Player Matchup

Aphrodite
Aphrodite
BDOG1015
Aphrodite
Level 129
God Stats
3W - 0L
1,864 SR
Queue Stats
89W - 81L
1,503 Elo+
Solo
Fenrir
Fenrir
Bajan_Badass
Fenrir
Level 168
God Stats
3W - 4L
1,389 SR
Queue Stats
221W - 223L
1,532 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 83
God Stats
232W - 167L
1,640 SR
Queue Stats
345W - 285L
1,583 Elo+
Solo
Thoth
Thoth
percfever
Thoth
Level 163
God Stats
14W - 11L
1,571 SR
Queue Stats
786W - 733L
1,525 Elo+
Solo
Hou Yi
Hou Yi
xJuanDax
Hou Yi
Level 120
God Stats
2W - 0L
1,861 SR
Queue Stats
40W - 38L
1,486 Elo+
Solo
Team Averages
Level 133
1,665 SR
1,526 Elo+

VS

Team Averages
Level 142
1,666 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dwarfguy
Chaac
Level 171
God Stats
16W - 8L
1,700 SR
Queue Stats
71W - 55L
1,572 Elo+
Solo
Neith
Neith
XaviiKrypto
Neith
Level 88
God Stats
8W - 2L
1,808 SR
Queue Stats
241W - 254L
1,447 Elo+
Solo
Vulcan
Vulcan
josegzr
Vulcan
Level 129
God Stats
3W - 4L
1,621 SR
Queue Stats
127W - 122L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
lilz3gen
Maman Brigitte
Level 149
God Stats
1W - 1L
1,701 SR
Queue Stats
92W - 88L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BDOG1015
Aphrodite
12
0 / 2 / 4
6,201
443
2,315
9,187
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
6 / 1 / 8
8,229
588
6,407
10,685
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
T_AldoC21
Chaac
15
3 / 0 / 3
9,018
644
7,286
10,277
10,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
percfever
Thoth
15
9 / 0 / 5
9,485
678
11,064
6,231
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xJuanDax
Hou Yi
14
4 / 1 / 1
8,260
590
6,507
9,161
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 3
5,951
425
6,631
9,963
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Dwarfguy
Chaac
13
0 / 4 / 2
7,528
538
4,735
13,037
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 0
6,686
478
5,202
8,712
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
josegzr
Vulcan
11
1 / 6 / 0
6,435
460
5,866
10,041
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
lilz3gen
Maman Brigitte
12
0 / 5 / 1
6,065
433
1,683
11,150
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
4
4
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
3
0.83
W
Aphrodite
BDOG1015
Aphrodite
0
2
4
1
W
Fenrir
6
1
8
10
L
Chaac
Dwarfguy
Chaac
0
4
2
0.25
W
Chaac
T_AldoC21
Chaac
3
0
3
4.5
L
2
4
0
0.5
L
Vulcan
josegzr
Vulcan
1
6
0
0.17
L
Maman Brigitte
lilz3gen
Maman Brigitte
0
5
1
0.1
W
Thoth
percfever
Thoth
9
0
5
11.5
W
Hou Yi
xJuanDax
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
24,117
45,541
Taken
52,903
22,997
Mitigated
22,429
18,276
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,631
869
0
2,897
9,963
8,021
0
2,997
6,966
29,798
1,453
W
Aphrodite
BDOG1015
Aphrodite
2,315
444
2,873
5,437
9,187
3,516
0
2,564
6,409
30,474
2,544
W
Fenrir
6,407
1,261
0
3,288
10,685
4,362
0
3,723
6,723
0
60,247
L
Chaac
Dwarfguy
Chaac
4,735
621
0
4,675
13,037
6,350
0
827
12,210
0
59,277
W
Chaac
T_AldoC21
Chaac
7,286
820
0
3,029
10,277
10,146
0
1,347
8,824
329
72,189
L
5,202
1,831
0
2,164
8,712
2,951
0
356
8,356
0
54,753
L
Vulcan
josegzr
Vulcan
5,866
125
0
2,198
10,041
2,317
0
5,975
4,066
41,134
0
L
Maman Brigitte
lilz3gen
Maman Brigitte
1,683
281
0
4,099
11,150
2,790
0
3,413
7,737
43,871
850
W
Thoth
percfever
Thoth
11,064
224
0
1,044
6,231
1,925
0
3,690
2,360
58,359
855
W
Hou Yi
xJuanDax
Hou Yi
6,507
3,360
0
2,605
9,161
3,048
485
1,327
7,582
0
58,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
32,665
519
Minions Killed
422
0
Camps Cleared
0
1,393,829
Distance Traveled
1,355,065
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,951
425
36
3
0
300,575
4
W
Aphrodite
6,201
443
55
4
0
289,817
0
W
Fenrir
8,229
588
82
6
0
306,399
1
L
Chaac
7,528
538
136
10
0
278,613
2
W
Chaac
9,018
644
140
10
0
258,960
5
L
Neith
6,686
478
88
6
0
235,792
2
L
Vulcan
6,435
460
81
6
0
265,454
1
L
Maman Brigitte
6,065
433
81
6
0
274,631
0
W
Thoth
9,485
678
130
9
0
296,159
0
W
Hou Yi
8,260
590
112
8
0
242,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role