Player Matchup

Ne Zha
Ne Zha
Cobugur
Ne Zha
Level 49
God Stats
0W - 2L
1,447 SR
Queue Stats
45W - 60L
1,393 Elo+
Solo
Yu Huang
Yu Huang
Death by Oni
Yu Huang
Level 127
God Stats
2W - 2L
1,443 SR
Queue Stats
586W - 590L
1,470 Elo+
Solo
Chiron
Chiron
KaputConstant9
Chiron
Level 166
God Stats
25W - 17L
1,605 SR
Queue Stats
661W - 675L
1,461 Elo+
Solo
Khepri
Khepri
TheSpeedster8
Khepri
Level 102
God Stats
9W - 8L
1,602 SR
Queue Stats
412W - 396L
1,536 Elo+
Solo
Sobek
Sobek
nuclear_kush42_0
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Team Averages
Level 113
1,519 SR
1,472 Elo+

VS

Team Averages
Level 80
1,534 SR
1,450 Elo+
Xbalanque
Xbalanque
CholoG9450
Xbalanque
Level 60
God Stats
3W - 6L
1,800 SR
Queue Stats
65W - 69L
1,473 Elo+
Solo
Ra
Ra
Et3rnalSp4rk
Ra
Level 86
God Stats
6W - 4L
1,437 SR
Queue Stats
50W - 49L
1,504 Elo+
Party 1
Surtr
Surtr
Jorge0995431
Surtr
Level 49
God Stats
3W - 1L
1,457 SR
Queue Stats
72W - 100L
1,362 Elo+
Solo
Ymir
Ymir
decent-arbour
Ymir
Level 88
God Stats
12W - 15L
1,475 SR
Queue Stats
467W - 453L
1,453 Elo+
Solo
Yu Huang
Yu Huang
kxgyu
Yu Huang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cobugur
Ne Zha
5
0 / 3 / 0
3,102
620
391
4,149
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Death by Oni
Yu Huang
1
0 / 0 / 0
969
194
0
0
0
6
1 / 1 / 0
3,564
713
1,474
2,076
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 1 / 0
3,310
662
1,154
3,407
1,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 2 / 0
3,008
602
1,090
3,650
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CholoG9450
Xbalanque
6
0 / 1 / 2
3,226
645
1,322
3,074
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
3 / 0 / 2
3,970
794
1,992
2,554
541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
3,511
702
1,553
3,718
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 0 / 2
3,502
700
1,132
2,773
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
kxgyu
Yu Huang
7
2 / 0 / 0
4,202
840
1,390
1,014
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CholoG9450
Xbalanque
0
1
2
1
L
Ne Zha
Cobugur
Ne Zha
0
3
0
0
L
Yu Huang
Death by Oni
Yu Huang
0
0
0
0
W
3
0
2
4
W
1
1
0
1
L
1
1
0
1
L
1
1
0
1
W
1
0
2
2
W
Yu Huang
kxgyu
Yu Huang
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,109
Damage
7,389
13,282
Taken
13,133
5,360
Mitigated
3,996
4,321
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CholoG9450
Xbalanque
1,322
660
0
1,327
3,074
662
0
502
2,572
0
16,048
L
Ne Zha
Cobugur
Ne Zha
391
128
0
790
4,149
1,203
0
1,763
2,386
0
13,659
L
Yu Huang
Death by Oni
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
1,992
312
36
1,628
2,554
541
0
0
2,554
17,152
0
W
1,553
868
0
858
3,718
1,365
0
1,030
2,688
273
14,109
L
1,474
271
111
430
2,076
640
0
743
1,333
0
18,756
L
1,154
314
0
1,755
3,407
1,874
0
674
2,674
14,400
561
W
1,132
229
0
1,194
2,773
1,170
0
382
2,391
8,509
505
W
Yu Huang
kxgyu
Yu Huang
1,390
206
0
125
1,014
258
0
206
808
17,310
1,545
L
1,090
115
0
1,235
3,650
1,643
0
1,354
2,296
7,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,953
Gold Earned
18,411
99
Minions Killed
133
0
Camps Cleared
0
414,159
Distance Traveled
476,995
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,226
645
17
3
0
82,201
1
L
Ne Zha
3,102
620
27
5
0
104,996
0
L
Yu Huang
969
194
0
0
0
0
0
W
Ra
3,970
794
33
7
0
117,539
0
W
Surtr
3,511
702
25
5
0
85,034
0
L
Chiron
3,564
713
41
8
0
85,534
0
L
Khepri
3,310
662
18
4
0
114,025
0
W
Ymir
3,502
700
23
5
0
106,253
2
W
Yu Huang
4,202
840
35
7
0
85,968
0
L
Sobek
3,008
602
13
3
0
109,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role