Player Matchup

Zhong Kui
Zhong Kui
Jackus2253
Zhong Kui
Level 68
God Stats
9W - 6L
1,591 SR
Queue Stats
254W - 299L
1,408 Elo+
Solo
Bacchus
Bacchus
lgndrry
Bacchus
Level 101
God Stats
4W - 3L
1,473 SR
Queue Stats
523W - 550L
1,502 Elo+
Party 1
Horus
Horus
qsniperp
Horus
Level 120
God Stats
9W - 5L
1,511 SR
Queue Stats
916W - 950L
1,477 Elo+
Party 1
Poseidon
Poseidon
sebou-du69
Poseidon
Level 146
God Stats
7W - 1L
1,865 SR
Queue Stats
118W - 121L
1,483 Elo+
Solo
Artemis
Artemis
xMajed
Artemis
Level 24
God Stats
4W - 3L
1,475 SR
Queue Stats
36W - 36L
1,445 Elo+
Party 1
Team Averages
Level 92
1,583 SR
1,463 Elo+

VS

Team Averages
Level 98
1,518 SR
1,529 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Byvasy9
Hercules
Level 51
God Stats
0W - 1L
1,336 SR
Queue Stats
110W - 128L
1,418 Elo+
Solo
Discordia
Discordia
Pixelzs
Discordia
Level 89
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Lancelot
Lancelot
TEAM_MERCY_DANI
Lancelot
Level 84
God Stats
10W - 6L
1,707 SR
Queue Stats
72W - 73L
1,529 Elo+
Solo
Danzaburou
Danzaburou
sztanganabanie
Danzaburou
Level 106
God Stats
2W - 2L
1,517 SR
Queue Stats
474W - 434L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jackus2253
Zhong Kui
12
3 / 1 / 1
7,291
663
3,270
6,576
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
lgndrry
Bacchus
11
1 / 0 / 2
5,752
523
2,974
4,318
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
qsniperp
Horus
10
0 / 1 / 2
5,819
529
2,617
10,541
7,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
sebou-du69
Poseidon
14
4 / 0 / 0
7,637
694
3,003
3,939
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xMajed
Artemis
10
1 / 1 / 1
5,489
499
4,758
5,353
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 0
5,345
486
1,748
6,020
4,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
Byvasy9
Hercules
3
0 / 1 / 0
3,794
345
569
2,030
539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Pixelzs
Discordia
10
0 / 3 / 1
5,117
465
1,912
4,280
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
1 / 3 / 1
5,598
509
4,222
7,256
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
sztanganabanie
Danzaburou
10
1 / 2 / 0
5,342
486
5,798
7,829
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
L
Hercules
Byvasy9
Hercules
0
1
0
0
W
Zhong Kui
Jackus2253
Zhong Kui
3
1
1
3.5
L
Discordia
Pixelzs
Discordia
0
3
1
0.17
L
Lancelot
1
3
1
0.5
W
Bacchus
lgndrry
Bacchus
1
0
2
2
W
Horus
qsniperp
Horus
0
1
2
1
W
Poseidon
sebou-du69
Poseidon
4
0
0
4
L
Danzaburou
sztanganabanie
Danzaburou
1
2
0
0.5
W
Artemis
xMajed
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
14,249
30,727
Taken
27,415
16,824
Mitigated
10,305
13,301
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,748
164
0
2,302
6,020
4,033
0
726
5,248
33,461
0
L
Hercules
Byvasy9
Hercules
569
231
0
948
2,030
539
0
580
1,347
0
3,847
W
Zhong Kui
Jackus2253
Zhong Kui
3,270
849
0
3,189
6,576
4,698
0
1,150
5,426
34,122
4,112
L
Discordia
Pixelzs
Discordia
1,912
41
0
500
4,280
1,024
0
2,778
1,502
28,043
1,750
L
Lancelot
4,222
958
0
299
7,256
2,491
0
3,499
3,675
0
35,050
W
Bacchus
lgndrry
Bacchus
2,974
168
0
2,836
4,318
2,291
0
187
4,131
36,963
0
W
Horus
qsniperp
Horus
2,617
1,203
1,148
4,888
10,541
7,070
98
812
9,729
0
13,923
W
Poseidon
sebou-du69
Poseidon
3,003
239
0
1,240
3,939
1,106
54
828
3,111
67,353
498
L
Danzaburou
sztanganabanie
Danzaburou
5,798
2,913
0
3,229
7,829
2,218
630
1,143
6,686
0
38,432
W
Artemis
xMajed
Artemis
4,758
2,065
0
0
5,353
1,659
594
636
4,717
0
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
25,196
376
Minions Killed
263
0
Camps Cleared
0
1,073,606
Distance Traveled
868,016
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,345
486
59
5
0
198,894
0
L
Hercules
3,794
345
9
1
0
41,913
0
W
Zhong Kui
7,291
663
88
8
0
166,992
2
L
Discordia
5,117
465
61
6
0
190,122
2
L
Lancelot
5,598
509
64
6
0
248,669
2
W
Bacchus
5,752
523
69
6
0
253,436
0
W
Horus
5,819
529
26
2
0
229,945
2
W
Poseidon
7,637
694
125
11
0
236,896
5
L
Danzaburou
5,342
486
70
6
0
188,418
0
W
Artemis
5,489
499
68
6
0
186,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role