Player Matchup

Zhong Kui
Zhong Kui
Eryck27
Zhong Kui
Level 53
God Stats
3W - 2L
1,701 SR
Queue Stats
216W - 227L
1,508 Elo+
Party 1
Geb
Geb
LG Expertt34
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,419 Elo+
Solo
King Arthur
King Arthur
P1X4R
King Arthur
Level 145
God Stats
0W - 2L
1,320 SR
Queue Stats
18W - 24L
1,455 Elo+
Solo
Bacchus
Bacchus
SamaelMStar
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,344 Elo+
Party 1
Cupid
Cupid
whyteroses
Cupid
Level 219
God Stats
13W - 13L
1,497 SR
Queue Stats
1,444W - 1,573L
1,389 Elo+
Solo
Team Averages
Level 105
1,503 SR
1,423 Elo+

VS

Team Averages
Level 104
1,528 SR
1,479 Elo+
Cthulhu
Cthulhu
Cupcakelove_ttv
Cthulhu
Level 142
God Stats
2W - 0L
1,725 SR
Queue Stats
276W - 276L
1,544 Elo+
Solo
Eset
Eset
IAmBaitboy
Eset
Level 105
God Stats
1W - 2L
1,238 SR
Queue Stats
121W - 147L
1,450 Elo+
Solo
Ravana
Ravana
SusTurtle
Ravana
Level 158
God Stats
3W - 4L
1,463 SR
Queue Stats
356W - 377L
1,457 Elo+
Solo
Hou Yi
Hou Yi
XEva ElfieX
Hou Yi
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
72W - 86L
1,462 Elo+
Solo
Ymir
Ymir
bubukisapisa
Ymir
Level 87
God Stats
11W - 9L
1,454 SR
Queue Stats
519W - 499L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eryck27
Zhong Kui
11
1 / 6 / 3
6,037
862
6,537
9,522
7,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 2
4,929
704
850
4,163
3,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
P1X4R
King Arthur
10
1 / 5 / 3
5,879
840
2,395
8,483
8,686
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
SamaelMStar
Bacchus
10
0 / 3 / 5
5,708
815
1,529
7,502
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
13
5 / 4 / 1
7,137
1,020
5,626
6,900
2,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
7,140
1,020
8,534
8,210
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 15
6,765
966
5,734
4,683
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
SusTurtle
Ravana
13
6 / 2 / 10
7,875
1,125
6,908
5,176
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
7 / 0 / 10
8,026
1,147
7,636
4,493
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 14
7,252
1,036
5,057
12,473
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
20
20
Deaths
9
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Zhong Kui
Eryck27
Zhong Kui
1
6
3
0.42
W
1
1
15
8.5
L
0
2
2
0.5
L
King Arthur
P1X4R
King Arthur
1
5
3
0.5
L
Bacchus
SamaelMStar
Bacchus
0
3
5
0.83
W
Ravana
SusTurtle
Ravana
6
2
10
5.5
W
Hou Yi
7
0
10
12
W
3
3
14
3.33
L
Cupid
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
33,869
36,570
Taken
35,035
29,679
Mitigated
19,350
8,398
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
158
1,064
453
8,210
4,625
174
2,043
6,167
14,432
0
L
Zhong Kui
Eryck27
Zhong Kui
6,537
247
393
1,550
9,522
7,893
0
3,850
5,218
15,379
0
W
5,734
171
1,033
491
4,683
1,748
40
2,261
2,422
8,696
0
L
850
0
0
750
4,163
3,094
0
2,440
1,225
1,578
50
L
King Arthur
P1X4R
King Arthur
2,395
407
463
855
8,483
8,686
0
3,607
4,244
0
4,924
L
Bacchus
SamaelMStar
Bacchus
1,529
67
0
529
7,502
7,592
0
2,365
4,671
2,947
0
W
Ravana
SusTurtle
Ravana
6,908
1,366
1,334
455
5,176
2,834
738
1,106
4,070
0
13,092
W
Hou Yi
7,636
1,926
637
1,577
4,493
1,839
1,547
1,561
2,932
0
19,710
W
5,057
910
430
2,808
12,473
8,304
420
1,910
10,563
7,653
141
L
Cupid
5,626
3,080
1,886
1,972
6,900
2,414
0
4,643
1,897
0
12,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
37,058
40
Minions Killed
84
0
Camps Cleared
0
514,011
Distance Traveled
673,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,140
1,020
24
3
0
143,385
0
L
Zhong Kui
6,037
862
17
2
0
113,506
0
W
Eset
6,765
966
15
2
0
135,479
0
L
Geb
4,929
704
1
0
0
78,900
0
L
King Arthur
5,879
840
5
1
0
114,709
0
L
Bacchus
5,708
815
2
0
0
116,847
0
W
Ravana
7,875
1,125
15
2
0
147,734
0
W
Hou Yi
8,026
1,147
27
4
0
135,577
0
W
Ymir
7,252
1,036
3
0
0
111,091
0
L
Cupid
7,137
1,020
15
2
0
90,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role