Player Matchup

Bastet
Bastet
 
Bastet
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Pyro121
Mulan
Level 124
God Stats
3W - 7L
1,412 SR
Queue Stats
1,068W - 1,012L
1,479 Elo+
Solo
Izanami
Izanami
daquindag
Izanami
Level 146
God Stats
8W - 3L
1,762 SR
Queue Stats
69W - 67L
1,429 Elo+
Solo
Chronos
Chronos
odasor123
Chronos
Level 42
God Stats
4W - 6L
1,353 SR
Queue Stats
42W - 65L
1,387 Elo+
Solo
Sylvanus
Sylvanus
sspazz8
Sylvanus
Level 44
God Stats
13W - 15L
1,520 SR
Queue Stats
129W - 132L
1,457 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,451 Elo+

VS

Team Averages
Level 92
1,516 SR
1,431 Elo+
Xing Tian
Xing Tian
Deadbymonsters
Xing Tian
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,261 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GetReкt
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 74L
1,545 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 159
God Stats
647W - 646L
1,581 SR
Queue Stats
700W - 705L
1,536 Elo+
Solo
He Bo
He Bo
harfer123
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,551 Elo+
Solo
Medusa
Medusa
olbers8
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 2
7,332
333
2,141
6,494
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Pyro121
Mulan
7
0 / 5 / 0
6,870
312
2,176
9,094
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
daquindag
Izanami
17
2 / 7 / 7
10,243
466
11,069
20,176
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
odasor123
Chronos
18
6 / 4 / 1
11,516
523
13,533
22,246
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
sspazz8
Sylvanus
17
4 / 3 / 7
11,011
501
10,877
27,021
31,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deadbymonsters
Xing Tian
15
0 / 3 / 6
10,175
463
6,152
16,507
16,635
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
GetReкt
Ah Muzen Cab
20
10 / 1 / 2
15,500
705
21,926
20,443
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 3
13,716
623
10,491
15,531
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
harfer123
He Bo
18
6 / 3 / 6
12,531
570
27,158
17,719
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
olbers8
Medusa
15
0 / 5 / 1
10,003
455
3,770
7,795
2,327
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
13
Kills
20
20
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
2
2
W
Xing Tian
Deadbymonsters
Xing Tian
0
3
6
1
W
Ah Muzen Cab
GetReкt
Ah Muzen Cab
10
1
2
11
L
Mulan
Pyro121
Mulan
0
5
0
0
W
4
1
3
5.5
L
Izanami
daquindag
Izanami
2
7
7
0.79
W
He Bo
harfer123
He Bo
6
3
6
3
L
Chronos
odasor123
Chronos
6
4
1
1.63
W
Medusa
olbers8
Medusa
0
5
1
0.1
L
Sylvanus
sspazz8
Sylvanus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
69,497
85,031
Taken
77,995
50,375
Mitigated
39,616
24,035
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,141
503
0
3,420
6,494
1,368
0
670
5,750
0
25,921
W
Xing Tian
Deadbymonsters
Xing Tian
6,152
530
0
2,638
16,507
16,635
1,140
6,798
9,709
24,610
0
W
Ah Muzen Cab
GetReкt
Ah Muzen Cab
21,926
6,021
0
6,720
20,443
8,624
6,910
2,795
17,648
0
162,694
L
Mulan
Pyro121
Mulan
2,176
245
0
1,641
9,094
2,227
0
1,038
8,026
0
19,317
W
10,491
8,677
0
7,991
15,531
6,156
5,723
5,478
10,053
0
109,067
L
Izanami
daquindag
Izanami
11,069
5,591
0
1,440
20,176
6,884
1,018
10,737
8,943
0
85,635
W
He Bo
harfer123
He Bo
27,158
473
0
5,960
17,719
5,874
248
4,614
13,105
87,217
1,044
L
Chronos
odasor123
Chronos
13,533
2,919
0
4,767
22,246
8,112
0
9,653
11,805
92,875
1,805
W
Medusa
olbers8
Medusa
3,770
1,465
0
0
7,795
2,327
1,629
5,002
2,793
0
51,739
L
Sylvanus
sspazz8
Sylvanus
10,877
2,274
4,992
7,775
27,021
31,784
0
9,029
17,488
35,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
61,925
469
Minions Killed
646
0
Camps Cleared
0
1,539,346
Distance Traveled
2,191,558
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,332
333
50
2
0
223,148
0
W
Xing Tian
10,175
463
52
2
0
408,114
0
W
Ah Muzen Cab
15,500
705
208
9
0
465,454
0
L
Mulan
6,870
312
43
2
0
127,493
0
W
Arachne
13,716
623
197
9
0
470,915
2
L
Izanami
10,243
466
140
6
0
370,866
0
W
He Bo
12,531
570
111
5
0
446,960
6
L
Chronos
11,516
523
187
9
0
417,472
0
W
Medusa
10,003
455
78
4
0
400,115
0
L
Sylvanus
11,011
501
49
2
0
400,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role