Player Matchup

Danzaburou
Danzaburou
Daemonndo
Danzaburou
Level 121
God Stats
8W - 4L
1,633 SR
Queue Stats
107W - 112L
1,432 Elo+
Solo
Nemesis
Nemesis
The_Lone_Ghost13
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,456 Elo+
Solo
Vamana
Vamana
harry_haroldo
Vamana
Level 88
God Stats
11W - 14L
1,458 SR
Queue Stats
44W - 57L
1,437 Elo+
Solo
Discordia
Discordia
lipokuy
Discordia
Level 40
God Stats
3W - 3L
1,841 SR
Queue Stats
20W - 33L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
ry master 1999
Kumbhakarna
Level 124
God Stats
3W - 4L
1,355 SR
Queue Stats
27W - 33L
1,424 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,432 Elo+

VS

Team Averages
Level 122
1,484 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Melong123
Cliodhna
Level 101
God Stats
2W - 3L
1,428 SR
Queue Stats
153W - 148L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 120
God Stats
206W - 189L
1,495 SR
Queue Stats
405W - 383L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daemonndo
Danzaburou
5
0 / 1 / 1
3,064
613
1,278
2,960
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,161
632
885
2,681
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 0
3,158
632
581
3,236
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
lipokuy
Discordia
6
0 / 2 / 1
3,291
658
694
2,365
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ry master 1999
Kumbhakarna
4
0 / 0 / 2
2,929
586
576
1,957
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 2
3,831
766
1,417
1,285
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
 
Izanami
6
1 / 2 / 0
3,428
686
1,778
3,067
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
 
Geb
6
0 / 0 / 1
3,180
636
1,242
3,189
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
Melong123
Cliodhna
6
4 / 1 / 0
4,040
808
1,378
3,059
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
PREpusyo
Nu Wa
8
0 / 0 / 3
3,828
766
1,908
1,381
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
1
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
2
1
W
Izanami
 
Izanami
1
2
0
0.5
W
Geb
 
Geb
0
0
1
0.5
L
Danzaburou
Daemonndo
Danzaburou
0
1
1
0.5
W
Cliodhna
Melong123
Cliodhna
4
1
0
4
W
Nu Wa
PREpusyo
Nu Wa
0
0
3
1.5
L
1
0
0
1
L
0
2
0
0
L
Discordia
lipokuy
Discordia
0
2
1
0.25
L
Kumbhakarna
ry master 1999
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,014
Damage
7,723
13,199
Taken
11,981
3,755
Mitigated
2,969
2,769
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,417
222
0
620
1,285
380
13
0
1,285
16,334
0
W
Izanami
 
Izanami
1,778
1,087
0
1,042
3,067
727
0
355
2,712
0
21,460
W
Geb
 
Geb
1,242
0
81
1,191
3,189
868
0
221
2,968
8,070
1,066
L
Danzaburou
Daemonndo
Danzaburou
1,278
240
0
1,140
2,960
754
0
619
2,341
0
17,083
W
Cliodhna
Melong123
Cliodhna
1,378
57
0
1,580
3,059
660
0
0
3,059
0
13,506
W
Nu Wa
PREpusyo
Nu Wa
1,908
298
0
380
1,381
334
13
694
687
16,550
555
L
885
292
0
0
2,681
733
0
147
2,494
0
10,726
L
581
239
0
350
3,236
1,023
0
1,447
1,749
0
14,016
L
Discordia
lipokuy
Discordia
694
0
0
600
2,365
497
0
1,336
844
13,249
0
L
Kumbhakarna
ry master 1999
Kumbhakarna
576
125
0
679
1,957
748
0
537
1,380
3,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,603
Gold Earned
18,307
113
Minions Killed
150
0
Camps Cleared
0
468,960
Distance Traveled
496,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,831
766
31
6
0
83,504
0
W
Izanami
3,428
686
45
9
0
91,353
0
W
Geb
3,180
636
10
2
0
97,058
0
L
Danzaburou
3,064
613
31
6
0
84,280
0
W
Cliodhna
4,040
808
31
6
0
119,804
0
W
Nu Wa
3,828
766
33
7
0
105,112
3
L
Nemesis
3,161
632
23
5
0
130,371
0
L
Vamana
3,158
632
26
5
0
92,810
1
L
Discordia
3,291
658
28
6
0
93,746
0
L
Kumbhakarna
2,929
586
5
1
0
67,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role