Player Matchup

Nike
Nike
HolyCommand
Nike
Level 125
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Shiva
Shiva
Kaghei
Shiva
Level 85
God Stats
20W - 17L
1,302 SR
Queue Stats
707W - 737L
1,467 Elo+
Party 2
Thanatos
Thanatos
Kimuzoki
Thanatos
Level 94
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 10L
1,541 Elo+
Party 1
Ra
Ra
Shadexs
Ra
Level 110
God Stats
5W - 2L
1,840 SR
Queue Stats
29W - 28L
1,448 Elo+
Solo
Vulcan
Vulcan
Timanfanya
Vulcan
Level 113
God Stats
35W - 40L
1,524 SR
Queue Stats
1,525W - 1,640L
1,484 Elo+
Party 2
Team Averages
Level 105
1,590 SR
1,478 Elo+

VS

Team Averages
Level 110
1,521 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AnomaderRake
Nox
Level 158
God Stats
139W - 140L
1,566 SR
Queue Stats
286W - 308L
1,459 Elo+
Solo
Ishtar
Ishtar
BarbasMar
Ishtar
Level 50
God Stats
0W - 5L
1,399 SR
Queue Stats
22W - 48L
1,422 Elo+
Solo
Ymir
Ymir
Reform3d
Ymir
Level 149
God Stats
37W - 32L
1,600 SR
Queue Stats
426W - 452L
1,456 Elo+
Solo
Surtr
Surtr
poivpu
Surtr
Level 66
God Stats
8W - 7L
1,538 SR
Queue Stats
46W - 35L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,407
1,281
1,520
3,667
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Kaghei
Shiva
12
2 / 0 / 9
7,649
1,530
5,108
6,780
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Kimuzoki
Thanatos
12
2 / 1 / 6
6,881
1,376
2,169
3,596
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 1 / 8
7,401
1,480
4,911
3,462
1,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Timanfanya
Vulcan
13
6 / 1 / 8
8,593
1,719
14,201
3,353
1,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

360

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 2
6,200
1,240
3,796
5,875
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
6,842
1,368
3,694
4,305
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
BarbasMar
Ishtar
11
0 / 2 / 2
5,970
1,194
3,106
5,894
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
1 / 4 / 3
6,878
1,376
3,732
8,455
3,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
poivpu
Surtr
11
1 / 3 / 2
6,272
1,254
3,909
5,411
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
14
Kills
4
4
Deaths
14
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
2
2
1
1.25
L
Ishtar
BarbasMar
Ishtar
0
2
2
0.5
W
1
1
7
4.5
W
Shiva
Kaghei
Shiva
2
0
9
6.5
W
Thanatos
Kimuzoki
Thanatos
2
1
6
5
L
Ymir
1
4
3
0.63
W
3
1
8
7
W
Vulcan
Timanfanya
Vulcan
6
1
8
10
L
Surtr
poivpu
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
18,237
20,858
Taken
29,940
9,723
Mitigated
10,799
7,075
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,796
53
216
660
5,875
1,736
0
3,545
2,330
24,691
0
L
3,694
98
0
0
4,305
1,133
0
2,457
1,788
13,530
0
L
Ishtar
BarbasMar
Ishtar
3,106
1,933
0
453
5,894
1,648
0
3,830
2,064
0
14,396
W
1,520
0
0
0
3,667
1,765
0
1,585
2,082
0
3,623
W
Shiva
Kaghei
Shiva
5,108
813
42
2,823
6,780
4,091
0
3,499
3,212
295
10,011
W
Thanatos
Kimuzoki
Thanatos
2,169
401
0
2,586
3,596
1,443
0
1,861
1,735
0
11,141
L
Ymir
3,732
470
0
540
8,455
3,536
0
6,062
2,372
9,736
0
W
4,911
223
1,120
504
3,462
1,224
0
2,454
966
23,386
0
W
Vulcan
Timanfanya
Vulcan
14,201
554
0
0
3,353
1,200
0
1,864
1,489
27,752
564
L
Surtr
poivpu
Surtr
3,909
933
0
452
5,411
2,746
0
3,038
2,328
225
6,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
32,162
122
Minions Killed
121
6
Camps Cleared
5
590,018
Distance Traveled
506,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,200
1,240
47
9
1
124,157
0
L
Nox
6,842
1,368
27
5
2
120,486
0
L
Ishtar
5,970
1,194
28
6
0
85,335
0
W
Nike
6,407
1,281
0
0
0
79,591
0
W
Shiva
7,649
1,530
11
2
0
125,110
0
W
Thanatos
6,881
1,376
26
5
3
132,811
0
L
Ymir
6,878
1,376
10
2
2
91,837
0
W
Ra
7,401
1,480
42
8
1
123,418
0
W
Vulcan
8,593
1,719
43
9
2
129,088
0
L
Surtr
6,272
1,254
9
2
0
84,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role