Player Matchup

Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BEAR5ERK
Pele
Level 123
God Stats
1W - 1L
1,708 SR
Queue Stats
127W - 105L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Killjahn
Gilgamesh
Level 106
God Stats
16W - 15L
1,594 SR
Queue Stats
120W - 114L
1,488 Elo+
Solo
Jing Wei
Jing Wei
SeaOfSin
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,534 Elo+
Solo
Team Averages
Level 142
1,560 SR
1,502 Elo+

VS

Team Averages
Level 126
1,384 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
M4rk721
Tyr
Level 108
God Stats
4W - 9L
1,344 SR
Queue Stats
423W - 395L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Pedroem
Baron Samedi
Level 120
God Stats
1W - 0L
1,327 SR
Queue Stats
30W - 26L
1,539 Elo+
Solo
Thor
Thor
patlabor0074
Thor
Level 107
God Stats
3W - 3L
1,330 SR
Queue Stats
262W - 263L
1,508 Elo+
Solo
Nut
Nut
xTailen
Nut
Level 147
God Stats
8W - 10L
1,419 SR
Queue Stats
183W - 171L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 1 / 0
6,409
641
4,528
3,726
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
11
0 / 1 / 0
5,640
564
3,141
4,427
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Pele
5
0 / 2 / 0
4,117
412
672
3,025
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Killjahn
Gilgamesh
10
1 / 2 / 0
5,577
558
3,807
10,460
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
SeaOfSin
Jing Wei
4
0 / 3 / 0
3,934
393
0
3,628
778

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 1
6,597
660
4,456
4,012
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
3 / 1 / 0
6,617
662
6,401
7,087
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Pedroem
Baron Samedi
8
1 / 0 / 4
5,694
569
1,904
3,414
2,383
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 5
5,840
584
1,228
5,035
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
11
3 / 0 / 0
6,365
637
2,074
5,830
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
9
9
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
0
2
L
Olorun
 
Olorun
0
1
0
0
W
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Pele
0
2
0
0
L
Gilgamesh
Killjahn
Gilgamesh
1
2
0
0.5
W
Tyr
3
1
0
3
W
Baron Samedi
Pedroem
Baron Samedi
1
0
4
3
L
Jing Wei
SeaOfSin
Jing Wei
0
3
0
0
W
0
0
5
2.5
W
Nut
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
16,063
25,266
Taken
25,378
12,915
Mitigated
10,522
5,597
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,528
92
0
1,140
3,726
1,007
0
2,061
1,401
55,932
784
L
Olorun
 
Olorun
3,141
1,502
0
1,789
4,427
1,414
0
855
3,550
42,059
2,194
W
Nu Wa
 
Nu Wa
4,456
712
0
732
4,012
1,045
0
3,101
911
46,537
747
L
Pele
672
58
0
2
3,025
853
0
845
2,108
0
9,775
L
Gilgamesh
Killjahn
Gilgamesh
3,807
974
0
2,666
10,460
8,863
0
940
9,498
0
33,345
W
Tyr
6,401
717
0
2,287
7,087
3,565
0
0
6,716
0
44,211
W
Baron Samedi
Pedroem
Baron Samedi
1,904
230
57
1,967
3,414
2,383
84
548
2,850
18,206
0
L
Jing Wei
SeaOfSin
Jing Wei
0
0
0
0
3,628
778
0
1,138
2,358
0
586
W
1,228
417
0
989
5,035
1,650
157
1,420
3,615
0
40,947
W
Nut
2,074
985
0
2,763
5,830
1,879
408
2,571
3,259
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
31,113
279
Minions Killed
361
0
Camps Cleared
0
883,379
Distance Traveled
1,094,921
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,409
641
117
12
0
216,039
4
L
Olorun
5,640
564
83
8
0
207,617
0
W
Nu Wa
6,597
660
92
9
0
208,651
3
L
Pele
4,117
412
23
2
0
112,236
0
L
Gilgamesh
5,577
558
55
6
0
195,718
0
W
Tyr
6,617
662
77
8
0
231,424
2
W
Baron Samedi
5,694
569
15
2
0
226,132
3
L
Jing Wei
3,934
393
1
0
0
151,769
0
W
Thor
5,840
584
77
8
0
220,362
0
W
Nut
6,365
637
100
10
0
208,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role