Player Matchup

Neith
Neith
ERM_ivi64
Neith
Level 21
God Stats
1W - 6L
1,300 SR
Queue Stats
7W - 15L
1,396 Elo+
Party 1
Fenrir
Fenrir
Quileez
Fenrir
Level 87
God Stats
54W - 54L
1,519 SR
Queue Stats
143W - 130L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeb51
Sun Wukong
Level 124
God Stats
3W - 3L
1,625 SR
Queue Stats
133W - 122L
1,525 Elo+
Solo
Hel
Hel
hesoyamPWNZ
Hel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 125L
1,527 Elo+
Solo
Aphrodite
Aphrodite
miguelpalacios
Aphrodite
Level 89
God Stats
5W - 8L
1,440 SR
Queue Stats
74W - 82L
1,503 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,493 Elo+

VS

Team Averages
Level 99
1,525 SR
1,418 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Shadowking721
Scylla
Level 83
God Stats
32W - 21L
1,598 SR
Queue Stats
312W - 281L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Wautaiger
Cthulhu
Level 106
God Stats
11W - 7L
1,583 SR
Queue Stats
106W - 93L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
illegaleturk36
Ratatoskr
Level 109
God Stats
5W - 5L
1,446 SR
Queue Stats
117W - 108L
1,530 Elo+
Solo
Anhur
Anhur
manzaneraking19
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ERM_ivi64
Neith
11
2 / 3 / 1
6,223
445
2,993
8,335
3,138
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Quileez
Fenrir
12
2 / 4 / 3
6,803
486
6,293
13,750
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Zeb51
Sun Wukong
13
0 / 3 / 0
6,730
481
3,898
14,032
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
1 / 8 / 0
7,115
508
4,629
11,609
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
miguelpalacios
Aphrodite
11
0 / 4 / 4
6,820
487
3,376
11,185
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 0 / 0
9,667
691
10,546
8,454
6,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 1 / 6
9,679
691
7,741
4,947
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Wautaiger
Cthulhu
12
0 / 2 / 6
7,146
510
7,299
8,606
9,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
illegaleturk36
Ratatoskr
16
9 / 0 / 8
9,115
651
9,692
11,019
3,599
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 2
6,834
488
7,010
7,057
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
22
22
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
0
4
L
Neith
ERM_ivi64
Neith
2
3
1
0.83
L
Fenrir
Quileez
Fenrir
2
4
3
0.88
W
7
1
6
10
W
Cthulhu
Wautaiger
Cthulhu
0
2
6
1.5
L
Sun Wukong
Zeb51
Sun Wukong
0
3
0
0
L
1
8
0
0.13
W
Ratatoskr
illegaleturk36
Ratatoskr
9
0
8
13
W
2
2
2
1.5
L
Aphrodite
miguelpalacios
Aphrodite
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
42,288
58,911
Taken
40,083
28,256
Mitigated
22,713
19,049
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,546
2,436
0
6,825
8,454
6,508
124
0
7,860
69,812
5,976
L
Neith
ERM_ivi64
Neith
2,993
1,616
0
445
8,335
3,138
0
3,158
5,177
0
30,207
L
Fenrir
Quileez
Fenrir
6,293
1,278
0
1,070
13,750
5,064
0
5,089
8,593
0
47,602
W
7,741
1,003
0
1,048
4,947
1,362
1,048
2,999
1,948
70,117
263
W
Cthulhu
Wautaiger
Cthulhu
7,299
273
49
879
8,606
9,078
43
1,280
7,326
37,922
0
L
Sun Wukong
Zeb51
Sun Wukong
3,898
740
0
5,889
14,032
9,363
0
8,891
5,141
0
50,059
L
4,629
227
233
2,847
11,609
3,423
0
3,788
7,469
44,571
399
W
Ratatoskr
illegaleturk36
Ratatoskr
9,692
3,095
0
7,103
11,019
3,599
0
1,427
9,563
0
70,574
W
7,010
2,759
0
1,991
7,057
2,166
1,081
2,299
4,758
0
39,532
L
Aphrodite
miguelpalacios
Aphrodite
3,376
308
3,734
4,831
11,185
7,268
0
3,754
7,385
32,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
42,441
381
Minions Killed
514
0
Camps Cleared
0
1,341,134
Distance Traveled
1,479,669
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,667
691
139
10
0
230,907
5
L
Neith
6,223
445
66
5
0
240,241
0
L
Fenrir
6,803
486
72
5
0
306,963
0
W
Scylla
9,679
691
131
9
0
316,375
2
W
Cthulhu
7,146
510
66
5
0
312,112
0
L
Sun Wukong
6,730
481
95
7
0
281,166
0
L
Hel
7,115
508
99
7
0
260,350
0
W
Ratatoskr
9,115
651
106
8
0
348,897
0
W
Anhur
6,834
488
72
5
0
271,378
0
L
Aphrodite
6,820
487
49
4
0
252,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role