Player Matchup

Morgan Le Fay
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
Level 128
God Stats
6W - 5L
1,611 SR
Queue Stats
127W - 142L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
FlameKeeper7
Danzaburou
Level 103
God Stats
42W - 42L
1,532 SR
Queue Stats
81W - 93L
1,475 Elo+
Party 1
Osiris
Osiris
Klasko98
Osiris
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,393 Elo+
Solo
Team Averages
Level 89
1,548 SR
1,441 Elo+

VS

Team Averages
Level 76
1,626 SR
1,486 Elo+
Merlin
Merlin
Blaubraba
Merlin
Level 79
God Stats
40W - 55L
1,437 SR
Queue Stats
164W - 177L
1,489 Elo+
Solo
Danzaburou
Danzaburou
boysy700
Danzaburou
Level 99
God Stats
3W - 2L
1,779 SR
Queue Stats
111W - 115L
1,481 Elo+
Solo
Bacchus
Bacchus
djsansus
Bacchus
Level 49
God Stats
2W - 2L
1,660 SR
Queue Stats
14W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
18
5 / 1 / 5
11,039
849
17,836
9,096
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FlameKeeper7
Danzaburou
18
5 / 1 / 4
11,118
855
7,521
8,854
3,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Klasko98
Osiris
16
1 / 5 / 8
9,671
744
4,316
11,189
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blaubraba
Merlin
16
0 / 6 / 6
9,602
739
8,207
9,568
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
boysy700
Danzaburou
16
4 / 5 / 3
10,416
801
7,121
13,195
4,703
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
djsansus
Bacchus
16
3 / 1 / 4
9,752
750
6,304
12,583
16,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blaubraba
Merlin
0
6
6
0.5
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
5
1
5
7.5
W
Danzaburou
FlameKeeper7
Danzaburou
5
1
4
7
W
Osiris
Klasko98
Osiris
1
5
8
1
L
Danzaburou
boysy700
Danzaburou
4
5
3
1.1
L
Bacchus
djsansus
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
21,632
29,139
Taken
35,346
18,299
Mitigated
24,135
7,075
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blaubraba
Merlin
8,207
0
0
1,343
9,568
2,728
452
5,005
3,992
39,992
0
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
17,836
1,647
0
2,666
9,096
3,619
389
4,946
4,145
45,253
772
W
Danzaburou
FlameKeeper7
Danzaburou
7,521
3,165
0
3,441
8,854
3,592
1,328
5,160
3,689
0
40,574
W
Osiris
Klasko98
Osiris
4,316
699
0
968
11,189
11,088
344
4,429
6,742
0
11,199
L
Danzaburou
boysy700
Danzaburou
7,121
1,620
0
2,604
13,195
4,703
923
6,355
5,758
0
34,571
L
Bacchus
djsansus
Bacchus
6,304
282
301
1,552
12,583
16,704
352
4,411
7,363
14,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
29,770
168
Minions Killed
148
0
Camps Cleared
0
796,687
Distance Traveled
691,678
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,602
739
69
5
0
225,420
0
W
Morgan Le Fay
11,039
849
63
5
0
305,528
5
W
Danzaburou
11,118
855
84
6
0
264,389
0
W
Osiris
9,671
744
21
2
0
226,770
7
L
Danzaburou
10,416
801
66
5
0
222,725
0
L
Bacchus
9,752
750
13
1
0
243,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role