Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OvoT
Guan Yu
Level 143
God Stats
0W - 2L
1,178 SR
Queue Stats
105W - 108L
1,460 Elo+
Party 1
Medusa
Medusa
VicManGonLop
Medusa
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 71L
1,435 Elo+
Solo
Ra
Ra
小嫂子别出声
Ra
Level 77
God Stats
21W - 21L
1,598 SR
Queue Stats
313W - 307L
1,513 Elo+
Party 1
Team Averages
Level 120
1,455 SR
1,481 Elo+

VS

Team Averages
Level 145
1,539 SR
1,462 Elo+
Rama
Rama
FeelMeUwU
Rama
Level 144
God Stats
1W - 2L
1,571 SR
Queue Stats
36W - 41L
1,344 Elo+
Solo
Ullr
Ullr
KloutKatcher
Ullr
Level 124
God Stats
39W - 37L
1,532 SR
Queue Stats
230W - 220L
1,511 Elo+
Party 2
Maui
Maui
iDanRead
Maui
Level 161
God Stats
139W - 122L
1,500 SR
Queue Stats
484W - 460L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
taleb_kh_99
Aphrodite
Level 146
God Stats
19W - 10L
1,591 SR
Queue Stats
543W - 521L
1,476 Elo+
Solo
Camazotz
Camazotz
vowlsey24
Camazotz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 127L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 4 / 2
5,503
550
5,343
8,411
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
 
Janus
8
0 / 2 / 0
4,765
477
92
1,964
438
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
OvoT
Guan Yu
5
0 / 1 / 0
4,107
411
1,801
3,775
1,253
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Medusa
11
1 / 0 / 0
5,507
551
4,490
2,793
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 6 / 4
5,533
553
4,311
6,100
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 0 / 0
5,904
590
1,522
4,788
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 8
6,360
636
4,522
6,564
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
4 / 0 / 2
7,057
706
2,211
3,143
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
taleb_kh_99
Aphrodite
9
0 / 1 / 4
5,574
557
2,968
6,693
2,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
vowlsey24
Camazotz
12
6 / 2 / 5
6,481
648
3,885
7,914
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
2
1.25
L
Janus
 
Janus
0
2
0
0
W
Rama
1
0
0
1
W
2
3
8
2
L
Guan Yu
OvoT
Guan Yu
0
1
0
0
L
Medusa
1
0
0
1
W
Maui
4
0
2
5
W
Aphrodite
taleb_kh_99
Aphrodite
0
1
4
2
W
Camazotz
vowlsey24
Camazotz
6
2
5
4.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
15,108
23,043
Taken
29,102
7,785
Mitigated
9,797
4,475
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,343
2,227
0
1,270
8,411
3,485
0
2,124
6,287
0
25,527
L
Janus
 
Janus
92
0
0
206
1,964
438
0
0
1,964
16,846
1,254
W
Rama
1,522
1,175
0
1,304
4,788
1,269
0
0
4,788
0
40,246
W
4,522
1,717
0
918
6,564
1,682
0
1,611
4,789
0
38,864
L
Guan Yu
OvoT
Guan Yu
1,801
177
136
1,065
3,775
1,253
0
561
3,214
0
13,030
L
Medusa
4,490
1,527
0
788
2,793
753
0
671
2,122
0
42,330
W
Maui
2,211
596
0
1,104
3,143
2,213
556
651
2,376
34,506
8,466
W
Aphrodite
taleb_kh_99
Aphrodite
2,968
540
2,467
3,972
6,693
2,464
0
1,374
5,217
18,699
560
W
Camazotz
vowlsey24
Camazotz
3,885
1,076
0
5,393
7,914
2,169
0
402
7,416
0
34,839
L
4,311
352
389
621
6,100
1,856
0
1,594
4,506
36,397
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
31,376
250
Minions Killed
346
0
Camps Cleared
0
858,788
Distance Traveled
1,034,714
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,503
550
48
5
0
216,819
1
L
Janus
4,765
477
36
4
0
96,727
0
W
Rama
5,904
590
85
9
0
177,438
0
W
Ullr
6,360
636
76
8
0
221,044
0
L
Guan Yu
4,107
411
10
1
0
138,861
0
L
Medusa
5,507
551
77
8
0
207,685
0
W
Maui
7,057
706
87
9
0
214,138
1
W
Aphrodite
5,574
557
37
4
0
190,736
4
W
Camazotz
6,481
648
61
6
0
231,358
0
L
Ra
5,533
553
79
8
0
198,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role