Player Matchup

Cerberus
Cerberus
HSI DECEPTICON
Cerberus
Level 109
God Stats
1W - 2L
1,443 SR
Queue Stats
88W - 72L
1,565 Elo+
Party 1
Charon
Charon
HugestheMan
Charon
Level 105
God Stats
1W - 6L
1,479 SR
Queue Stats
52W - 50L
1,474 Elo+
Solo
Ravana
Ravana
JayDG24
Ravana
Level 153
God Stats
6W - 6L
1,568 SR
Queue Stats
74W - 64L
1,591 Elo+
Solo
Discordia
Discordia
StaticCuzz
Discordia
Level 137
God Stats
0W - 1L
1,551 SR
Queue Stats
55W - 50L
1,539 Elo+
Party 1
Nut
Nut
zPRETAO
Nut
Level 144
God Stats
3W - 6L
1,575 SR
Queue Stats
11W - 20L
1,404 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,514 Elo+

VS

Team Averages
Level 125
1,578 SR
1,509 Elo+
Artemis
Artemis
AgentM620
Artemis
Level 123
God Stats
7W - 7L
1,451 SR
Queue Stats
82W - 86L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Flarfy
Kuzenbo
Level 138
God Stats
3W - 1L
1,781 SR
Queue Stats
77W - 43L
1,578 Elo+
Solo
Cabrakan
Cabrakan
Jmarty17
Cabrakan
Level 148
God Stats
5W - 4L
1,569 SR
Queue Stats
249W - 255L
1,525 Elo+
Solo
Camazotz
Camazotz
Matt924
Camazotz
Level 150
God Stats
2W - 1L
1,493 SR
Queue Stats
591W - 573L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
YoungxxSlayer70
Baron Samedi
Level 65
God Stats
1W - 0L
1,598 SR
Queue Stats
44W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 5 / 1
5,169
431
1,795
11,895
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
10
0 / 2 / 2
6,173
514
6,556
10,688
7,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
JayDG24
Ravana
12
0 / 1 / 1
6,306
526
3,924
5,457
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
StaticCuzz
Discordia
14
4 / 2 / 0
8,176
681
6,216
4,624
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
10
3 / 4 / 0
6,263
522
5,956
8,837
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgentM620
Artemis
11
4 / 2 / 2
6,624
552
8,715
7,630
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Flarfy
Kuzenbo
10
0 / 1 / 7
6,315
526
5,325
9,440
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Jmarty17
Cabrakan
13
4 / 1 / 2
8,047
671
10,608
7,113
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Matt924
Camazotz
12
5 / 0 / 2
6,926
577
3,892
9,076
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
YoungxxSlayer70
Baron Samedi
11
1 / 3 / 0
5,800
483
1,386
7,439
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
AgentM620
Artemis
4
2
2
2.5
W
Kuzenbo
Flarfy
Kuzenbo
0
1
7
3.5
L
Cerberus
0
5
1
0.1
L
Charon
0
2
2
0.5
L
Ravana
JayDG24
Ravana
0
1
1
0.5
W
Cabrakan
Jmarty17
Cabrakan
4
1
2
5
W
Camazotz
Matt924
Camazotz
5
0
2
6
L
Discordia
StaticCuzz
Discordia
4
2
0
2
W
Baron Samedi
YoungxxSlayer70
Baron Samedi
1
3
0
0.33
L
Nut
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
29,926
41,501
Taken
40,698
19,727
Mitigated
21,778
8,677
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AgentM620
Artemis
8,715
2,368
0
1,699
7,630
2,783
0
2,943
4,687
0
43,540
W
Kuzenbo
Flarfy
Kuzenbo
5,325
1,972
0
2,034
9,440
10,135
80
3,084
6,356
19,849
0
L
Cerberus
1,795
55
0
2,223
11,895
5,391
0
7,809
3,470
14,418
1,168
L
Charon
6,556
1,154
0
813
10,688
7,942
0
3,986
6,702
19,239
0
L
Ravana
JayDG24
Ravana
3,924
944
0
3,112
5,457
2,015
0
1,114
4,286
0
49,244
W
Cabrakan
Jmarty17
Cabrakan
10,608
1,975
0
2,423
7,113
4,201
0
2,377
4,363
45,642
2,631
W
Camazotz
Matt924
Camazotz
3,892
561
0
5,443
9,076
2,562
0
549
8,487
0
30,420
L
Discordia
StaticCuzz
Discordia
6,216
215
0
661
4,624
1,562
478
2,315
2,237
55,527
1,056
W
Baron Samedi
YoungxxSlayer70
Baron Samedi
1,386
0
0
2,107
7,439
2,097
0
4,489
2,450
32,011
414
L
Nut
5,956
2,950
0
1,868
8,837
2,817
0
1,089
7,748
0
41,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
33,712
364
Minions Killed
294
0
Camps Cleared
0
1,222,382
Distance Traveled
1,219,514
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,624
552
71
6
0
220,824
2
W
Kuzenbo
6,315
526
25
2
0
272,013
4
L
Cerberus
5,169
431
49
4
0
249,854
0
L
Charon
6,173
514
24
2
0
251,203
2
L
Ravana
6,306
526
98
8
0
284,625
0
W
Cabrakan
8,047
671
92
8
0
213,205
2
W
Camazotz
6,926
577
55
5
0
310,998
0
L
Discordia
8,176
681
108
9
0
227,270
0
W
Baron Samedi
5,800
483
51
4
0
202,474
2
L
Nut
6,263
522
85
7
0
209,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role