Player Matchup

Terra
Terra
Dark_Strangerr
Terra
Level 149
God Stats
5W - 7L
1,518 SR
Queue Stats
365W - 366L
1,452 Elo+
Solo
Cerberus
Cerberus
Sonkeiii
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 1
Kali
Kali
TheKontezu
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,513 Elo+
Solo
Da Ji
Da Ji
lukas124
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,389 Elo+
Party 1
Thoth
Thoth
yvlid
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,443 Elo+

VS

Team Averages
Level 97
1,518 SR
1,501 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Fami1y-_-gang-_-
Mulan
Level 89
God Stats
4W - 1L
1,561 SR
Queue Stats
151W - 176L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Fantomcaxarok
Gilgamesh
Level 37
God Stats
8W - 0L
1,907 SR
Queue Stats
146W - 132L
1,555 Elo+
Party 2
He Bo
He Bo
Lotucat
He Bo
Level 213
God Stats
10W - 19L
1,363 SR
Queue Stats
933W - 961L
1,451 Elo+
Solo
Ix Chel
Ix Chel
gangenforcer
Ix Chel
Level 62
God Stats
2W - 1L
1,261 SR
Queue Stats
189W - 170L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
5,485
1,097
2,479
8,014
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
Sonkeiii
Cerberus
9
0 / 4 / 2
4,877
975
2,292
9,144
7,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 2
4,757
951
1,050
3,931
2,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
lukas124
Da Ji
10
1 / 5 / 1
5,087
1,017
2,311
7,487
3,619
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thoth
yvlid
Thoth
11
4 / 4 / 1
6,316
1,263
3,127
5,846
4,527
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 0 / 17
6,279
1,256
6,768
2,715
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 11
6,884
1,377
6,252
7,132
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Fantomcaxarok
Gilgamesh
12
7 / 1 / 12
7,218
1,444
5,300
7,237
4,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Lotucat
He Bo
10
0 / 1 / 16
6,070
1,214
4,352
3,648
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
gangenforcer
Ix Chel
12
9 / 2 / 8
7,434
1,487
8,044
4,517
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
6
Kills
20
20
Deaths
6
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
17
9.5
L
1
3
3
0.83
W
3
2
11
4.25
W
Gilgamesh
Fantomcaxarok
Gilgamesh
7
1
12
13
W
He Bo
Lotucat
He Bo
0
1
16
8
L
Cerberus
Sonkeiii
Cerberus
0
4
2
0.25
L
0
4
2
0.25
W
Ix Chel
gangenforcer
Ix Chel
9
2
8
6.5
L
Da Ji
lukas124
Da Ji
1
5
1
0.3
L
Thoth
yvlid
Thoth
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
30,716
34,422
Taken
25,249
23,710
Mitigated
14,117
9,302
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,768
595
607
1,028
2,715
1,026
327
811
1,904
13,332
422
L
2,479
0
3,806
2,647
8,014
5,654
0
3,973
3,962
7,594
0
W
6,252
1,310
338
2,139
7,132
5,339
292
1,847
5,285
0
11,141
W
Gilgamesh
Fantomcaxarok
Gilgamesh
5,300
1,128
678
1,181
7,237
4,620
190
1,145
6,092
0
9,850
W
He Bo
Lotucat
He Bo
4,352
322
176
922
3,648
1,388
224
2,420
1,228
10,259
0
L
Cerberus
Sonkeiii
Cerberus
2,292
455
21
1,662
9,144
7,455
0
5,858
3,131
3,405
82
L
1,050
284
212
159
3,931
2,455
0
2,135
1,730
157
1,935
W
Ix Chel
gangenforcer
Ix Chel
8,044
959
1,807
1,421
4,517
1,744
164
1,709
2,808
14,846
0
L
Da Ji
lukas124
Da Ji
2,311
247
353
404
7,487
3,619
0
3,804
3,683
0
5,616
L
Thoth
yvlid
Thoth
3,127
470
0
38
5,846
4,527
0
3,294
2,367
9,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
33,885
23
Minions Killed
62
0
Camps Cleared
0
447,139
Distance Traveled
594,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,279
1,256
8
2
0
118,988
0
L
Terra
5,485
1,097
2
0
0
108,258
0
W
Mulan
6,884
1,377
22
4
0
119,359
0
W
Gilgamesh
7,218
1,444
7
1
0
138,428
0
W
He Bo
6,070
1,214
14
3
0
101,996
0
L
Cerberus
4,877
975
6
1
0
94,048
0
L
Kali
4,757
951
3
1
0
51,739
0
W
Ix Chel
7,434
1,487
11
2
0
115,669
0
L
Da Ji
5,087
1,017
6
1
0
105,428
0
L
Thoth
6,316
1,263
6
1
0
87,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role