Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AthemPharaoh
Xbalanque
Level 138
God Stats
6W - 5L
1,686 SR
Queue Stats
63W - 51L
1,546 Elo+
Solo
Sol
Sol
FullCDR
Sol
Level 159
God Stats
2W - 2L
1,491 SR
Queue Stats
149W - 135L
1,447 Elo+
Party 1
Fenrir
Fenrir
IItamirII
Fenrir
Level 149
God Stats
4W - 8L
1,318 SR
Queue Stats
330W - 325L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
N7killa
Baron Samedi
Level 147
God Stats
2W - 2L
1,350 SR
Queue Stats
149W - 145L
1,464 Elo+
Party 1
Team Averages
Level 142
1,469 SR
1,478 Elo+

VS

Team Averages
Level 155
1,594 SR
1,502 Elo+
Neith
Neith
Angel Of Hel206
Neith
Level 140
God Stats
33W - 23L
1,554 SR
Queue Stats
245W - 236L
1,390 Elo+
Solo
Sylvanus
Sylvanus
BNDOBSON
Sylvanus
Level 229
God Stats
3W - 4L
1,359 SR
Queue Stats
392W - 372L
1,496 Elo+
Solo
Bastet
Bastet
EnLiteEureka
Bastet
Level 157
God Stats
1W - 0L
1,854 SR
Queue Stats
31W - 29L
1,553 Elo+
Party 2
Mulan
Mulan
Mr Ranch Sauce
Mulan
Level 139
God Stats
3W - 1L
1,548 SR
Queue Stats
31W - 21L
1,578 Elo+
Party 2
Anubis
Anubis
phaophao
Anubis
Level 111
God Stats
31W - 16L
1,657 SR
Queue Stats
81W - 69L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,560
456
2,289
6,589
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
AthemPharaoh
Xbalanque
11
1 / 2 / 2
5,914
591
4,626
6,084
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
11
2 / 3 / 0
6,232
623
6,927
7,620
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
IItamirII
Fenrir
12
2 / 2 / 3
6,191
619
4,603
7,997
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
N7killa
Baron Samedi
10
2 / 1 / 1
6,182
618
4,734
8,079
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,007
601
3,707
6,153
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
BNDOBSON
Sylvanus
9
0 / 3 / 3
5,217
522
3,442
7,726
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
3 / 1 / 2
6,384
638
3,524
7,625
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 1
7,412
741
8,299
9,721
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
phaophao
Anubis
13
4 / 1 / 1
6,894
689
5,123
6,394
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
11
11
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
1
1
1
1.5
L
Xbalanque
AthemPharaoh
Xbalanque
1
2
2
1
W
Sylvanus
BNDOBSON
Sylvanus
0
3
3
0.5
W
Bastet
3
1
2
4
L
Sol
2
3
0
0.67
L
Fenrir
IItamirII
Fenrir
2
2
3
1.75
W
3
1
1
3.5
L
Baron Samedi
N7killa
Baron Samedi
2
1
1
2.5
W
Anubis
phaophao
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
24,095
36,369
Taken
37,619
15,598
Mitigated
15,301
15,283
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,289
554
0
1,149
6,589
3,947
0
0
6,589
0
21,752
W
3,707
1,252
0
2,171
6,153
1,794
714
604
5,549
0
41,610
L
Xbalanque
AthemPharaoh
Xbalanque
4,626
2,262
0
1,158
6,084
1,912
0
759
5,203
0
40,660
W
Sylvanus
BNDOBSON
Sylvanus
3,442
630
408
2,505
7,726
3,062
0
3,593
4,133
16,212
1,129
W
Bastet
3,524
1,007
0
2,017
7,625
2,761
0
1,231
6,394
0
43,973
L
Sol
6,927
2,812
0
3,765
7,620
1,552
0
3,665
3,859
47,616
10,873
L
Fenrir
IItamirII
Fenrir
4,603
972
0
4,349
7,997
2,801
0
1,765
6,218
0
35,693
W
8,299
2,387
0
4,386
9,721
5,057
719
2,142
7,579
0
54,386
L
Baron Samedi
N7killa
Baron Samedi
4,734
701
517
4,345
8,079
5,386
0
1,479
6,326
29,789
0
W
Anubis
phaophao
Anubis
5,123
540
0
2,957
6,394
2,627
0
3,657
2,737
50,263
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
31,914
329
Minions Killed
379
0
Camps Cleared
0
938,659
Distance Traveled
1,014,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,560
456
39
4
0
139,084
1
W
Neith
6,007
601
75
8
0
190,856
0
L
Xbalanque
5,914
591
90
9
0
194,718
0
W
Sylvanus
5,217
522
27
3
0
174,298
0
W
Bastet
6,384
638
74
7
0
250,493
0
L
Sol
6,232
623
93
9
0
182,541
0
L
Fenrir
6,191
619
74
7
0
235,642
0
W
Mulan
7,412
741
94
9
0
191,838
0
L
Baron Samedi
6,182
618
33
3
0
186,674
0
W
Anubis
6,894
689
109
11
0
207,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role