Player Matchup

Surtr
Surtr
JunoFiggg
Surtr
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
433W - 29L
2,051 Elo+
Party 1
Fenrir
Fenrir
YYY333444
Fenrir
Level 141
God Stats
15W - 0L
1,897 SR
Queue Stats
1,196W - 188L
1,961 Elo+
Party 1
Cerberus
Cerberus
伊人未还水萧萧
Cerberus
Level 157
God Stats
28W - 1L
2,100 SR
Queue Stats
724W - 114L
1,952 Elo+
Party 1
Cernunnos
Cernunnos
偶沒k噹噹噹
Cernunnos
Level 215
God Stats
17W - 1L
1,899 SR
Queue Stats
1,648W - 414L
1,940 Elo+
Party 1
Ix Chel
Ix Chel
大口吃小孩
Ix Chel
Level 277
God Stats
8W - 2L
1,600 SR
Queue Stats
1,490W - 148L
2,069 Elo+
Party 1
Team Averages
Level 184
1,854 SR
1,995 Elo+

VS

Team Averages
Level 115
1,498 SR
1,448 Elo+
Vulcan
Vulcan
 
Vulcan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KingxRain
Chronos
Level 158
God Stats
3W - 10L
1,368 SR
Queue Stats
122W - 172L
1,415 Elo+
Solo
Chang'e
Chang'e
QJBJ
Chang'e
Level 146
God Stats
1W - 2L
1,715 SR
Queue Stats
127W - 120L
1,465 Elo+
Solo
Bacchus
Bacchus
TASSOxALCOLICO
Bacchus
Level 128
God Stats
23W - 36L
1,372 SR
Queue Stats
45W - 65L
1,377 Elo+
Solo
Achilles
Achilles
miguel64awd
Achilles
Level 89
God Stats
4W - 4L
1,534 SR
Queue Stats
115W - 134L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JunoFiggg
Surtr
13
4 / 0 / 15
7,754
1,292
4,016
5,202
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
YYY333444
Fenrir
13
1 / 1 / 17
7,325
1,221
7,092
5,615
2,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
6 / 0 / 12
7,841
1,307
3,994
3,096
2,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
13
7 / 0 / 11
8,600
1,433
6,189
3,204
980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 15
7,699
1,283
8,282
2,612
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

409

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 8 / 1
6,369
1,062
6,397
10,194
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
KingxRain
Chronos
11
0 / 6 / 1
6,213
1,036
3,839
10,016
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
QJBJ
Chang'e
11
1 / 3 / 0
6,443
1,074
1,667
5,518
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,778
963
870
2,905
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
miguel64awd
Achilles
10
0 / 2 / 1
5,917
986
1,294
2,993
1,949
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
4
22
Kills
1
1
Deaths
22
70
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
1
0.06
W
Surtr
JunoFiggg
Surtr
4
0
15
11.5
L
Chronos
KingxRain
Chronos
0
6
1
0.08
L
Chang'e
QJBJ
Chang'e
1
3
0
0.33
L
0
3
0
0
W
Fenrir
YYY333444
Fenrir
1
1
17
9.5
L
Achilles
miguel64awd
Achilles
0
2
1
0.25
W
6
0
12
12
W
Cernunnos
7
0
11
12.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
14,067
19,729
Taken
31,626
11,483
Mitigated
12,472
5,392
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,397
0
0
0
10,194
3,862
0
3,134
6,547
19,819
0
W
Surtr
JunoFiggg
Surtr
4,016
520
0
944
5,202
4,643
0
3,198
1,935
417
12,126
L
Chronos
KingxRain
Chronos
3,839
1,030
0
272
10,016
2,802
0
4,626
5,157
14,490
0
L
Chang'e
QJBJ
Chang'e
1,667
174
219
386
5,518
1,612
0
2,199
3,145
10,555
0
L
870
32
0
35
2,905
2,247
0
207
2,612
999
0
W
Fenrir
YYY333444
Fenrir
7,092
1,601
0
994
5,615
2,600
0
3,608
1,942
0
12,082
L
Achilles
miguel64awd
Achilles
1,294
42
0
430
2,993
1,949
0
1,846
1,080
0
2,497
W
3,994
97
0
557
3,096
2,469
0
1,836
1,260
9,763
115
W
Cernunnos
6,189
2,509
0
315
3,204
980
0
2,293
911
0
19,277
W
8,282
815
1,812
770
2,612
791
0
1,838
774
24,437
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
30,720
118
Minions Killed
80
7
Camps Cleared
3
648,874
Distance Traveled
373,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,369
1,062
25
4
2
107,375
0
W
Surtr
7,754
1,292
26
4
0
123,661
0
L
Chronos
6,213
1,036
27
5
0
114,896
0
L
Chang'e
6,443
1,074
23
4
1
86,380
0
L
Bacchus
5,778
963
0
0
0
26,486
0
W
Fenrir
7,325
1,221
4
1
4
154,134
0
L
Achilles
5,917
986
5
1
0
38,662
0
W
Cerberus
7,841
1,307
15
3
1
117,991
0
W
Cernunnos
8,600
1,433
32
5
1
107,949
0
W
Ix Chel
7,699
1,283
41
7
1
145,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role