Player Matchup

Poseidon
Poseidon
DaYungin69
Poseidon
Level 129
God Stats
6W - 11L
1,371 SR
Queue Stats
416W - 523L
1,413 Elo+
Solo
Cupid
Cupid
PascalRacing
Cupid
Level 148
God Stats
3W - 1L
1,537 SR
Queue Stats
95W - 93L
1,527 Elo+
Party 1
Chiron
Chiron
Prophet_elite11
Chiron
Level 94
God Stats
3W - 0L
1,838 SR
Queue Stats
153W - 126L
1,455 Elo+
Solo
Geb
Geb
SIMxQC
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,612 Elo+
Party 1
Scylla
Scylla
cellsork7
Scylla
Level 149
God Stats
13W - 5L
1,665 SR
Queue Stats
304W - 312L
1,505 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,502 Elo+

VS

Team Averages
Level 128
1,449 SR
1,449 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AngelDusty6
Lancelot
Level 127
God Stats
0W - 2L
1,335 SR
Queue Stats
319W - 353L
1,435 Elo+
Solo
Ullr
Ullr
Artifex_WILSMATI
Ullr
Level 76
God Stats
1W - 2L
1,585 SR
Queue Stats
84W - 138L
1,349 Elo+
Solo
Ganesha
Ganesha
casualgamer0x1
Ganesha
Level 85
God Stats
0W - 4L
1,040 SR
Queue Stats
408W - 452L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
sahha
Baron Samedi
Level 194
God Stats
5W - 2L
1,782 SR
Queue Stats
757W - 774L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaYungin69
Poseidon
15
6 / 2 / 11
9,201
920
7,284
5,917
1,888
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
12 / 3 / 10
10,712
1,071
16,556
9,701
3,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 1 / 16
9,399
940
8,896
8,803
3,242
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
SIMxQC
Geb
14
0 / 4 / 18
8,761
876
5,218
11,823
7,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
cellsork7
Scylla
15
2 / 4 / 11
8,695
870
7,120
8,553
2,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 1 / 3
7,244
724
5,996
2,306
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
AngelDusty6
Lancelot
17
7 / 5 / 4
9,139
914
6,373
13,349
11,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
1 / 3 / 3
7,051
705
4,613
6,589
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 8
7,343
734
4,481
16,756
13,125
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
sahha
Baron Samedi
14
3 / 6 / 7
7,789
779
9,896
11,132
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
23
Kills
14
14
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
3
4.5
L
Lancelot
AngelDusty6
Lancelot
7
5
4
1.8
L
1
3
3
0.83
W
Poseidon
DaYungin69
Poseidon
6
2
11
5.75
W
12
3
10
5.67
W
3
1
16
11
W
Geb
SIMxQC
Geb
0
4
18
2.25
L
0
8
8
0.5
W
Scylla
cellsork7
Scylla
2
4
11
1.88
L
Baron Samedi
sahha
Baron Samedi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
31,359
44,797
Taken
50,132
19,144
Mitigated
33,753
18,876
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,996
81
328
777
2,306
730
0
715
1,591
9,689
490
L
Lancelot
AngelDusty6
Lancelot
6,373
550
932
1,989
13,349
11,528
0
5,654
7,695
0
16,615
L
4,613
1,474
0
447
6,589
2,586
0
3,134
3,455
0
12,914
W
Poseidon
DaYungin69
Poseidon
7,284
1,513
0
0
5,917
1,888
1,224
2,753
3,164
19,089
0
W
16,556
11,131
2,786
4,056
9,701
3,764
1,690
5,036
4,665
0
28,397
W
8,896
3,274
1,583
4,392
8,803
3,242
1,774
4,669
4,134
0
21,050
W
Geb
SIMxQC
Geb
5,218
512
2,015
2,119
11,823
7,392
0
2,314
9,509
8,241
0
L
4,481
57
721
1,521
16,756
13,125
0
5,886
10,870
12,193
0
W
Scylla
cellsork7
Scylla
7,120
96
476
1,449
8,553
2,858
627
4,898
3,655
18,966
333
L
Baron Samedi
sahha
Baron Samedi
9,896
325
668
1,933
11,132
5,784
0
4,068
7,064
16,527
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
38,566
126
Minions Killed
71
0
Camps Cleared
0
949,638
Distance Traveled
786,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,244
724
13
1
0
97,005
0
L
Lancelot
9,139
914
23
2
0
211,485
0
L
Ullr
7,051
705
19
2
0
121,009
0
W
Poseidon
9,201
920
25
3
0
190,820
0
W
Cupid
10,712
1,071
35
4
0
168,892
0
W
Chiron
9,399
940
27
3
0
196,195
0
W
Geb
8,761
876
4
0
0
220,924
0
L
Ganesha
7,343
734
0
0
0
175,529
0
W
Scylla
8,695
870
35
4
0
172,807
0
L
Baron Samedi
7,789
779
16
2
0
181,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role