Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BuddyWuddyLK
Khepri
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,412 Elo+
Party 2
Mulan
Mulan
CommanderD03
Mulan
Level 87
God Stats
14W - 8L
1,602 SR
Queue Stats
198W - 190L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
JMendiola19
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 168L
1,497 Elo+
Party 1
Skadi
Skadi
duckyXdexy
Skadi
Level 127
God Stats
2W - 0L
1,754 SR
Queue Stats
13W - 17L
1,463 Elo+
Party 2
Team Averages
Level 79
1,571 SR
1,466 Elo+

VS

Team Averages
Level 143
1,614 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Boadisafa
Ishtar
Level 147
God Stats
4W - 7L
1,537 SR
Queue Stats
734W - 736L
1,467 Elo+
Solo
Sobek
Sobek
CovertRhino143
Sobek
Level 114
God Stats
28W - 16L
1,616 SR
Queue Stats
612W - 594L
1,540 Elo+
Solo
Loki
Loki
fwcurry
Loki
Level 69
God Stats
67W - 52L
1,546 SR
Queue Stats
141W - 125L
1,477 Elo+
Solo
Persephone
Persephone
sonnicruwan
Persephone
Level 147
God Stats
2W - 2L
1,870 SR
Queue Stats
235W - 224L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 1 / 2
6,433
585
3,095
5,315
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
10
1 / 1 / 2
5,648
513
2,287
5,959
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 0
7,796
709
2,817
7,659
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
11
3 / 0 / 1
6,139
558
3,755
6,075
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
11
1 / 2 / 2
5,842
531
5,056
6,174
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 3 / 0
5,775
525
5,228
5,401
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Boadisafa
Ishtar
9
1 / 1 / 2
5,182
471
4,812
6,571
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,552
505
3,402
7,993
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
fwcurry
Loki
10
1 / 2 / 0
5,267
479
564
5,152
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
sonnicruwan
Persephone
10
0 / 1 / 0
5,521
502
3,610
5,280
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Ishtar
Boadisafa
Ishtar
1
1
2
2
W
Khepri
1
1
2
2
W
3
0
0
3
L
1
1
3
2.5
W
Ne Zha
3
0
1
3.5
W
Skadi
1
2
2
1
L
Loki
fwcurry
Loki
1
2
0
0.5
L
Persephone
sonnicruwan
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
17,616
31,182
Taken
30,397
13,746
Mitigated
13,974
9,381
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,095
63
87
1,255
5,315
1,942
0
3,847
1,468
43,028
3,019
L
Vulcan
 
Vulcan
5,228
182
0
930
5,401
1,669
0
868
4,533
38,747
1,100
L
Ishtar
Boadisafa
Ishtar
4,812
2,146
0
3,442
6,571
2,052
0
939
5,632
0
33,439
W
Khepri
2,287
138
0
1,869
5,959
3,972
0
1,279
4,680
15,991
740
W
2,817
468
0
1,978
7,659
3,587
0
3,729
3,930
0
52,631
L
3,402
509
0
3,288
7,993
6,939
0
1,062
6,931
16,804
814
W
Ne Zha
3,755
1,484
0
1,113
6,075
2,219
114
1,611
4,464
0
43,566
W
Skadi
5,056
2,461
0
3,079
6,174
2,026
26
1,447
4,727
0
47,260
L
Loki
fwcurry
Loki
564
86
0
0
5,152
1,815
0
96
5,056
0
38,296
L
Persephone
sonnicruwan
Persephone
3,610
243
0
1,020
5,280
1,499
0
1,854
3,424
35,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
27,297
398
Minions Killed
281
0
Camps Cleared
0
1,053,941
Distance Traveled
1,018,486
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,433
585
97
9
0
213,880
0
L
Vulcan
5,775
525
74
7
0
190,835
0
L
Ishtar
5,182
471
51
5
0
187,688
0
W
Khepri
5,648
513
23
2
0
202,887
2
W
Mulan
7,796
709
112
10
0
173,974
1
L
Sobek
5,552
505
21
2
0
233,409
3
W
Ne Zha
6,139
558
81
7
0
256,800
0
W
Skadi
5,842
531
85
8
0
206,400
0
L
Loki
5,267
479
70
6
0
201,867
0
L
Persephone
5,521
502
65
6
0
204,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role