Player Matchup

Cu Chulainn
Cu Chulainn
I6254I
Cu Chulainn
Level 150
God Stats
4W - 1L
1,661 SR
Queue Stats
248W - 212L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rage wolf8566
Kumbhakarna
Level 117
God Stats
12W - 14L
1,453 SR
Queue Stats
355W - 309L
1,453 Elo+
Party 1
Scylla
Scylla
TSK HAKEM
Scylla
Level 39
God Stats
1W - 1L
1,708 SR
Queue Stats
53W - 60L
1,342 Elo+
Solo
Arachne
Arachne
seba_14_03_2003
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
xxVwaverxx15
Medusa
Level 105
God Stats
7W - 8L
1,605 SR
Queue Stats
246W - 242L
1,418 Elo+
Party 1
Team Averages
Level 96
1,585 SR
1,448 Elo+

VS

Team Averages
Level 113
1,476 SR
1,513 Elo+
Ullr
Ullr
BEAR5ERK
Ullr
Level 123
God Stats
33W - 24L
1,517 SR
Queue Stats
127W - 105L
1,515 Elo+
Solo
Nike
Nike
DoubleWhammie
Nike
Level 108
God Stats
6W - 6L
1,499 SR
Queue Stats
529W - 520L
1,462 Elo+
Solo
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 120
God Stats
206W - 189L
1,506 SR
Queue Stats
405W - 383L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
lordmnj
Kuzenbo
Level 128
God Stats
4W - 5L
1,356 SR
Queue Stats
39W - 32L
1,523 Elo+
Solo
Izanami
Izanami
marahdekke
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I6254I
Cu Chulainn
15
2 / 2 / 1
9,427
673
16,383
20,564
16,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
Rage wolf8566
Kumbhakarna
13
2 / 3 / 8
8,332
595
5,001
14,251
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
TSK HAKEM
Scylla
10
0 / 3 / 0
6,003
429
204
5,132
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,472
462
2,016
11,661
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
14
7 / 2 / 3
8,543
610
11,765
7,609
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 1 / 4
7,807
558
6,447
9,983
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 1
7,845
560
10,133
16,477
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
PREpusyo
Nu Wa
16
5 / 1 / 4
9,561
683
9,670
5,163
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
lordmnj
Kuzenbo
11
2 / 4 / 3
7,155
511
4,191
12,246
11,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
marahdekke
Izanami
12
0 / 5 / 3
6,394
457
4,130
8,451
4,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
13
13
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
1
4
7
W
1
1
1
1.5
L
Cu Chulainn
I6254I
Cu Chulainn
2
2
1
1.25
W
Nu Wa
PREpusyo
Nu Wa
5
1
4
7
L
Kumbhakarna
Rage wolf8566
Kumbhakarna
2
3
8
2
L
Scylla
TSK HAKEM
Scylla
0
3
0
0
W
Kuzenbo
lordmnj
Kuzenbo
2
4
3
0.88
W
Izanami
marahdekke
Izanami
0
5
3
0.3
L
1
3
0
0.33
L
Medusa
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
34,571
59,217
Taken
52,320
36,449
Mitigated
34,131
16,510
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,447
2,454
0
5,455
9,983
3,302
432
387
9,596
0
43,665
W
10,133
2,132
0
1,925
16,477
13,634
165
1,056
15,421
0
57,787
L
Cu Chulainn
I6254I
Cu Chulainn
16,383
2,999
0
6,097
20,564
16,767
109
2,872
17,549
0
84,771
W
Nu Wa
PREpusyo
Nu Wa
9,670
2,633
0
1,288
5,163
1,876
927
408
4,755
70,000
1,602
L
Kumbhakarna
Rage wolf8566
Kumbhakarna
5,001
1,128
0
2,668
14,251
12,631
372
2,532
11,629
34,609
0
L
Scylla
TSK HAKEM
Scylla
204
0
0
750
5,132
1,178
0
2,015
2,899
25,612
0
W
Kuzenbo
lordmnj
Kuzenbo
4,191
1,521
0
2,733
12,246
11,295
12
2,182
10,064
20,823
0
W
Izanami
marahdekke
Izanami
4,130
2,640
0
1,016
8,451
4,024
0
1,172
7,279
0
42,259
L
2,016
1,357
0
5,995
11,661
3,238
0
2,795
8,682
0
33,994
L
Medusa
11,765
4,802
0
1,000
7,609
2,635
346
2,828
4,675
0
62,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
38,762
427
Minions Killed
419
0
Camps Cleared
0
1,356,512
Distance Traveled
1,395,431
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,807
558
83
6
0
319,787
0
W
Nike
7,845
560
110
8
0
273,670
0
L
Cu Chulainn
9,427
673
149
11
0
288,307
0
W
Nu Wa
9,561
683
129
9
0
284,729
5
L
Kumbhakarna
8,332
595
44
3
0
271,412
0
L
Scylla
6,003
429
56
4
0
195,564
0
W
Kuzenbo
7,155
511
17
1
0
275,069
0
W
Izanami
6,394
457
80
6
0
242,176
1
L
Arachne
6,472
462
64
5
0
314,216
0
L
Medusa
8,543
610
114
8
0
287,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role