Player Matchup

Ares
Ares
Brosef Jachmann
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,473 Elo+
Solo
Hades
Hades
FamousShot69
Hades
Level 156
God Stats
7W - 6L
1,565 SR
Queue Stats
227W - 234L
1,534 Elo+
Solo
Aphrodite
Aphrodite
XEva ElfieX
Aphrodite
Level 29
God Stats
2W - 2L
1,532 SR
Queue Stats
72W - 86L
1,460 Elo+
Solo
Agni
Agni
kiwea0129
Agni
Level 122
God Stats
1W - 1L
1,787 SR
Queue Stats
19W - 17L
1,517 Elo+
Solo
Xbalanque
Xbalanque
thirax
Xbalanque
Level 199
God Stats
5W - 5L
1,488 SR
Queue Stats
270W - 273L
1,512 Elo+
Solo
Team Averages
Level 129
1,574 SR
1,499 Elo+

VS

Team Averages
Level 123
1,455 SR
1,532 Elo+
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeatleDeuce
Zeus
Level 133
God Stats
2W - 0L
1,356 SR
Queue Stats
129W - 117L
1,571 Elo+
Solo
Danzaburou
Danzaburou
GrantedHEAT
Danzaburou
Level 145
God Stats
4W - 2L
1,594 SR
Queue Stats
188W - 183L
1,542 Elo+
Solo
Ymir
Ymir
Kumakaon_404
Ymir
Level 106
God Stats
3W - 5L
1,323 SR
Queue Stats
143W - 130L
1,544 Elo+
Party 1
Hera
Hera
StalkerFraco
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,613
1,123
3,903
6,142
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 1
6,118
1,224
4,465
4,234
3,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
XEva ElfieX
Aphrodite
11
0 / 2 / 5
5,536
1,107
2,605
4,355
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
5
0 / 0 / 0
4,308
862
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
thirax
Xbalanque
9
0 / 2 / 6
5,287
1,057
5,140
2,876
1,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 1 / 4
5,782
1,156
1,129
4,475
2,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
2 / 1 / 4
6,026
1,205
3,891
2,785
802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GrantedHEAT
Danzaburou
12
4 / 1 / 3
6,975
1,395
5,199
3,753
1,326
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 2 / 6
5,567
1,113
3,332
4,351
1,702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 5
5,439
1,088
2,430
2,897
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
7
Kills
8
8
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
4
3
W
2
1
4
4
L
2
2
2
1.5
L
5
2
1
2.75
W
Danzaburou
GrantedHEAT
Danzaburou
4
1
3
5.5
W
1
2
6
2
W
0
2
5
1.25
L
Aphrodite
XEva ElfieX
Aphrodite
0
2
5
1.25
L
Agni
0
0
0
0
L
Xbalanque
thirax
Xbalanque
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
15,981
17,607
Taken
18,261
12,043
Mitigated
7,040
6,637
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,129
140
2,154
1,420
4,475
2,139
0
3,156
1,319
2,860
0
W
3,891
524
68
544
2,785
802
329
986
1,799
15,677
103
L
3,903
60
0
1,053
6,142
5,776
0
3,479
2,663
5,559
0
L
4,465
120
45
1,023
4,234
3,079
0
2,103
2,131
9,764
0
W
Danzaburou
GrantedHEAT
Danzaburou
5,199
2,069
0
728
3,753
1,326
682
2,195
1,558
0
11,515
W
3,332
788
540
898
4,351
1,702
0
2,782
1,569
6,014
0
W
2,430
372
405
197
2,897
1,071
53
1,854
1,043
4,661
0
L
Aphrodite
XEva ElfieX
Aphrodite
2,605
238
1,793
2,286
4,355
2,118
0
3,195
1,160
8,593
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
thirax
Xbalanque
5,140
351
175
262
2,876
1,070
0
1,962
914
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
29,789
49
Minions Killed
57
0
Camps Cleared
0
336,628
Distance Traveled
432,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,782
1,156
0
0
0
86,887
0
W
Zeus
6,026
1,205
31
6
0
79,222
0
L
Ares
5,613
1,123
2
0
0
85,487
0
L
Hades
6,118
1,224
12
2
0
87,606
0
W
Danzaburou
6,975
1,395
18
4
0
81,776
0
W
Ymir
5,567
1,113
4
1
0
104,631
0
W
Hera
5,439
1,088
4
1
0
80,363
0
L
Aphrodite
5,536
1,107
21
4
0
90,410
0
L
Agni
4,308
862
0
0
0
0
0
L
Xbalanque
5,287
1,057
14
3
0
73,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role