold V
Level 141
God Stats
3W - 5L
1,417 SR
Queue Stats
75W - 112L
1,435 MMR
Solo
Ymir
Ymir
Platinum IV
THESOSA
Ymir
Platinum IV
Level 303
God Stats
1W - 0L
1,548 SR
Queue Stats
27W - 11L
1,979 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
XxJhosua21xX
Baron Samedi
Gold V
Level 82
God Stats
2W - 0L
1,242 SR
Queue Stats
45W - 74L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,864
822
11,654
10,755
5,222
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 3
8,917
743
4,677
6,997
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
WheelbarrowNick
Xing Tian
16
2 / 1 / 5
9,398
783
10,756
15,821
17,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CthulhuNe ZhaSerqetAchillesKumbhakarna

VS

Bans
FafnirVulcanScyllaCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PrinceT2P
Hou Yi
16
1 / 2 / 4
9,476
790
4,873
8,320
2,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
THESOSA
Ymir
18
7 / 0 / 3
11,272
939
12,923
15,566
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
XxJhosua21xX
Baron Samedi
16
2 / 5 / 5
10,040
837
8,271
10,026
4,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
10
10
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
PrinceT2P
Hou Yi
1
2
4
1.5
L
4
5
3
1.1
W
Ymir
THESOSA
Ymir
7
0
3
8.5
L
1
4
3
0.63
L
Xing Tian
WheelbarrowNick
Xing Tian
2
1
5
4.5
W
Baron Samedi
XxJhosua21xX
Baron Samedi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
26,067
33,573
Taken
33,912
25,324
Mitigated
20,698
3,984
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
PrinceT2P
Hou Yi
4,873
3,085
0
1,069
8,320
2,995
692
3,644
4,647
0
20,558
L
11,654
2,074
0
661
10,755
5,222
0
6,224
4,226
0
41,243
W
Ymir
THESOSA
Ymir
12,923
3,676
0
3,370
15,566
13,400
132
5,735
9,794
37,161
2,662
L
4,677
217
0
500
6,997
2,647
0
4,801
2,003
31,914
0
L
Xing Tian
WheelbarrowNick
Xing Tian
10,756
373
0
2,823
15,821
17,455
180
8,425
6,679
21,517
1,726
W
Baron Samedi
XxJhosua21xX
Baron Samedi
8,271
1,008
736
2,516
10,026
4,303
976
5,225
4,774
33,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
30,788
144
Minions Killed
160
0
Camps Cleared
0
636,340
Distance Traveled
610,726
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,476
790
39
3
0
197,135
0
L
Hun Batz
9,864
822
63
5
0
213,569
0
W
Ymir
11,272
939
54
5
0
231,135
0
L
Agni
8,917
743
51
4
0
181,963
4
L
Xing Tian
9,398
783
30
3
0
240,808
0
W
Baron Samedi
10,040
837
67
6
0
182,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role