Player Matchup

Chaac
Chaac
Silver I
CATRACHO 5O4
Chaac
Silver I
Level 107
God Stats
32W - 49L
1,482 SR
Queue Stats
46W - 77L
1,161 MMR
Party 1
Cthulhu
Cthulhu
Gold I
FA1C0 81
Cthulhu
Gold I
Level 124
God Stats
92W - 78L
1,591 SR
Queue Stats
198W - 198L
1,739 MMR
Party 1
Eset
Eset
Silver I
XxKiLL Y0 FACEx
Eset
Silver I
Level 161
God Stats
22W - 23L
1,542 SR
Queue Stats
256W - 266L
1,197 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,538 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,455 SR
1,147 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
BuzzyJr89
Bastet
Silver I
Level 83
God Stats
2W - 2L
1,509 SR
Queue Stats
95W - 105L
981 MMR
Solo
Geb
Geb
Silver III
FrivolousRain3
Geb
Silver III
Level 109
God Stats
14W - 25L
1,355 SR
Queue Stats
425W - 514L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,944
813
5,345
12,439
10,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FA1C0 81
Cthulhu
17
3 / 1 / 6
9,691
881
9,715
9,647
7,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 4
10,267
933
11,588
9,866
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SerqetAchillesNe ZhaFafnirBacchus

VS

Bans
VulcanKuzenboDanzaburouKumbhakarnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 4 / 0
8,560
778
9,151
8,367
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
BuzzyJr89
Bastet
14
0 / 2 / 2
8,309
755
6,335
8,310
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 3 / 2
8,163
742
5,414
13,664
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
0
0.5
L
Bastet
BuzzyJr89
Bastet
0
2
2
0.5
W
1
1
5
3.5
W
Cthulhu
FA1C0 81
Cthulhu
3
1
6
6
L
0
3
2
0.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
20,900
31,952
Taken
30,341
21,737
Mitigated
16,970
7,911
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,151
355
0
870
8,367
2,782
102
6,353
2,008
32,625
0
L
Bastet
BuzzyJr89
Bastet
6,335
1,158
0
2,070
8,310
3,827
0
4,910
3,394
0
26,188
W
5,345
430
0
3,597
12,439
10,748
0
5,432
6,540
0
24,684
W
Cthulhu
FA1C0 81
Cthulhu
9,715
485
501
2,090
9,647
7,698
291
3,892
5,277
27,780
473
L
5,414
578
0
1,112
13,664
10,361
0
9,909
3,749
22,086
0
W
11,588
473
417
1,306
9,866
3,291
189
4,743
4,753
40,129
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
25,032
150
Minions Killed
136
0
Camps Cleared
0
693,578
Distance Traveled
649,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,560
778
56
5
0
197,656
4
L
Bastet
8,309
755
48
4
0
223,276
0
W
Chaac
8,944
813
32
3
0
231,470
3
W
Cthulhu
9,691
881
48
4
0
246,926
0
L
Geb
8,163
742
32
3
0
228,104
0
W
Eset
10,267
933
70
6
0
215,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role