Player Matchup

Lancelot
Lancelot
ChaoticSunOfEvil
Lancelot
Level 153
God Stats
12W - 15L
1,546 SR
Queue Stats
317W - 322L
1,503 Elo+
Solo
Terra
Terra
JohnaANDmari87
Terra
Level 126
God Stats
1W - 0L
1,733 SR
Queue Stats
713W - 711L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
King rpg7534
Ao Kuang
Level 128
God Stats
9W - 9L
1,486 SR
Queue Stats
75W - 79L
1,463 Elo+
Solo
Nu Wa
Nu Wa
trevosissimo
Nu Wa
Level 62
God Stats
142W - 117L
1,527 SR
Queue Stats
151W - 138L
1,491 Elo+
Solo
Mulan
Mulan
ttoclaw1
Mulan
Level 116
God Stats
4W - 5L
1,506 SR
Queue Stats
778W - 780L
1,533 Elo+
Solo
Team Averages
Level 117
1,560 SR
1,499 Elo+

VS

Team Averages
Level 127
1,533 SR
1,507 Elo+
Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LEGIØN666
Cupid
Level 152
God Stats
1W - 4L
1,305 SR
Queue Stats
280W - 254L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
Oy_Chaps
Kumbhakarna
Level 125
God Stats
9W - 5L
1,672 SR
Queue Stats
277W - 274L
1,524 Elo+
Solo
Zeus
Zeus
SaanGokuTRexkid
Zeus
Level 157
God Stats
245W - 192L
1,588 SR
Queue Stats
1,355W - 1,402L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
jcsarj
Gilgamesh
Level 88
God Stats
7W - 8L
1,602 SR
Queue Stats
295W - 286L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,488
1,248
6,745
5,022
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

12
4 / 0 / 9
7,707
1,285
5,010
7,892
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
King rpg7534
Ao Kuang
12
7 / 0 / 7
8,539
1,423
7,231
5,903
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 0 / 9
6,920
1,153
4,760
1,945
575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
ttoclaw1
Mulan
12
1 / 2 / 10
6,828
1,138
5,482
6,382
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

413

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 2
6,654
1,109
4,049
3,099
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
9
0 / 0 / 0
4,092
682
0
0
0
Kumbhakarna
Oy_Chaps
Kumbhakarna
10
0 / 4 / 1
6,243
1,041
1,930
13,062
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 0
6,567
1,095
11,598
6,275
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
jcsarj
Gilgamesh
10
0 / 6 / 1
6,003
1,001
4,801
9,837
5,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
15
Kills
2
2
Deaths
15
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
W
3
0
7
6.5
W
4
0
9
8.5
W
Ao Kuang
King rpg7534
Ao Kuang
7
0
7
10.5
L
Cupid
0
0
0
0
L
Kumbhakarna
Oy_Chaps
Kumbhakarna
0
4
1
0.13
L
2
4
0
0.5
L
Gilgamesh
jcsarj
Gilgamesh
0
6
1
0.08
W
0
0
9
4.5
W
Mulan
ttoclaw1
Mulan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
22,378
27,144
Taken
32,273
14,913
Mitigated
15,185
8,211
Healing
833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,049
63
0
0
3,099
878
0
1,704
1,395
24,416
0
W
6,745
1,192
0
1,045
5,022
1,809
0
3,456
1,566
0
18,173
W
5,010
1,072
706
1,516
7,892
4,995
0
5,875
2,017
9,465
0
W
Ao Kuang
King rpg7534
Ao Kuang
7,231
1,904
0
3,445
5,903
3,765
0
3,081
2,822
15,974
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Oy_Chaps
Kumbhakarna
1,930
35
0
707
13,062
7,279
0
6,359
6,288
5,446
0
L
11,598
736
0
62
6,275
1,688
0
3,164
3,040
20,205
0
L
Gilgamesh
jcsarj
Gilgamesh
4,801
979
0
64
9,837
5,340
0
5,561
4,058
0
11,400
W
4,760
1,712
0
0
1,945
575
0
967
978
19,776
0
W
Mulan
ttoclaw1
Mulan
5,482
735
327
1,172
6,382
3,769
0
4,198
2,184
0
9,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
29,559
108
Minions Killed
72
6
Camps Cleared
4
592,360
Distance Traveled
426,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,654
1,109
36
6
0
131,018
0
W
Lancelot
7,488
1,248
22
4
3
137,576
0
W
Terra
7,707
1,285
14
2
0
113,741
0
W
Ao Kuang
8,539
1,423
22
4
1
119,938
0
L
Cupid
4,092
682
0
0
0
0
0
L
Kumbhakarna
6,243
1,041
5
1
0
96,350
0
L
Zeus
6,567
1,095
21
4
4
98,422
0
L
Gilgamesh
6,003
1,001
10
2
0
100,844
0
W
Nu Wa
6,920
1,153
35
6
1
117,791
0
W
Mulan
6,828
1,138
15
3
1
103,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role