Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hatafayabun
Olorun
Level 105
God Stats
40W - 52L
1,460 SR
Queue Stats
396W - 381L
1,496 Elo+
Solo
Cerberus
Cerberus
SoulErmak
Cerberus
Level 118
God Stats
5W - 2L
1,552 SR
Queue Stats
89W - 82L
1,472 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,489 Elo+

VS

Team Averages
Level 107
1,520 SR
1,519 Elo+
Cerberus
Cerberus
katoj1kuta
Cerberus
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
60W - 53L
1,476 Elo+
Solo
Susano
Susano
lHydra7l
Susano
Level 126
God Stats
2W - 4L
1,626 SR
Queue Stats
215W - 195L
1,541 Elo+
Solo
Zeus
Zeus
shanjiejiuhao
Zeus
Level 68
God Stats
13W - 5L
1,613 SR
Queue Stats
206W - 147L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 9
8,028
803
5,201
10,798
5,588
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
16
7 / 0 / 6
9,975
998
10,753
7,605
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cerberus
SoulErmak
Cerberus
15
6 / 2 / 9
9,375
938
9,834
10,673
11,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
katoj1kuta
Cerberus
11
0 / 6 / 3
6,936
694
2,646
12,967
9,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
lHydra7l
Susano
12
3 / 5 / 2
7,518
752
7,488
7,389
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 1
8,281
828
10,494
8,806
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
4
9
1.63
W
Olorun
7
0
6
10
W
Cerberus
SoulErmak
Cerberus
6
2
9
5.25
L
Cerberus
katoj1kuta
Cerberus
0
6
3
0.25
L
Susano
lHydra7l
Susano
3
5
2
0.8
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
20,628
29,076
Taken
29,162
19,786
Mitigated
13,276
7,924
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,201
4,652
0
714
10,798
5,588
0
4,420
6,378
0
15,822
W
Olorun
10,753
5,970
310
4,400
7,605
3,131
1,518
3,519
4,086
39,979
238
W
Cerberus
SoulErmak
Cerberus
9,834
946
0
2,500
10,673
11,067
0
4,838
5,835
25,599
2,106
L
Cerberus
katoj1kuta
Cerberus
2,646
384
0
1,812
12,967
9,211
0
8,160
4,729
10,054
80
L
Susano
lHydra7l
Susano
7,488
1,350
0
332
7,389
2,060
0
4,633
2,725
0
19,121
L
10,494
922
90
1,398
8,806
2,005
0
6,583
2,185
31,599
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
22,735
145
Minions Killed
113
0
Camps Cleared
0
572,305
Distance Traveled
519,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,028
803
22
2
0
181,702
0
W
Olorun
9,975
998
68
7
0
190,799
1
W
Cerberus
9,375
938
55
6
0
199,804
0
L
Cerberus
6,936
694
32
3
0
179,343
0
L
Susano
7,518
752
24
2
0
169,767
0
L
Zeus
8,281
828
57
6
0
170,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role