Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JOHNSU95
Xing Tian
Level 147
God Stats
1W - 2L
1,577 SR
Queue Stats
122W - 101L
1,554 Elo+
Solo
Guan Yu
Guan Yu
NatureSong
Guan Yu
Level 146
God Stats
1W - 2L
1,292 SR
Queue Stats
131W - 126L
1,467 Elo+
Solo
Heimdallr
Heimdallr
ZoufPaf
Heimdallr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,584 Elo+
Solo
Mulan
Mulan
zamyrocs
Mulan
Level 181
God Stats
5W - 3L
1,454 SR
Queue Stats
398W - 408L
1,547 Elo+
Solo
Team Averages
Level 153
1,465 SR
1,530 Elo+

VS

Team Averages
Level 132
1,617 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cloak3dAsasin
Anhur
Level 121
God Stats
2W - 0L
1,760 SR
Queue Stats
28W - 22L
1,618 Elo+
Solo
Sylvanus
Sylvanus
MiiStoO
Sylvanus
Level 68
God Stats
3W - 0L
1,812 SR
Queue Stats
139W - 148L
1,513 Elo+
Solo
Mercury
Mercury
Nihilrism
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 174L
1,565 Elo+
Solo
Merlin
Merlin
TheYowMan
Merlin
Level 146
God Stats
13W - 13L
1,514 SR
Queue Stats
624W - 648L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
5,432
543
0
0
0
Xing Tian
JOHNSU95
Xing Tian
14
2 / 6 / 8
8,070
807
9,808
12,896
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
NatureSong
Guan Yu
15
1 / 4 / 9
7,423
742
4,873
19,546
13,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ZoufPaf
Heimdallr
16
6 / 3 / 7
8,895
890
11,946
9,797
3,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
zamyrocs
Mulan
15
6 / 4 / 5
8,549
855
11,093
12,221
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 8
8,357
836
8,177
9,315
11,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
6 / 3 / 8
9,642
964
13,646
10,431
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MiiStoO
Sylvanus
14
2 / 1 / 10
8,585
859
7,042
10,307
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Nihilrism
Mercury
13
1 / 5 / 6
7,422
742
4,378
6,901
2,795
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
TheYowMan
Merlin
16
5 / 4 / 7
9,433
943
12,036
6,991
2,696
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
15
Kills
17
17
Deaths
15
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Tyr
 
Tyr
3
2
8
3.5
W
6
3
8
3.33
L
Xing Tian
JOHNSU95
Xing Tian
2
6
8
1
W
Sylvanus
MiiStoO
Sylvanus
2
1
10
7
L
Guan Yu
NatureSong
Guan Yu
1
4
9
1.38
W
Mercury
Nihilrism
Mercury
1
5
6
0.8
W
Merlin
TheYowMan
Merlin
5
4
7
2.13
L
Heimdallr
ZoufPaf
Heimdallr
6
3
7
3.17
L
Mulan
zamyrocs
Mulan
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
45,279
54,460
Taken
43,945
31,787
Mitigated
32,089
18,834
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
 
Tyr
8,177
153
423
2,735
9,315
11,248
135
1,624
7,493
0
12,256
W
13,646
7,640
175
2,555
10,431
4,074
327
2,197
8,030
0
26,331
L
Xing Tian
JOHNSU95
Xing Tian
9,808
112
0
678
12,896
6,052
0
4,195
8,701
18,007
0
W
Sylvanus
MiiStoO
Sylvanus
7,042
2,312
5,774
3,481
10,307
11,276
151
3,119
6,762
10,035
1,079
L
Guan Yu
NatureSong
Guan Yu
4,873
357
2,739
8,917
19,546
13,116
0
7,461
12,085
0
10,556
W
Mercury
Nihilrism
Mercury
4,378
787
0
405
6,901
2,795
706
967
5,858
0
11,281
W
Merlin
TheYowMan
Merlin
12,036
701
247
787
6,991
2,696
240
1,193
5,694
30,766
0
L
Heimdallr
ZoufPaf
Heimdallr
11,946
6,622
127
2,863
9,797
3,529
0
3,646
6,151
0
32,484
L
Mulan
zamyrocs
Mulan
11,093
682
555
2,955
12,221
9,090
0
3,347
8,874
420
15,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
43,439
95
Minions Killed
112
0
Camps Cleared
0
693,111
Distance Traveled
934,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,432
543
0
0
0
0
0
W
Tyr
8,357
836
4
0
0
239,129
0
W
Anhur
9,642
964
39
4
0
182,812
0
L
Xing Tian
8,070
807
20
2
0
159,243
0
W
Sylvanus
8,585
859
13
1
0
165,594
0
L
Guan Yu
7,423
742
9
1
0
194,816
0
W
Mercury
7,422
742
13
1
0
175,349
0
W
Merlin
9,433
943
43
4
0
171,250
0
L
Heimdallr
8,895
890
45
5
0
171,180
0
L
Mulan
8,549
855
21
2
0
167,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role