Player Matchup

Osiris
Osiris
KING DAVID3263
Osiris
Level 107
God Stats
2W - 4L
1,326 SR
Queue Stats
129W - 140L
1,486 Elo+
Solo
Chronos
Chronos
SYN7
Chronos
Level 212
God Stats
4W - 2L
1,671 SR
Queue Stats
93W - 91L
1,507 Elo+
Solo
Xbalanque
Xbalanque
SimplyMarc92
Xbalanque
Level 155
God Stats
4W - 5L
1,474 SR
Queue Stats
346W - 348L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
javyleon
Baron Samedi
Level 158
God Stats
4W - 2L
1,624 SR
Queue Stats
231W - 235L
1,505 Elo+
Solo
Medusa
Medusa
mander1989-
Medusa
Level 29
God Stats
1W - 1L
1,218 SR
Queue Stats
72W - 90L
1,433 Elo+
Solo
Team Averages
Level 132
1,462 SR
1,502 Elo+

VS

Team Averages
Level 132
1,486 SR
1,499 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Miss Macchiato
Thanatos
Level 126
God Stats
5W - 6L
1,490 SR
Queue Stats
167W - 152L
1,495 Elo+
Solo
Athena
Athena
SolarScroll
Athena
Level 153
God Stats
3W - 5L
1,547 SR
Queue Stats
430W - 493L
1,536 Elo+
Solo
Chiron
Chiron
striiiker28
Chiron
Level 126
God Stats
5W - 4L
1,393 SR
Queue Stats
171W - 175L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 18
9,046
905
9,619
14,534
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
SYN7
Chronos
14
4 / 1 / 15
8,806
881
7,745
7,643
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
SimplyMarc92
Xbalanque
16
4 / 3 / 16
9,384
938
15,276
10,925
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
javyleon
Baron Samedi
16
4 / 0 / 19
8,902
890
10,798
5,774
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
8 / 2 / 13
9,249
925
11,662
9,648
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 8 / 2
8,192
819
11,645
14,425
12,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
 
Artio
14
1 / 5 / 4
8,004
800
4,374
16,707
17,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
1 / 6 / 4
7,250
725
6,584
8,242
3,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
13
0 / 6 / 5
7,078
708
5,842
13,460
13,629
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
2 / 0 / 2
7,906
791
9,649
7,406
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
25
Kills
8
8
Deaths
25
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
2
0.63
L
Artio
 
Artio
1
5
4
0.6
W
5
2
18
7
L
Thanatos
1
6
4
0.5
W
Chronos
SYN7
Chronos
4
1
15
11.5
W
Xbalanque
SimplyMarc92
Xbalanque
4
3
16
4
L
Athena
0
6
5
0.42
W
Baron Samedi
javyleon
Baron Samedi
4
0
19
13.5
W
Medusa
8
2
13
7.25
L
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,100
Damage
38,094
48,524
Taken
60,240
27,751
Mitigated
50,878
24,732
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,645
646
227
2,674
14,425
12,350
0
2,818
11,359
24,953
595
L
Artio
 
Artio
4,374
362
2,300
3,627
16,707
17,921
0
6,480
9,849
8,794
145
W
9,619
2,133
1,555
4,658
14,534
14,589
137
4,968
9,566
0
12,342
L
Thanatos
6,584
532
0
1,974
8,242
3,722
0
2,777
5,380
0
9,838
W
Chronos
SYN7
Chronos
7,745
2,800
1,186
1,434
7,643
2,668
440
4,044
3,599
16,048
804
W
Xbalanque
SimplyMarc92
Xbalanque
15,276
7,258
1,170
3,815
10,925
4,039
2,642
5,064
5,861
0
32,729
L
Athena
5,842
388
272
599
13,460
13,629
0
3,928
9,216
10,249
0
W
Baron Samedi
javyleon
Baron Samedi
10,798
637
5,524
2,769
5,774
2,984
0
2,101
3,673
20,577
0
W
Medusa
11,662
5,600
806
1,815
9,648
3,471
1,336
5,266
4,382
0
23,558
L
Chiron
9,649
812
545
2,966
7,406
3,256
0
2,324
4,999
0
26,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
38,430
123
Minions Killed
92
0
Camps Cleared
0
989,156
Distance Traveled
865,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,192
819
28
3
0
148,054
0
L
Artio
8,004
800
15
2
0
157,716
0
W
Osiris
9,046
905
7
1
0
218,720
0
L
Thanatos
7,250
725
8
1
0
181,143
0
W
Chronos
8,806
881
37
4
0
193,047
0
W
Xbalanque
9,384
938
32
3
0
177,797
0
L
Athena
7,078
708
8
1
0
201,827
0
W
Baron Samedi
8,902
890
23
2
0
207,869
0
W
Medusa
9,249
925
24
2
0
191,723
0
L
Chiron
7,906
791
33
3
0
176,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role