Player Matchup

Sol
Sol
KhanOMighty
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Amaterasu
Amaterasu
Shauwne
Amaterasu
Level 174
God Stats
1W - 3L
1,645 SR
Queue Stats
328W - 301L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Vital Nexus 179
Heimdallr
Level 119
God Stats
4W - 3L
1,412 SR
Queue Stats
70W - 82L
1,409 Elo+
Solo
Ravana
Ravana
alflopezcar
Ravana
Level 183
God Stats
10W - 9L
1,576 SR
Queue Stats
277W - 263L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
iStr8Drop3563
Baron Samedi
Level 129
God Stats
8W - 13L
1,466 SR
Queue Stats
198W - 205L
1,467 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,515 Elo+

VS

Team Averages
Level 127
1,524 SR
1,520 Elo+
Arachne
Arachne
AssertedOrc34
Arachne
Level 127
God Stats
6W - 8L
1,403 SR
Queue Stats
166W - 173L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
JamalofJaCrispy
Baron Samedi
Level 158
God Stats
5W - 4L
1,393 SR
Queue Stats
306W - 298L
1,507 Elo+
Solo
Ymir
Ymir
K5pistol
Ymir
Level 158
God Stats
20W - 10L
1,637 SR
Queue Stats
82W - 67L
1,554 Elo+
Solo
Surtr
Surtr
deer killer38
Surtr
Level 111
God Stats
14W - 11L
1,625 SR
Queue Stats
120W - 149L
1,533 Elo+
Solo
Martichoras
Martichoras
rockhard025
Martichoras
Level 83
God Stats
4W - 4L
1,562 SR
Queue Stats
181W - 170L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,313
488
2,823
8,640
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Shauwne
Amaterasu
14
5 / 5 / 1
8,769
585
10,030
21,422
12,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Vital Nexus 179
Heimdallr
12
1 / 5 / 3
6,339
423
4,560
8,837
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
15
4 / 3 / 4
8,286
552
7,651
7,686
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iStr8Drop3563
Baron Samedi
12
0 / 5 / 6
6,532
435
6,930
11,373
9,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
6 / 4 / 7
8,664
578
6,492
14,880
4,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JamalofJaCrispy
Baron Samedi
15
6 / 1 / 4
8,970
598
10,804
7,585
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
2 / 1 / 10
8,078
539
6,768
11,423
8,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 2
9,227
615
11,614
12,979
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
rockhard025
Martichoras
16
4 / 2 / 4
9,547
636
9,031
11,705
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
23
23
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
4
7
2.38
W
Baron Samedi
JamalofJaCrispy
Baron Samedi
6
1
4
8
W
Ymir
2
1
10
7
L
0
5
1
0.1
L
Amaterasu
Shauwne
Amaterasu
5
5
1
1.1
L
Heimdallr
Vital Nexus 179
Heimdallr
1
5
3
0.5
L
Ravana
4
3
4
2
W
5
2
2
3
L
Baron Samedi
iStr8Drop3563
Baron Samedi
0
5
6
0.6
W
Martichoras
rockhard025
Martichoras
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
44,709
57,958
Taken
58,572
30,367
Mitigated
31,406
22,639
Healing
24,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,492
4,569
0
7,470
14,880
4,676
96
1,079
13,801
0
49,167
W
Baron Samedi
JamalofJaCrispy
Baron Samedi
10,804
983
1,410
3,487
7,585
3,387
84
2,219
5,366
55,627
896
W
Ymir
6,768
2,066
0
2,334
11,423
8,556
62
2,389
9,034
21,508
0
L
2,823
644
0
3,213
8,640
2,137
805
5,222
2,943
42,857
254
L
Amaterasu
Shauwne
Amaterasu
10,030
5,176
0
10,702
21,422
12,922
0
5,430
15,278
0
59,043
L
Heimdallr
Vital Nexus 179
Heimdallr
4,560
1,995
0
1,958
8,837
3,019
0
2,258
6,579
0
31,825
L
Ravana
7,651
2,159
0
3,059
7,686
2,838
0
1,994
5,521
0
68,487
W
11,614
5,146
0
4,877
12,979
9,661
357
236
12,743
1,156
66,228
L
Baron Samedi
iStr8Drop3563
Baron Samedi
6,930
498
256
3,451
11,373
9,451
0
2,284
8,864
34,784
658
W
Martichoras
rockhard025
Martichoras
9,031
3,943
0
5,068
11,705
5,126
746
4,092
7,613
0
78,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
44,486
422
Minions Killed
438
0
Camps Cleared
0
1,433,351
Distance Traveled
1,538,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,664
578
61
4
0
342,206
0
W
Baron Samedi
8,970
598
95
6
0
288,641
3
W
Ymir
8,078
539
22
1
0
295,408
5
L
Sol
7,313
488
81
5
0
289,369
0
L
Amaterasu
8,769
585
128
9
0
272,304
0
L
Heimdallr
6,339
423
48
3
0
276,028
2
L
Ravana
8,286
552
119
8
0
320,866
3
W
Surtr
9,227
615
112
7
0
297,727
0
L
Baron Samedi
6,532
435
46
3
0
274,784
2
W
Martichoras
9,547
636
148
10
0
314,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role