Player Matchup

Nike
Nike
 
Nike
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
JJRemy22
Aphrodite
Level 89
God Stats
1W - 3L
1,338 SR
Queue Stats
172W - 168L
1,441 Elo+
Solo
Scylla
Scylla
斯蒂芬改扩建广东省立刻就哭了
Scylla
Level 54
God Stats
4W - 6L
1,511 SR
Queue Stats
80W - 70L
1,577 Elo+
Party 1
Kali
Kali
最強伝說と絕兇の猛虎
Kali
Level 121
God Stats
2W - 3L
1,490 SR
Queue Stats
134W - 141L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
胖次什么的不穿就好
Danzaburou
Level 146
God Stats
9W - 8L
1,637 SR
Queue Stats
94W - 117L
1,508 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,500 Elo+

VS

Team Averages
Level 154
1,640 SR
1,569 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Adwi
Bacchus
Level 180
God Stats
1W - 0L
1,893 SR
Queue Stats
11W - 5L
1,628 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ObviousChief
Cu Chulainn
Level 143
God Stats
62W - 64L
1,556 SR
Queue Stats
911W - 950L
1,518 Elo+
Solo
Izanami
Izanami
elalex999
Izanami
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
10W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 5 / 2
6,359
489
5,105
11,274
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
JJRemy22
Aphrodite
8
0 / 2 / 1
5,130
395
1,354
4,792
1,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 2 / 1
8,190
630
8,242
6,032
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 5
7,331
564
6,760
12,755
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 4
7,606
585
8,645
10,072
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 3 / 4
8,056
620
4,313
7,018
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
14
4 / 1 / 5
8,021
617
7,439
10,416
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Adwi
Bacchus
11
2 / 5 / 7
6,987
537
6,333
10,985
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ObviousChief
Cu Chulainn
14
5 / 2 / 0
8,815
678
7,668
11,714
9,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
elalex999
Izanami
13
3 / 5 / 1
7,525
579
5,777
8,846
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
17
17
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
2
0.2
W
Ra
 
Ra
3
3
4
1.67
W
Fenrir
 
Fenrir
4
1
5
6.5
W
Bacchus
Adwi
Bacchus
2
5
7
1.1
L
Aphrodite
JJRemy22
Aphrodite
0
2
1
0.25
W
Cu Chulainn
ObviousChief
Cu Chulainn
5
2
0
2.5
W
Izanami
elalex999
Izanami
3
5
1
0.7
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
31,530
44,925
Taken
48,979
21,555
Mitigated
28,661
12,814
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,105
475
0
1,872
11,274
9,951
0
1,211
10,063
1,243
37,339
W
Ra
 
Ra
4,313
607
732
1,180
7,018
1,848
0
3,351
3,447
59,057
940
W
Fenrir
 
Fenrir
7,439
2,528
0
2,231
10,416
4,256
436
1,091
9,227
0
55,385
W
Bacchus
Adwi
Bacchus
6,333
1,083
0
1,655
10,985
10,259
0
2,828
7,932
16,206
1,674
L
Aphrodite
JJRemy22
Aphrodite
1,354
325
1,146
2,370
4,792
1,533
0
676
4,116
17,518
0
W
Cu Chulainn
ObviousChief
Cu Chulainn
7,668
1,469
0
3,088
11,714
9,854
0
1,126
9,810
1,989
60,948
W
Izanami
elalex999
Izanami
5,777
3,332
0
953
8,846
2,444
275
973
7,833
0
57,384
L
8,242
1,414
0
1,237
6,032
1,871
0
2,514
3,518
57,577
961
L
6,760
3,239
0
2,592
12,755
4,996
0
4,019
8,736
0
45,859
L
8,645
4,118
0
3,597
10,072
3,204
0
2,411
7,661
0
52,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
39,404
379
Minions Killed
452
0
Camps Cleared
0
1,184,846
Distance Traveled
1,350,601
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,359
489
73
6
0
238,900
0
W
Ra
8,056
620
122
9
0
268,566
3
W
Fenrir
8,021
617
85
7
0
302,442
0
W
Bacchus
6,987
537
26
2
0
274,429
2
L
Aphrodite
5,130
395
38
3
0
129,366
0
W
Cu Chulainn
8,815
678
111
9
0
266,144
2
W
Izanami
7,525
579
108
8
0
239,020
0
L
Scylla
8,190
630
109
8
0
273,346
1
L
Kali
7,331
564
81
6
0
297,566
0
L
Danzaburou
7,606
585
78
6
0
245,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role