Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BorisDgod
Cthulhu
Level 55
God Stats
8W - 3L
1,551 SR
Queue Stats
64W - 65L
1,448 Elo+
Party 2
Hercules
Hercules
Deadbymonsters
Hercules
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
28W - 33L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
Xell3nt_1
Ah Puch
Level 87
God Stats
4W - 1L
1,448 SR
Queue Stats
182W - 171L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
olbers8
Danzaburou
Level 46
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 14L
1,367 Elo+
Party 1
Team Averages
Level 69
1,453 SR
1,443 Elo+

VS

Team Averages
Level 86
1,443 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ImNoBodyForYou
Pele
Level 99
God Stats
0W - 2L
1,334 SR
Queue Stats
20W - 27L
1,439 Elo+
Solo
Nu Wa
Nu Wa
donperlo
Nu Wa
Level 109
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 10L
1,239 Elo+
Solo
Neith
Neith
rbk23
Neith
Level 48
God Stats
4W - 7L
1,407 SR
Queue Stats
41W - 57L
1,378 Elo+
Solo
Nike
Nike
sledgeps
Nike
Level 108
God Stats
143W - 129L
1,482 SR
Queue Stats
246W - 245L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 3 / 2
11,151
620
13,049
15,909
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
BorisDgod
Cthulhu
15
3 / 0 / 7
8,799
489
9,423
11,220
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
14
1 / 5 / 1
8,503
472
5,472
15,623
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Xell3nt_1
Ah Puch
17
4 / 2 / 8
9,963
554
14,169
9,061
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
olbers8
Danzaburou
15
2 / 4 / 3
8,739
486
3,716
9,014
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 6 / 2
7,287
405
3,098
10,596
3,532
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 3 / 1
10,117
562
12,410
17,074
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
donperlo
Nu Wa
13
0 / 6 / 1
7,678
427
4,904
8,473
3,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
rbk23
Neith
14
1 / 5 / 3
7,977
443
8,418
11,150
3,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
15
5 / 2 / 2
9,758
542
14,155
17,871
13,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
14
14
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
3
2
4.33
L
Izanami
 
Izanami
0
6
2
0.17
W
Cthulhu
BorisDgod
Cthulhu
3
0
7
6.5
W
Hercules
1
5
1
0.3
L
8
3
1
2.83
W
Ah Puch
Xell3nt_1
Ah Puch
4
2
8
4
L
Nu Wa
donperlo
Nu Wa
0
6
1
0.08
W
Danzaburou
olbers8
Danzaburou
2
4
3
0.88
L
Neith
rbk23
Neith
1
5
3
0.5
L
Nike
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,829
Damage
42,985
60,827
Taken
65,164
32,394
Mitigated
30,464
18,348
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,049
3,628
288
7,801
15,909
5,428
187
1,855
14,054
0
100,203
L
Izanami
 
Izanami
3,098
1,213
0
1,220
10,596
3,532
836
5,368
5,228
0
35,847
W
Cthulhu
BorisDgod
Cthulhu
9,423
478
333
500
11,220
9,239
0
905
10,315
52,124
808
W
Hercules
5,472
1,776
0
5,173
15,623
11,429
204
381
15,242
0
38,994
L
12,410
2,500
0
5,002
17,074
6,672
0
7,924
9,150
0
94,230
W
Ah Puch
Xell3nt_1
Ah Puch
14,169
86
445
2,151
9,061
3,039
582
1,048
8,013
81,405
0
L
Nu Wa
donperlo
Nu Wa
4,904
1,207
113
635
8,473
3,021
0
2,234
6,239
43,768
471
W
Danzaburou
olbers8
Danzaburou
3,716
1,018
0
1,657
9,014
3,259
60
580
8,434
0
50,323
L
Neith
rbk23
Neith
8,418
3,540
0
1,615
11,150
3,944
0
3,702
7,448
0
61,656
L
Nike
14,155
2,912
0
5,709
17,871
13,295
0
3,556
13,800
0
64,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
42,817
497
Minions Killed
485
0
Camps Cleared
0
1,943,915
Distance Traveled
1,634,636
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,151
620
128
7
0
445,146
0
L
Izanami
7,287
405
90
5
0
304,044
2
W
Cthulhu
8,799
489
75
4
0
417,330
1
W
Hercules
8,503
472
78
4
0
363,817
0
L
Pele
10,117
562
126
7
0
415,969
4
W
Ah Puch
9,963
554
112
6
0
377,803
0
L
Nu Wa
7,678
427
89
5
0
272,493
0
W
Danzaburou
8,739
486
104
6
0
339,819
0
L
Neith
7,977
443
83
5
0
300,081
0
L
Nike
9,758
542
97
5
0
342,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role