Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DJ BLANK7316
Ra
Level 156
God Stats
29W - 28L
1,514 SR
Queue Stats
192W - 189L
1,466 Elo+
Solo
Ymir
Ymir
GiftigerGorilla
Ymir
Level 155
God Stats
6W - 3L
1,608 SR
Queue Stats
241W - 256L
1,499 Elo+
Solo
Chernobog
Chernobog
daikrus
Chernobog
Level 148
God Stats
9W - 3L
1,696 SR
Queue Stats
585W - 573L
1,502 Elo+
Solo
Team Averages
Level 134
1,564 SR
1,494 Elo+

VS

Team Averages
Level 100
1,636 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EmperorAmicus
Amaterasu
Level 63
God Stats
4W - 4L
1,703 SR
Queue Stats
155W - 142L
1,510 Elo+
Solo
Medusa
Medusa
SanchezSt__
Medusa
Level 47
God Stats
27W - 14L
1,646 SR
Queue Stats
35W - 31L
1,507 Elo+
Party 1
Loki
Loki
Solvius
Loki
Level 128
God Stats
0W - 2L
1,505 SR
Queue Stats
7W - 11L
1,406 Elo+
Solo
Cthulhu
Cthulhu
reasagre
Cthulhu
Level 109
God Stats
1W - 1L
1,826 SR
Queue Stats
50W - 39L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 1
7,111
790
6,638
6,121
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
 
Camazotz
9
4 / 1 / 3
5,459
607
1,589
6,063
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,140
682
1,597
4,944
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 2
5,328
592
3,755
6,736
4,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
daikrus
Chernobog
9
4 / 0 / 4
6,002
667
7,135
5,208
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
4,470
497
3,684
4,585
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
EmperorAmicus
Amaterasu
6
0 / 5 / 0
3,858
429
1,665
7,438
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
7
1 / 5 / 1
4,468
496
2,889
6,254
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
Solvius
Loki
9
2 / 2 / 0
4,932
548
2,896
5,302
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
reasagre
Cthulhu
7
0 / 2 / 2
4,643
516
3,257
8,035
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
3
3
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
1
5.5
W
Camazotz
 
Camazotz
4
1
3
5.5
L
Janus
 
Janus
0
3
1
0.17
W
2
1
1
2.5
L
Amaterasu
EmperorAmicus
Amaterasu
0
5
0
0
W
2
1
2
3
L
Medusa
1
5
1
0.3
L
Loki
Solvius
Loki
2
2
0
1
W
Chernobog
daikrus
Chernobog
4
0
4
6
L
Cthulhu
reasagre
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
14,391
29,072
Taken
31,614
13,766
Mitigated
11,286
12,550
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,638
2,348
0
2,303
6,121
3,827
467
316
5,805
37,690
10,411
W
Camazotz
 
Camazotz
1,589
336
0
2,229
6,063
1,941
94
482
5,497
0
25,641
L
Janus
 
Janus
3,684
221
0
951
4,585
1,172
0
1,779
2,776
26,304
0
W
1,597
383
175
2,590
4,944
1,590
0
1,456
3,260
42,511
448
L
Amaterasu
EmperorAmicus
Amaterasu
1,665
687
0
2,615
7,438
3,213
0
3,770
3,668
0
18,023
W
3,755
1,376
0
2,626
6,736
4,843
270
2,446
4,180
18,260
1,367
L
Medusa
2,889
1,021
0
492
6,254
1,659
119
1,276
4,978
0
19,404
L
Loki
Solvius
Loki
2,896
463
0
1,932
5,302
1,280
0
1,127
4,175
0
24,522
W
Chernobog
daikrus
Chernobog
7,135
4,229
0
2,627
5,208
1,565
774
1,737
3,389
0
36,129
L
Cthulhu
reasagre
Cthulhu
3,257
218
969
2,428
8,035
3,962
0
2,914
5,121
18,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
22,371
308
Minions Killed
177
0
Camps Cleared
0
913,118
Distance Traveled
914,025
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,111
790
87
10
0
147,424
0
W
Camazotz
5,459
607
55
6
0
216,950
0
L
Janus
4,470
497
55
6
0
179,041
5
W
Ra
6,140
682
82
9
0
180,952
1
L
Amaterasu
3,858
429
20
2
0
131,016
0
W
Ymir
5,328
592
25
3
0
180,819
0
L
Medusa
4,468
496
34
4
0
193,961
0
L
Loki
4,932
548
41
5
0
210,317
0
W
Chernobog
6,002
667
59
7
0
186,973
0
L
Cthulhu
4,643
516
27
3
0
199,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role